Dungeon (magazine): Difference between revisions

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The ''other'' official ''[[Dungeons and Dragons]]'' magazine, ''Dungeon'' provides short, ready-to-run adventure modules in an anthology format for the [[Game Master|DungeonMaster]] on the go, with DM advice articles added for good measure. Less celebrated than its player-centric sister magazine, ''[[Dragon (Magazine)|Dragon]]'', ''Dungeon'' has nonetheless proved a useful game aid for over twenty years.
The ''other'' official ''[[Dungeons and Dragons]]'' magazine, ''Dungeon'' provides short, ready-to-run adventure modules in an anthology format for the [[Game Master|DungeonMaster]] on the go, with DM advice articles added for good measure. Less celebrated than its player-centric sister magazine, ''[[Dragon (magazine)|Dragon]]'', ''Dungeon'' has nonetheless proved a useful game aid for over twenty years.


First published by TSR in 1986 as a bimonthly spinoff of ''Dragon'' as a platform for fan-made adventures, ''Dungeon'' went monthly in 2003 after Paizo Publishing was contracted to run the magazine by [[Wizards of the Coast]]. Paizo introduced the "adventure path" concept--series of adventures linked between issues to provide a complete campaign--while retaining the anthology format. Dungeon's adventure paths included ''[[Shackled City]],'' ''[[Age Of Worms]],'' and ''[[Savage Tide (Tabletop Game)|Savage Tide.]]'' During this era, ''Dungeon'' was merged with both ''Polyhedron'' (a gaming magazine originally for organized play, later shifted to general coverage of the d20System) and ''Living [[Greyhawk]] Journal'' (a magazine specifically devoted to WotC's organized ''Living Greyhawk'' campaign); ''Poly'' was eventually discontinued while ''LGJ'' was shifted over to ''Dragon''.
First published by TSR in 1986 as a bimonthly spinoff of ''Dragon'' as a platform for fan-made adventures, ''Dungeon'' went monthly in 2003 after Paizo Publishing was contracted to run the magazine by [[Wizards of the Coast]]. Paizo introduced the "adventure path" concept--series of adventures linked between issues to provide a complete campaign--while retaining the anthology format. Dungeon's adventure paths included ''[[Shackled City]],'' ''[[Age Of Worms]],'' and ''[[Savage Tide|Savage Tide.]]'' During this era, ''Dungeon'' was merged with both ''Polyhedron'' (a gaming magazine originally for organized play, later shifted to general coverage of the d20System) and ''Living [[Greyhawk]] Journal'' (a magazine specifically devoted to WotC's organized ''Living Greyhawk'' campaign); ''Poly'' was eventually discontinued while ''LGJ'' was shifted over to ''Dragon''.


In September 2007, Wizards took their license back from Paizo and the magazine's print run ended with issue #150. Today, Wizards continues to publish ''Dungeon'' in online format.
In September 2007, Wizards took their license back from Paizo and the magazine's print run ended with issue #150. Today, Wizards continues to publish ''Dungeon'' in online format.