Dual Boss: Difference between revisions

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{{trope}}
[[File:DBoss CStory Sisters full health 2626.png|link=Cave Story|frame]]
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[[File:DBoss_CStory_Sisters_full_health_2626.png|link=Cave Story (Video Game)|right]]
 
{{quote|"Folks they always complain.<br />
'Bout how their bosses are pains,<br />
but I can't sympathize<br />
because before my eyes<br />
are TWO BOSSES! It drives me insane!"|''[[Cubivore (Video Game)|Cubivore]]''}}
|''[[Cubivore: Survival of the Fittest|Cubivore]]''}}
 
All too often, an adventurer manages to make it to the last floor of a dungeon to retrieve the [[MacGuffin|Holy Talisman of Power]]... but finds that he has to fight not one, but '''two''' bosses at the same time. He has just come face to face with a Dual Boss.
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Dual Bosses may be [[Palette Swap|identical]] or [[Red Oni, Blue Oni|complementary]]: Popular combinations include a [[Mighty Glacier]] paired with a [[Fragile Speedster]], a Warrior with a [[Squishy Wizard]], or similar combination of opposites. Character-wise, they are often twins, siblings, lovers, or just partners or identical constructs/vehicles.
 
Dual Bosses usually start out fairly, alternating attacks every few seconds or hits (with the exception of the occasional [[Combination Attack]]) in patterns that give the player opportunities to evade or strike back. This teamwork disintegrates as their health declines however, and as they [[Turns Red|Turn RedRED (film)]] they begin attacking the player independently -- althoughindependently—although it's not uncommon for each boss to fight individually straight from the outset. Pairing two unrelated bosses for a rematch is not uncommon, but this may result in their attack patterns combining in a way that it is impossible to dodge both creating a [[Luck Based Mission]].
 
Defeating one boss often causes the other to [[Turns Red|Turn RedRED (film)]] to maintain pressure on the player. Otherwise, the battle becomes significantly easier once the player has taken one of them out.
 
A particularly difficult Dual Boss is almost certain to become [[That One Boss|Those Two Bosses]].
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* [[Bayonetta]] - Grace & Glory
* In ''[[Shin Megami Tensei III Nocturne (Video Game)|Shin Megami Tensei III: Nocturne]]'', Clotho, Lachesis and Atropos were hard bosses that the player has to fight in succession. ...And then all three at the same time, powered up and with more health.
* Variation: ''[[Mortal Kombat Deception (Video Game)|Mortal Kombat: Deception]]'' has the Noob-Smoke tag team, basically two different characters who share one HP bar.
* The two Barons of Hell (AKA the 'Bruiser Brothers') from the original ''[[Doom]]'' at the end of the first episode.
* The vores in ''[[Quake (Video Gameseries)|Quake]]'' make their first appearance this way.
* ''[[Super Smash Bros (Video Game)|Super Smash Bros.]].'' series:
** Crazy Hand, from ''[[Super Smash Bros (Video Game)|Super Smash Bros.]].'', is fought only beside Master Hand and has a surprisingly different move set. Twin Master Hands also appear in ''[[Kirby]] and the Amazing Mirror'' as the bosses of Candy Constellation.
** Crazy Hand does get fought separately in ''Brawl'''s [[Boss Rush]], however.
** In addition to that, in ''Brawl,'' if it is 2 Player mode, Dark Link and Dark Samus are both battled at the same time, and you and the other player have to defeat them both.
** Duon is a variation on this, as it's two giant robots with completely different movesets...attached to each other at the back.
** Galem and Darkon from ''[[Super Smash Bros Ultimate]]''. Know how hard it is with a boss that has an AoE attack that fills almost the entire screen and you need to find one specific spot just to survive? Try fighting ''two'' bosses simultaneously who do that. Worse, while you ''can'' use the old method of concentrating on one boss to make the other easier to fight, you cannot [[100% Completion|unlock the true ending of the game unless]] you take both out simultaneously.
* The third level of ''Gungage'' features two giant dog-like creatures, one red and one blue, attacking you at the same time. Their attacks include fire breathing, charge attacks which temporarily stunt you, and summoning fire below you. On top of that, you have to fight on a raised platform, so if you do not watch out you can fall off the edge. Arguably the most difficult boss fight in the game.
* Dual Dragon from ''[[Wario World (Video Game)|Wario World]]''.
* Claw Brother and Blade Brother, a pair of [[Chinese Vampire|Chinese Vampires]]s in ''[[Vampire: The Masquerade Bloodlines|Vampire: The Masquerade: Bloodlines]]''.
* Mr. Shine and Mr. Bright from the ''[[Kirby]]'' series, as well as several others such as Lololo and Lalala.
* [[Bonus Boss]] Grindcore Minks from ''[[The World Ends With You (Video Game)|The World Ends With You]]''. Also not-bonus-bosses {{spoiler|Kariya and Uzuki}} and {{spoiler|Shiki and Megumi}}.
* ''[[Super Mario RPG (Video Game)|Super Mario RPG]]'' has several.
** Hammer Brothers.
** Knife Guy and Grate Guy appear together later in the game.
** Then there's the fight with Cloaker and Domino, which includes a different [[Sequential Boss]] depending on which one you kill first.
** Also the Axem Rangers, 5 bosses at once. Being a parody of [[Super Sentai]] and [[Power Rangers]] you have to fight their [[Humongous Mecha|giant mecha]] right after.
* ''[[Paper Mario (Video Gamefranchise)|Paper Mario]]'' has the Goomba Bros, The Goomba King w/ The Goomba Bros, The Koopa Bros. (a quadruple boss who are also an obvious [[Teenage Mutant Ninja Turtles]] parody), and several others. ''[[Paper Mario: theThe Thousand -Year Door (Video Game)|Paper Mario 2]]'' had a trio of the Shadow Sirens, replacing one of their members for a rematch. The penultimate boss was Bowser and Kammy.
* The second fight with Butcher Oleander in ''[[Psychonauts (Video Game)|Psychonauts]]'', when Misperceived Evil Raz's Dad backs him up. Note that the two-headed Freakazoid Dad is a regular old boss.
* ''[[Super Mario Bros.]]'' series:
** ''[[Super Mario Sunshine (Video Game)|Super Mario Sunshine]]'' featured a fight with Bowser and Bowser Jr. simultaneously. Not that Mario actually had to [[Puzzle Boss|directly fight them...]]
** The two also team up for the final battle in ''[[New Super Mario Bros (Video Game)|New Super Mario Bros.]]''.
** Bowser teamed up with ''himself from the past'' in ''[[Mario and Luigi Partners In Time (Video Game)|Mario & Luigi: Partners inIn Time]]''.
** A disputed example is Eyerok (the two "hand golems") from ''[[Super Mario 64 (Video Game)|Super Mario 64]]'s'' [[Shifting Sand Land]].
* Mander and Dogman from ''[[Medi EvilMediEvil 2 (Video Game)|Medi Evil 2]]'', both of which are faced together [[Recurring Boss|on two occasions.]]
* Agni and Rudra from ''[[Devil May Cry]] 3''.
* During Garrus' loyalty mission in ''[[Mass Effect 2]]'', Harkin throws two [[Humongous Mecha|YMIR mechs]] at you. By that point in the game, they aren't quite as scary as the one at the end of Freedom's Progress.
* ''Zelda'' series:
** The last boss (Twinmold, the giant worms) before Majora in ''[[The Legend of Zelda: MajorasMajora's Mask]]''.
** Igos du Ikana's bodyguards, two stalfos who can only be killed by reflecting light in them.
** And the trio of Lanmola sandworms which they were based on from ''[[The Legend of Zelda: aA Link Toto T Hethe Past (Video Game)|The Legend of Zelda a Link To T He Past]]''.
** Koume and Kotake, the witches in ''[[The Legend of Zelda: Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]]'', at least until they merge together and form Twinrova.
*** With the same boss appearing in a linked game of [[The Legend of Zelda: Oracle Gamesof (VideoSeasons Game)and Oracle of Ages|Oracle of Ages/Seasons]].
** Some of the minibosses also like to show up in pairs, such as Stalfos and Darknuts. Sometimes with the added catch that both need to be defeated in quick succession or they come back to life.
** And the Gohmas in the fifth stage of ''[[The Legend of Zelda: LinksLink's Awakening (Video Game)|The Legend of Zelda Links Awakening]]''. Weirdly, these were placed in a location where beating them wasn't essential.
** Also Gleeok from ''[[The Legend of Zelda: Phantom Hourglass (Video Game)|The Legend of Zelda Phantom Hourglass]]'' - while its two heads are attached to one body, that body is never seen, although the same is not true of Gleeok in other games.
** ''Link's Awakening'' also has dual Dodongo Snakes as mini-bosses in three dungeons.
* There is a Japanese ''[[Mega Man 2 (Video Game)|Mega Man 2]]'' fangame which is essentially one of these - you fight ''all eight Robot Masters at once!''
** Another (English) fangame based on ''2'' has you playing as the original six robot masters, each one fighting one of the other eight. So what happens to Bubble Man and Flash Man? They both team up against Elec Man in one of the Wily Castle stages.
** Speaking of which, Gemini Man of ''[[Mega Man 3 (Video Game)|Mega Man 3]]'' is a Dual Boss all by himself. His ''Star Force'' counterpart, Gemini Spark, is the same in this regard.
* Speaking of ''[[Mega Man Star Force]]'', Acid Ace R and Dread Joker R also qualify as this and [[That One Boss]]. The sibling rivalry which defined the originals is absent with the remakes, as Omega-Xis quickly points out before the fight. And yes, you have to fight both of these losers in a row.
** There is also the Suzak and Fenix miniboss in ''10'', the Twin Devil in ''9'' and 'Rounder 2 in ''6''.
** The 3 Ring-Rings in ''[[Rock Man 4 Minus Infinity]]'', who are also a [[Homage]] to [[Kirby|Lololo and Lalala]] and a miniboss fight in Ring Man's stage.
* ''[[Mega Man X (Video Game)|Mega Man X]]'' series
** They have a pair of bosses that act similarly to Gemini Man - Split Mushroom in ''X4'' and Axle the Red (a.k.a. Spike Rosered) in ''X5''.
** Likewise the [[Final Boss]] in Vile's scenario of the [[R EmakeRemake]] ''Maverick Hunter X'', where Vile will fight against {{spoiler|both X and Zero.}}
* ''[[Mega Man Zero (Video Game)|Mega Man Zero]]'' series
** In the [[Boss Rush]] of ''Zero 2'', "one" Boss fight stands out: Zero fighting against Herculious Anchortus (defeated in the previous game) and his brother Kuwagust Anchus.
** And again later, with {{spoiler|the baby elves}} in ''Zero 3''.
* ''[[Shinobido]]'' has at least two unskippable Dual Boss battles, but they're actually very easy, since you have to bring down only one of them to win.
* ''[[Mega Man ZX]] Advent'' had Urgoyle and Argoyle the Shisharoids. Also, Prometheus and Pandora.
* In the original ''[[Romancing Sa GaSaGa]]'' for the SNES you had both a [[Sequential Boss]] and a [['''Dual Boss]]''' battles of the Minions of Saruin in the final dungeon, in the remake you would only fight all three at once if you defeated them in the final dungeon and collected the treasures that they guarded.
* ''[[Final Fantasy VII]]'':
** [[Goldfish Poop Gang|The Turks]] on multiple occasions.
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** The Eredar Twins, Lady Sacrolash and Grand Warlock Alythess. Both must be fought at once, and killing one twin causes the two to fuse together, with the surviving sister gaining some of the former's powers.
** The Crusader's Coliseum raid has 3 separate multi-boss fights, all somewhat different in execution. First you fight [[Memetic Mutation|not one but TWO Jormungar]]. They have separate healthpools but if one dies before the other, the surviving one [[Turns Red]] and starts doing 50% more damage.
*** The Crusader's Coliseum is home to two more [['''Dual Boss]]''' fights. The Twin Valkyr fight is an [[Ikaruga]] style encounter with a black Valkyr and a white Valkyr. There are black and white portals around the ring, and players have to click the portals to change color; you absorb damage of the same color as you but take extra damage from the opposite color. You need to switch colors when each boss does her big attack.
*** The other is Faction Champions fight. You fight 6 (in 10 man or 10 in 25 man) bosses, each a superpowered version of the playable classes. It's the only [[Pv PPvP]] style boss fight in the game.
** The ogres King Gordok and Cho'Rush the Observer from Dire Maul. Gordok is a hard-hitting melee warrior, while Cho'Rush is a spellcaster (may be a shaman, priest or mage at random).
** Valiona and Theralion in Bastion of Twilight. While you never have to melee them both at the same time, one is in the air using his or her ranged powers while you're fighting the other on the ground.
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* The ''[[Castlevania]]'' series makes use of this relatively often:
** [[That One Boss]] of the first game is Frankenstein's Monster and Igor (though damage can only be and need only be dealt to Franky). The preceding [[Boss Battle]] is against a pair of mummies.
** The popular duo of Slogra, skeleton-with-a-beak-wielding-a-spear, and Gaibon, dragon, make a [['''Dual Boss]]''' in ''[[Symphony of the Night]]''.
** The first form of ''[[Portrait of Ruin]]'s'' final boss is Dracula ''and'' Death instead of just Dracula as is fairly traditional for the series. They fuse into one for the second form.
** Stella and Loretta too. Trying to heal them can be MIGHTY DIFFICULT to say the least...
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** The Werewolf and Minotaur fight in tandem in ''Symphony of the Night'', complete with team maneuvers. They even retain those abilities when they become a [[Degraded Boss]].
** The Dragon Zombies in ''[[Circle of the Moon]]''.
* The Poes Edgar and Virginia in ''[[Boktai (Video Game)|Lunar Knights]]''.
* ''[[Baten Kaitos]]'', at the end of one rather frustrating dungeon. The bosses in question are large cat-esque creatures that happen to be fire- and water-element creatures.
** Both the original and ''Baten Kaitos Origins'' also feature ''Trio'' Bosses, in the form of three enemy commanders: Giacomo, Ayme, and Folon in the original, and Valara, Nasca, and Hughes in ''Origins''.
* At one point in ''[[Skies of Arcadia (Video Game)|Skies of Arcadia]]'', the party is [[Let's Split Up, Gang!|split into two groups]]. The two separate parties navigate a dungeon together, but don't meet up until just before the boss fight, which is appropriately against two bosses. There are a handful of other examples, but those two are the most prominent.
* ''[[Persona 3]]''
** The game does this three times with the Full Moon Shadows Empress and Emperor, Chariot and Justice, and Fortune and Strength. First time the two bosses have similar skills and strategies, just leaning towards magic or physical. The next time the two can fuse together and split apart again. The next time one protects the other until you beat it, the protected one creating a roulette of effects each turn.
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** In ''The Answer'', there's {{spoiler|Akihiko and Ken, Junpei and Koromaru, and Yukari and Mitsuru.}}
* The final battle in ''Kingpin'' is a shootout against both the Kingpin and his invincible female bodyguard.
* ''[[Golden Sun (Video Game)|Golden Sun]]'' series:
** At the end of the first game, you have to take on Saturos and Menardi.
*** You also face them together briefly in the prologue, though in this case it's a [[Hopeless Boss Fight]].
** In the sequel, you take on Karst and Agatio on top of Jupiter Lighthouse, then fight them again in Mars Lighthouse.
** ''[[Golden Sun: Dark Dawn (Video Game)|Dark Dawn]]'' follows in its predecessors' footsteps with Blados and Chalis, as well as the Kaocho generals Ku-Tsung and Ku-Embra. {{spoiler|Blados and Chalis fight you twice over as a pair; the second time, they're escorted by the Chaos Hound, aka Volechek}}.
* In ''Soldier of Fortune 2: Double Helix'', you fight a Dual Boss battle against The Torturer (who's armed with an M60 heavy machinegun) and Deviant1 (who's up on a balcony with a sniper rifle) inside a prison yard. Both characters do increased damage, so much so that Deviant1 can kill you with a single shot. They also can absorb more bullets than a normal human, although the difference isn't too unrealistic. The game is otherwise devoid of boss fights (except for 2 battles against an enemy helicopter).
* The final battle in ''The Chronicles of Riddick: Escape from Butcher Bay'' is one of these, as you fight two man-sized mechs that serve as the [[Big Bad]]'s personal bodyguards.
* ''[[Tales of Vesperia (Video Game)|Tales of Vesperia]]'':
** the recurring foes Adecor and Boccos, who you fight several times, and who also act as tutorials to some of the gameplay aspects. They can actually be tough to beat, since Yuri fights them alone more often than not.
** There's also {{spoiler|Belius}} who creates a double during your fight. This is stoppable however, as you can relight the candlesticks scattered around the fighting area to end the illusion.
** There's also Tyson and Nan and optional bosses Gauche and Droite... Wow, [[Tales of Vesperia (Video Game)|Vesperia]] ''really'' likes this trope.
* ''[[Tales of Symphonia (Video Game)|Tales of Symphonia]]'' used this one a few times
** Minor villains Yuan and Botta
** Summon Spirits Luna and Aska, the Sylph
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** Summon Spirit Celsius with her partner Fenrir
** Alice and Decus in ''Dawn of the New World'' {{spoiler|Oh, and Lloyd and Marta}}... you get the picture, right?
* ''[[Tales of Hearts (Video Game)|Tales of Hearts]]'' has you fight twin Mechanoids [[Red Oni, Blue Oni|Chlorseraph and Clinoseraph]], a [[Dual-Wielding]], [[Hot -Blooded]] [[Omnicidal Maniac]] and a [[Mighty Glacier|double-shield-wielding, defensive]], [[The Stoic|ice-cold soldier]], in their [[Synchronization|Link-Drive Mode]]. Not to mention when your party takes on the entire Chalcedny Squad.
* ''[[Tales of Xillia (Video Game)|Tales of Xillia]]'' has the {{spoiler|final}} boss fight against {{spoiler|Gaius and Musee}}.
** There's also the earlier fights against Wingull and Presa, Jiland and Celsius, and Presa and Agria, to name a few.
* ''[[Silent Scope]]'' series:
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* The second to last fight in the arcade game ''Hippodrome'' involves a pair of assassins. Appropriately enough, the level is called "The Twin Paradises".
* ''[[Teenage Mutant Ninja Turtles]]'' video game series:
** Bebop and Rocksteady in the ''[[Teenage Mutant Ninja Turtles the Arcade Game|Teenage Mutant Ninja Turtles]]'' arcade game and in the SNES version of ''[[Teenage Mutant Ninja Turtles Turtles in Time (Video Game)|Teenage Mutant Ninja Turtles Turtles in Time]]''.
** Tokka and Rahzar in both the arcade and SNES versions of ''Turtles In Time''.
* Zorn and Thorn from ''[[Final Fantasy IX]]''. Once they're defeated the second time they fuse into a boss that is slightly more difficult to kill. And then you're done with the [[The Scrappy|infuriating little creeps]] for the rest of the game.
* Biran and Yenke from ''[[Final Fantasy X]]''. Made more difficult than usual because you can only fight them with Kimahri. Still not very hard, especially compared to the [[That One Boss|boss right after them.]]
** Ormi and Logos in ''[[Final Fantasy X]]-2'' each get one solo boss fight but are otherwise fought together pratically every time they appear during the first two chapters of the game. A couple of those times, their employer, Leblanc, joins them to make it a 3-on-3 battle against the three playable characters.
* Blue Fang and Red Horn in ''[[Dragon Quest VIII (Video Game)|Dragon Quest VIII]]''. Although they're optional due to being part of a sidequest, they have one dangerous move, where they team up and pummel one of your characters simultaneously. This is especially nasty if the one who initiates it has tension built up. However, it can only be used if they're both alive, so killing one will remove this potential threat, giving you some leeway to take out the other.
* ''[[Pokémon Ruby and Sapphire (Video Game)|Pokémon Ruby/Sapphire/Emerald]]'' have Liza and Tate, Gym Leaders that you fight in a Double Battle with two Pokémon on each side. Depending on how well you've prepared, this is either a fun battle, or that [[That One Boss|those two bosses.]]
** In ''Emerald'', you team up with Steven to fight Team Magma Leader Maxie and Admin Tabitha in Mossdeep's Space Center.
** ''[[Pokémon Diamond and Pearl (Video Game)|Pokémon Diamond and Pearl]]'' have Mars and Jupiter in Spear Pillar where you fight alongside your rival. In ''Platinum'', there is also Flint and Volkner in the post-game, where they are fought by the player and the player's rival at the entrance to Sinnoh's Battle Frontier.
** ''[[Pokémon Gold and Silver (Video Game)|HeartGold and SoulSilver]]'' have a post-game [['''Dual Boss]]''' battle where you and your rival battle Clair and Lance.
** ''[[Pokémon Black and White (Video Game)|Pokémon Black and White]]'' has subway bosses Emmet and Ingo. They run the Double/Single Lines (respectively), but in the Multi Lines you and the other player character fight them together.
** ''[[Pokémon Ranger (Video Game)|Pokémon Ranger]]: Shadows of Almia'' has a battle just before the [[Final Boss]] where you fight the three bosses you just fought separately ([[Damage Sponge Boss|Rhyperior]], Magmortar, [[Teleport Spam|Gallade]]) at the same time. If you are playing a WIFI Mission where you have to help Darkrai,<ref> It was here for a limited time only, and it required beating Darkrai.</ref>, at the end, when you least expect it... BAM! '''You fight a second Dual Boss''', which is Drapion and Gliscor, the bosses you encountered earlier in the game.
** ''[[Pokémon Mystery Dungeon Explorers (Video Game)|Pokémon Mystery Dungeon: Explorers of Time/Darkness/Sky]]'': The first bosses are a ([[Warmup Boss|very weak]]) Koffing and Zubat at the end of Beach Cave.
* Liz and Ard from ''[[Wild Arms 2 (Video Game)|Wild ArmsARMs 2]]''.
* The end of the first "episode" of ''[[Lego Adaptation Game|Lego Batman]]'' features a dual boss fight involving Batman, Robin, the Riddler and Two-Face. It's somewhat reminiscent of ''[[Batman Forever]]''.
* At the end of ''[[Icewind Dale]] II'', the player gets to fight the halfbreed twins Isair and Madae (respectively a high-level sorcerer and cleric). They are aided by a wide variety of pretty competent [[Elite Mooks]]
* ''[[Neverwinter Nights]]'' has penultimate boss fight against Corrupted Copper Dragon and Corrupted Silver Dragon.
* In ''[[Neverwinter Nights 2]]'' You will need to fight 2 Black dragons after you try to strike down Crystal Heart for Nolaloth.
* ''[[Jet Force Gemini]]'' brings us the Escebone Mantises, a twin pair of [[Exactly What It Says Onon the Tin|gigantic cyborg mantids]]. [[That One Boss|They're quite hard to beat.]]
* ''[[Touhou]]'':
** In ''Mystic Square'', the fifth game, we have Yuki and Mai as the stage 4 bosses. They're also a textbook [[Red Oni, Blue Oni]]: Yuki is the Red Oni, and Mai is the Blue Oni.
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** In the fangame ''[[Labyrinth of Touhou]]'', the Hibachi twins hit every note of this trope. One is immune to magical attacks, the other to physical attacks. When one is killed, the other gains significant stat boosts and a new arsenal of party-wiping attacks.
* Lechku and Nechku from ''[[Okami]]''. Two [[Big Badass Wolf|Big Badass Wolves]], versus two [[Ninja Pirate Zombie Robot|demonic clockwork gentlemanly owls.]] The owls are the bosses.
* Solt and Peppor, several times in ''[[Chrono Cross (Video Game)|Chrono Cross]]'' (sometimes joined by Ketchop).
* ''[[Cave Story (Video Game)|Cave Story]]'':
** The Final Boss has you fight {{spoiler|the Undead Core, alongside a transformed Sue and Misery}}. On top of that Misery also summons more creatures for you to kill.
** Earlier in the game, a pair of dragons function as a [[Skippable Boss]]
* The Dragon Angels in ''[[Lunar|Lunar: The Silver Star]]'' are the last obstacle you have to reach before getting Althena's Sword, the last piece needed to complete the Dragon Armor ensemble and tackle the Magic Emperor.
* ''[[Chrono Trigger (Video Game)|Chrono Trigger]]'':
** A couple of bosses in , including Masa and Mune (before they do a DBZ-style [[Fusion Dance]]), and Azala and the Black Tyranno. The Golem Twins, who each counter with "copycat" attacks, are a more infamous example.
** The DS version has the Archeofangs, two very annoying bosses who need to be defeated within mere seconds of each other (or at the same time) or the one alive will revive the other at full HP. Doing this is much harder than say, ''FFV's'' Gargoyles, because the two Archeofangs have different stats and weaknesses. To make matters worse, they also [[Mana Drain|drain your MP]] throughout the fight as well. Fortunately, their attacks tend to be relatively weak.
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** Also, the Ammonites.
* ''[[Streets of Rage]]'':
** Mona and Lisa in the first and third games. In the first game, they were merely [[Palette Swap|Palette Swaps]]s of Blaze, but in ''3'', they had their own sprites and [[Wonder Twin Powers]] (and yet they are much easier than in the first game).
** In two-player mode, every boss except [[Final Boss|Mr. X]] is a dual boss battle.
** The second game had robots [[Theme Naming|Particle and Oxygen]] as the bosses of Stage 7. The 6th boss is basically a repeat of the second and third bosses.
* ''[[Kingdom Hearts II (Video Game)|Kingdom Hearts II]]''
** Volcanic Lord and Blizzard Lord from.
** The KH series has a few more which are essentially two-part bosses, such as Barbossa and Clayton.
** Then there's the Crimson Prankster in ''[[Kingdom Hearts: 358/2 Days Over 2 (Video Game)|358/2 Days]]'', who revive each other if not killed in quick succession.
** ''[[Kingdom Hearts Birth By Sleep (Video Game)|Kingdom Hearts: Birth By Sleep]]'' gives Aqua a wonderful fight against [[Hercules (Disney1997 film)||Hades and the Ice Colossus]], a copy of the Ice Titan, during her storyline.
** KH series loves this, especially to up the power on some arena bosses, who were usually a problem alone, but as a pair are [[Blatant Lies|quite more fun]]. KH1 had [[Final Fantasy VII|Cloud]] and <s>Squall</s> [[Final Fantasy VIII|Leon]]. KH2 had [[Final Fantasy VII|Tifa and Yuffie]]. BBS had [[Hercules (Disney1997 film)||Hades]] and [[Final Fantasy VII|Zack]].
* ''[[Rise of the Triad]]'' has an add-on, appropriately-titled ''Extreme [[Rise of the Triad]]'' (now available as a free download from 3D Realms), where one of the levels forces the player to fight two copies of the game's second boss. Only one of the two bosses needs to be killed by the player to end the level, but it makes the task ''much'' harder than fighting just the one, like in the regular game.
* ''[[Another CenturysCentury's Episode]]'' likes to dabble with this, sometimes pairing up major antagonists or [[The Dragon|Dragons]] from [[Massively Multiplayer Crossover|different series]] to wail on you.
* ''[[Virtual On]]'':
** Force had A-Jim, [[That One Boss]] from the previous game, ''Oratorio Tangram'' team up with a [[Distaff Counterpart]] of itself. To be fair, this was because Force had a major emphasis on two-versus-two combat.
** ''Force'''s stripped-down console port ''MARZ'' also played up the two-on-two gameplay, not only by having a couple of [[Quirky Miniboss Squad]] Dual (and Trio) Bosses, but also by having [[That One Boss|Those One Bosses]] from other games in the series ([[Wave Motion Gun]] -bearing [[Military Mashup Machine]] Z-Gradt and [[Lightning Bruiser]] Jaguarandi) Assault you in pairs while teamed up with exact copies of themselves.
* Interesting variant in ''[[Lufia]] II: Rise of the Sinistrals''. The boss of the Sword shrine is a pair of [[Evil Clown|Evil Clowns]]s who fight separately but automatically revive when you kill them. Once you've beaten them both once, your party works out they're reviving each other so you split your 4-character party into pairs to fight them both at the same time, played out as 2 consecutive boss battles.
* Juli and Juni in ''[[Street Fighter Alpha]] 3''. This pair of M. Bison's underlings must be fought by some characters before being able to fight Bison himself. While both of these minions are little more than color swaps of of Cammi, this is a very hard fight. The pair will attempt to surround the player, usually ruining any chance to do a special move or combo. Even worse, doing ''anything'' requiring pushing back on the D-pad (including blocking, which is already difficult because you can't block from two directions at once) is difficult in this fight, because the "back up" command does not recognize left or right, it defines "back up" as "back away from your opponent". With two opponents attacking from both sides, the controller often confuses Back Up with Move Forward, resulting in the move simply not working.
* Juli and Juni in ''[[Street Fighter Alpha (Video Game)|Street Fighter Alpha]] 3''.
* One of the forms of the final boss of ''[[Rayman]]''.
* ''[[Spyro]] 3'' did this with a pair of Eastern dragons.
* ''[[One Piece (Manga)|One Piece]]: Unlimited Cruise'' has a number of [['''Dual Boss]]''' fights.
** Episode 1 has a battle against Captain Kuro and Don Krieg. Only the former is a real threat, almost raising the fight to [[That One Boss]] status.
** Episode 2 has a few of them. You fight Red Haired Shanks and Dracule Mihawk at the end of island 2. There is also a bonus [['''Dual Boss]]''' on the same island against Rob Lucci and Paulie. Island 3 has a boss fight halfway through against Kaku and Rob Lucci, both in their Devil Fruit forms.
* Emperor Fossil and Queen Fossil in ''[[Darius]] Twin''.
* ''[[Devil Survivor (Video Game)|Devil Survivor]]'':
** one character who particularly likes these: {{spoiler|Kaido.}} Most of your battles involve another character fighting alongside them: {{spoiler|Honda in most cases, and ''Midori'' during one possible plot twist.}}
** There's {{spoiler|the last two Devas}}, who team up to fight you [[Flunky Boss|and bring six or seven teams of lesser demons with them.]]
* Randy and Andy from ''[[River City Ransom (Video Game)|River City Ransom]]'', as well as Benny and Clyde.
* In ''[[Space Channel 5]] Part 2'', the first part of the King Purge battle has you taking on Purge and the Mecha President Peace.
* Double Tusk of ''[[Donkey Kong Jungle Beat]]''.
* ''[[Final Fantasy V]]'': Two Gargoyles guard the location of each sealed tablet; You must kill them at the same time (or at least, one after the other within a short window), otherwise one will revive the other.
* ''[[Grand Theft Auto Vice City Stories]]'' features {{spoiler|Sgt. Martinez and Diego Mendez}} during the final fight.
* In ''[[Evolva (Video Game)|Evolva]]'', the bomb which is [[Earthshattering Kaboom|about to blow up the planet]] is guarded by two identical giant parasytes.
* In ''Keith Courage in Alpha Zones'', the fifth boss is a duo of two [[Recurring Boss|Recurring Bosses]]es, and the [[Final Boss]] is a [[Palette Swap]] of the fourth with the addition of an invincible companion.
* ''[[Plok]]'' has the [http://www.youtube.com/watch?v=FvgW3XBo_9Q Bobbins Bros]. Later on in the game (during a flashback when you play as Plok's grandpa), you have to fight against '''''[[Wolfpack Boss|THREE]]''''' of them.
* ''[[In the Hunt]]'' has your submarine fight two snail-like submarine robots as a boss. One always faces right and the other always faces left, but other than that, they share exactly the same attacks. Destroying one of them makes the other [[Turns Red|become a lot more aggressive]].
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* The Mu bosses in ''[[Illusion of Gaia]]'' are Jack and Silvana, a pair of married vampires. They battle together, complete with a combination attack. When one dies, the surviving spouse flies into a frenzy and [[Turns Red]]. Generally considered [[That One Boss]].
* Gunships and Striders in ''[[Half Life]] 2'' usually appear solo, but on two occasions you are faced with two gunships and once have to defeat several Striders at the same time. In the end of Episode Two you fend numerous Striders as they advance the Rebel base.
* ''[[X -Men Legends]]'' has a fight against Avalanche and Sabretooth, which is made stranger by the fact that they share the same voice actor. {{spoiler|Beat up Avalanche enough, he retreats and you win the fight. Sabretooth is unkillable - he'll just come back from offscreen. Makes sense with the [[Healing Factor]].}}
** ''[[X -Men Legends]] 2'' has Sinister and {{spoiler|the brainwashed Beast, who is undefeatable. Sinister will immediately make for his reviving machine, which will recharge Beast's health immediately.}}
* Most of the supervillain fights in ''[[Marvel Ultimate Alliance]]'' are these.
* In ''[[Sonic 3 and Knuckles (Video Game)|Sonic 3 and Knuckles]]'', Knuckles fights two sub bosses in Launch Base Zone Act 1 instead of Sonic and Tails just having one. If you play as Sonic and Tails together, technically it's Knuckles fighting you as a dual boss. Also Whisker and Johnny in ''[[Sonic Rush Series (Video Game)|Sonic Rush Series]] Adventure''. <ref> However, there is a mission that played said [[Dual Boss]], but although it played like normal, you must only defeat Johnny, because if you defeat Captain Whisker, you will fail the mission.</ref>
* [[No More Heroes 2: Desperate Struggle]]
** {{spoiler|New Destroyman}}, two cyborgs made from the severed halves of {{spoiler|the original Destroyman}}. One of them fights Shinobu up close with punches, while the other one fights at a distance with [[Eye Beams]] and [[Cowardly Boss|runs away a lot]]. Because they have separate health bars and can revive each other if one dies, this fight becomes a very annoying game of chase.
** The trick is to completely ignore the cowardly one until you take out the brave one, then wait for him to fly over to revive his other half. It's entirely possible to interrupt the resurrection and kick the crap out of him, and he'll keep trying even as you trounce him.
* Komodo Moe and Komodo Joe, the [[Brains and Brawn]] [[Sibling Team]] from ''[[Crash Bandicoot]]''. One will constantly try to hit you up-close, and the other throws respawning swords from a distance.
* In ''[[BioBioShock Shock(series)]] 2'', after rescuing all the Little Sisters in a level in you have to deal with a pissed off Big Sister (which is also [[That One Boss]] for a while). Near the end of the game you are in the room with just a pane of glass between you and the thing you came for when suddenly TWO Big Sisters come at you.
* ''[[Left 4 Dead]]'' has multiple Tanks attack you after the rescue vehicle arrives. Survival Mode can also see two (or [[Oh Crap|more]] Tanks at once, as does the finale of Swamp Fever in 2.
* ''Halo series'':
** In ''[[Halo]] 3'', the Covenant deploy two [[Spider Tank|Scarabs]] at once. [[Crowning Moment of Awesome|Good thing you've got co-op. And you get flying vehicles right before it.]]
** On a lesser scale, any encounter with Hunters could count. They always appear in pairs, carry massive fuel rod guns, and have armor that reflects any shots not placed directly on the weak point.
** On the first level of ''[[Halo: Reach]]'', you have to fight two Zealots at the same time. This is one of only three encounters with Zealots in the game.
** The first game also has a dual Zealot battle on Two Betrayals, at least on Legendary.
* ''[[Last Scenario (Video Game)|Last Scenario]]'' has two [['''Dual Boss]]''' fights and [[Nintendo Hard]] [[Wolfpack Boss]] fights.
* In its [[Spiritual Sequel]] ''[[Exit Fate (Video Game)|Exit Fate]]'', you get to fight [[Those Two Bad Guys]] ([[Recurring Boss|repeatedly]]), and there's a secret [['''Dual Boss]]''' [[Bonus Boss]] battle.
* The rather obscure but excellent [[Shoot'Em Up]] "''[[Steel Saviour]]''" has a dual [[Mini Boss]] in the form of two cool looking flying thingies. When one is destroyed, the other goes... [[Turns Red|ballistic]]. Starts at 2:04 [http://www.youtube.com/watch?v=UgmV7xaKkTA here].
* ''[[Star Wars]] [[Knights of the Old Republic]]'' series:
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* The Elites in ''[[Hero Core]]'', which are also {{spoiler|a [[Mirror Boss]]}}.
* The Meta Rangers in ''[[Viewtiful Joe]] Double Trouble''. First, you fight Ranger Log, then Ranger Digi, then they team up to fight you on their final health bar. When you revisit the fight during the [[Boss Rush]], they fight you together right from the start.
* ''[[Mad WorldMadWorld]]'' has the Masters, [[Star Wars|Jedi]] knock-offs that come in an older/younger pair (looking rather like Obi-Wan and Anakin). Their answer to the Force is magnets, so they're tethered to each other for most of the fight and accordingly share a health bar.
* In ''[[Metamorphic Force]]'', you fight a duo of small cyclops midway through the fourth level.
* AtA oneGigante point,in ''[[Resident Evil 4]]'' is tough enough in a one on one fight, but in one scene pits you against two Gigantes instead of the usual one. [[Skippable Boss|You can, however,]] [[Boss Arena Idiocy|just give one a lava bath.]], although you get twice as much cash for beating them the old fashioned way, sort of a catch-22 there.
* ''[[Resident Evil 5]]'' tops that with a two-on-two battle against Albert Wesker and {{spoiler|Jill Valentine}}. Played mostly for fanservice, as Wesker proves to be nigh unkillable and killing {{spoiler|Jill}} results in an instant game over. Your AI partner literally advises you to run and hide, and the fight automatically ends in seven minutes when Wesker runs out of spare time. Damaging Wesker enough causes the battle to end prematurely (which can be achieved by hiding strategically and attacking at certain opportunities) and is an unlockable achievement/trophy.
* In ''[[God of War (Video Gameseries)|God of War]] 2'', Lahkesis and Atropos.
* Gorc and Pic from ''Jedi Knight: Dark Forces II''. The only thing that kept them from being [[That One Boss|that pair of bosses]] was their tendency to get stuck in the vent-lifts so you could choose to fight only one at a time. If you were lucky...
* The second time in ''[[God Hand]]'' that you encounter the Three Evil Stooges, Felix and Bruce take you on together, with Conchita dropping in and out of the fight from time to time. When you fight them in the arena, it is possible to cause this to happen by triggering more than one of their icons.
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* In the flash game ''[[Epic Battle Fantasy]] 3'', you face a 3 headed dragon. Each head acts as it's own boss, though, with different stats and health bars. When you kill one head, stats are doubled for the two remaining heads, and when you kill one more, the last head has tripled stats.
* ''[[Seiken Densetsu 3]]'' has [[Those Two Bad Guys|Bill and Ben]], a pair of ninja who you fight on two different occasions. They start out as a single enemy, but split into two after taking sufficient damage, [[Averted Trope|without]] [[Conservation of Ninjutsu|losing any of their deadliness]]. Both times, but especially the second, they qualify as [[That One Boss]].
* Every time the main characters of ''[[Disgaea Hour of Darkness (Video Game)|Disgaea: Hour of Darkness]]'' cross over as bonus battles in other universes, they're usually fought in the order of Flonne -> Etna -> Laharl (with Flonne and Etna acting as backup).
* ''[[The Ninja Warriors Again]]'' for the SNES has a bastardly hard fight against Phobos and Deimos, a pair of giant silver and gold androids in Stage 6.
* ''[[La-Mulana]]'' does this exactly once, with the [[Mini Boss|Mini Bosses]]es Gozu and Mezu.
* The Incubuses in ''[[Odium]]''. Actually pretty weak both on their own and in tandem. Also sort-of overlaps with [[Flunky Boss]] since there are two monsters with them that can inflict the annoying [[Harmless Freezing]] on you.
* ''[[Dead Rising 2]]'' has the twins, who both come at you armed with katanas and can easily take you down in a few hits, making them [[That One Boss]]. It's subverted a tiny bit though, because when you kill one of them, {{spoiler|you get a cutscene which shows the remaining twin commit suicide by impaling herself.}}
** Let us not forget the optional [[Insistent Terminology|psychopaths]] [http://www.youtube.com/watch?annotation_id=annotation_882872&v=h6DFSspnzcw&feature=iv&src_vid=Uu3-LXqI0KY Ted Smith and Snowflake] and [http://www.youtube.com/watch?v=lMVkiqXuTMM Reed Wallbeck and Roger Withers].
* ''[[Vindictus]]'' has numerous examples of this trope, with anywhere from 2 to 5 bosses in a mission (not including mini-bosses). Depending on the mission, they are either identical or complimentary. In most missions, they appear at the same time, usually 2 or 3 of them. The Hoarfrost Hollow mission "Prepare for Counterattack" is a hybrid of this and [[Sequential Boss]] -- the—the mission starts out with 1 boss, and 4 more arrive, 1 every 2 minutes, as "reinforcements"; each one higher level than the previous. If they can't be killed fast enough, it's possible to end up fighting all 5 at once (it's pretty typical for solo players to have to fight the last 2 or 3 simultaneously).
* Quite a few examples in the ''[[Double Dragon]]'' series.
** In the middle of Mission 3 in both, the arcade and NES versions of the first game, the player has to fight against twin clones of Abobo before arriving at the enemy's hideout. Later in Mission 4 (in the arcade version only), there's also a battle against twin clones of the Mission 1 boss (a black [[Head Swap]] of Abobo with a [[Mr. T]]-style mohawk and beard) before the final boss fight with Willy and his bodyguards (who are all clones of the Mission 2 boss, who was in turn a head swap of the player character).
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* The first phase of the final battle in ''[[Marvel vs. Capcom 3]]'' pits you against [[Chrome Champion|metallic copies]] of any two of the following: [[Doctor Doom]], [[Doctor Strange|Dormammu]], [[Street Fighter|Akuma]] and [[Resident Evil|Wesker]] (the second joins about ten seconds into the fight). They share a life meter, so knocking one of them out kills both of them. Hitting both of them deals double damage, so hyper combos with large hitboxes are useful.
* The twin dragons Devaria and Givaria in ''[[Death Smiles]]''' Extra Stage.
* Both battles with [[Catgirl|Natia]] in ''[[Bomberman (Video Game)|Bomberman Hero]]''. The first time, she's accompanied by the spider-like robot Cronus (though she mostly just floats around taunting you and providing [[Collision Damage]] until Cronus is defeated, making this close to a sequential boss), while the rematch suddenly reveals that she has a twin.
* The first battle with "The Betrayers" {{spoiler|Devola and Popola}} in [[Nie RNieR]] counts, as does part of the second battle.
** Also, the first boss battle against Hansel and Gretel.
* The Katayanagi twins in the ''[[Scott Pilgrim]]'' comic and its [[Scott Pilgrim vs. the World|live-action adaptation]].
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* The Goat Sisters, a black and white humanoid goat-imp in ''[[Rule of Rose]]'' attack you simultaneously in a cramped space, making much of the battle a struggle at staying out of their weapons' range.
* The two snake things (Fune and Nahime) early on in ''[[Metroid]]'': ''[[Other M]]''. Sometimes the tougher enemies can be fought in pairs or threes, acting as miniboss battles. Overlaps with [[Wolfpack Boss]] in those cases.
* Yogleks & Omulgun in ''[[Ys (Video Game)|Ys]]''.
* ''[[The Little Mermaid (Videovideo Gamegame)|The Little Mermaid]]'' has Flotsam and Jetsam as the bosses of the second stage.
* The [http://www.youtube.com/watch?v=TpTRU-9LP_Y Apostles of the Seed] Dusk and Dawn from ''[[Hellsinker]]'' tag team at you and also uses various combination attacks.
* ''[[EarthboundEarthBound]]'' does this with the final boss, {{spoiler|though Giygas is invulnerable during the first phase, and Heavily Armed Pokey ditches fighting after that phase ends}}.
* ''[[City of Heroes]]'' has a few occasions when you can find yourself facing multiple powerful bosses, but a classic example is during the Behaviour Adjustment Facility Trial, where the league must face Siege and Nightstar at the same time after defeating them each separately, and like many examples must be defeated at the same time to prevent regeneration. [[Flunky Boss|There are also continually respawning reinforcements.]] Somewhat subverted however in that the standard strategy has teams fighting them entirely separately, while coordinating the battles to ensure that they go down together.
* ''[[Spiral Knights]]'': the Roarmulus Twins are a pair of gigantic Gun Puppy turrets fought at the end of the Ironclaw Munitions Factory, invulnerable except when one of them hits the other with a rocket. They also appear in the Ironclaw Shadow Lair as the Red Roarmulus Twins. The Gloaming Wildwoods Shadow Lair ends with a pair of Rabid Snarbolaxes (who have Silkwings to heal them).
* ''[[Captain America and The Avengers (Video Game)|Captain America and The Avengers]]'' has two sets of these as mid-level bosses appearing after a boss flees: Klaw and Living Laser in Scene 1, and the Controllers in Scene 5.
* The boss of the oil refinery in ''[[Shatterhand (Video Game)|Shatterhand]]''.
* Two mobsters in level 3 (Cemetery) of ''[[The Simpsons (Videovideo Gamegame)|The Simpsons Arcade Game]]''.
* [[Terraria]] has The Twins, two giant robotic eyes connected by a string of flesh. One, called Retinazer, [[Eye Beams|shoots]] [[Frickin' Laser Beams]] at you, and the other, Spazmatism, uses [[Hellfire]].
* The Architect's twin pet dragons found in the Silverite Mines in ''[[Dragon Age]]: Origins - Awakening''.
* ''[[Dark Souls]]'': The Bell Gargoyles on the roof of the church in Undead Parish. Once you get the first one down to half its health, [[Oh Crap|another one]] appears that [[Breath Weapon|breathes fire]] along with its halberd and axe-tail attacks, also with half a health bar. It's almost impossible to fight both of them with the area attack fire breath and tremendous physical attacks, so it's pretty much compulsory to summon Knight Solaire to tank their attacks while you hack away at their backs.
** Possibly the most infamous Dual Boss ever, Dragon Slayer Ornstein and Executioner Smough are found together as the first major boss in Anor Londo and are generally considered one of the tougher challenges of the game. Ornstein leaps and lunges with a lightning spear at high speeds. Smough stomps around at a slower pace, but his giant hammer smarts more and throws you around the arena. Any strategy other than continuously backing away to keep them both in sight is almost a [[The Chew Toy|guaranteed death sentence]]. Oh, and when you kill one of them, the other absorbs their partner's power and comes back stronger and fully healed: Ornstein becomes a giant with a virtual one-hit-kill move, or, alternatively, Smough gets a big lightning charge for his hammer. [[The Masochism Tango|Fun]].
* ''[[Vigilante (Videovideo Gamegame)|Vigilante]]'' has the Mad Brothers (the Tough Brothers in the TG16 version) as bosses of the [[Down in Thethe Dumps|junkyard level]].
* ''[[Custom Robo (Video Game)|Custom Robo]]'' has Eliza and {{spoiler|her [[Backup Twin]], Isabella}} as the penultimate battle of the game.
* Father and Grandpa Andore in ''[[Final Fight]]'', who appear exclusively in the second area of the West Side stage in which the player must face both at the same time in a steel cage match. They are essentially stronger versions of the standard Andore enemies, who are [[Giant Mook|giant mooks]]. To make sure the odds are stack against the player, the game throws a third Andore relative named Uncle Andore if the player has a partner.
* The first ''[[Golden Axe]]'' has the Bad Brothers at the end of the very first stage.
* Tyrea and her Telethia guardian in ''[[Xenoblade Chronicles]]''.
* In the ''[[Dungeons & Dragons]]'' module ''The Red Hand of Doom'' features several fights where one of the horde's humanoid generals and a dragon fight the PCs at the same time. It's possible to get some of these as separate encounters with stealthy approaches.
** This is considered a good design rule in earlier editions in general as no matter how powerful a boss is it can only act once a turn and there are typically four player characters. Later editions and ''[[Pathfinder]]'' solved this by giving certain powerful creatures extra actions, though it's still a solid concern.
* Storm Eagle teams up with {{spoiler|Chill Penguin}} in the last boss phase in ''[[Rockman New Year Hacks|Puresabe's New Year's 2017 hack]]''.
 
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