Dungeons of Dredmor: Difference between revisions

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* [[Combinatorial Explosion]]: A literal case. [[Schmuck Bait|Try and see what happens]] if you put a Horadric Lutefisk Cube inside another Horadric Lutefisk Cube! Or '''inside itself'''! (Made possible thanks to a hilarious programming oversight)
** [[The Dev Team Thinks of Everything]]: You even get an achievement for creating this paradox!
* [[Crapsack World]]: Implied to be going on outside the dungeon; the Elves and Dwarves are dying out, after a war that used up most of the world's natural resources, big corporations push weapons onto the streets, the wildlife is dangerous and perverse, and universities offer degrees on going underground to most likely die.
* [[Crate Expectations]]: The dungeons are littered with breakable crates (as well as urns and pots and so forth) that can include items.
* [[Critical Existence Failure]]: Although the image of your face next to the [[Life Meter]] gets progressively bloodier as you take damage, there are no gameplay ramifications to taking damage until your HP hits zero (at which point, of course, you die).
* [[Dagwood Sandwich]]: The Dire Sandwich. It even has a [[Badass Boast]] in its tooltip!
{{quote|''This sandwich is of great stature; it has unmanned better heroes than you. Dare you feed on its glory?''}}
* [[A Date with Rosie Palms]]: How the wand-recharging skill of the Wand skill tree presents itself (and is treated in-universe, up to and including the disclaimer that it'll make you go blind if you do it too much). {{spoiler|Which is actually true in this case.}}
* [[Damage Over Time]]: Seen on many effects, including but not limited to Slimeburst Traps, Acid Burns, Curse of the Golden Ratio, Recursive Curse, and the special ability of the Golden Crossbow. There's also an even wider variety of [[Area of Effect]] spells that persist over several turns and deal constant damage to anything in range—these ones tend to be [[Herd-Hitting Attack|very effective for dispatching large groups of enemies]].
* [[Death Ray]]: The capstone skill in the Rogue Scientist tree.
* [[Distaff Counterpart]]: An update made just before ''Realm of the Diggle Gods'' went live added the possibility of playing as a red-haired heroine (With the obligatory [[Big Ol' Eyebrows]], of course). [[Purely Aesthetic Gender|Neither gender has an advantage over the other]].
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* [[Horny Vikings]]: Lampshaded with the "Historically Inaccurate Viking Helmet", which can be crafted from two plastic ingots and a Rough Iron Hjalmir (much closer in appearance to the helmets vikings actually wore.)
* [[Hyperactive Metabolism]]: [[Downplayed Trope|Lightly]]. Food restores health, and booze mana - but you ''don't'' instantly digest it. Rather, one point of HP/MP is restored per turn.
* [[Hyperactive Sprite]]: All monsters continually walk in place or move their appendages, even when standing still.
* [[I Fought the Law and Thethe Law Won]]: [[Shoplift and Die]].
* [[Incredibly Lame Pun]]: Quite a few scattered around the game, and among the achievements too. Because we all know that Two Krongs Don't Make A Right.
* [[Inherently Funny Words]]:
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* [[Too Awesome to Use]]: [[Weapon of Mass Destruction|Bolts of Mass Destruction]] are probably the most powerful weapon in the game, and are quite rare (if you find three by the time you reach dungeon level 10, you're very lucky; they are also hard to craft due to fiery wands being quite rare themselves). You can very easily "Not worth using it yet" yourself to death when you have one in your inventory. Most players save them for the Monster Zoos or Lord Dredmor.
* [[Underground Monkey]]: Used with a few creatures, but most notably the [[Mascot Mook|diggles]]: there are regular Diggles, Sickly Diggles, Enraged Diggles, Diggle Commandos, Hungry Diggles, Arch Diggles, Thirsty Diggles, and Muscle Diggles, all with different stats and abilities (and all [[Palette Swap|Palette Swaps]] of one another, with the exception of the overly-muscular Muscle Diggle).
* [[Unmoving PlaidPattern]]: Brax
* [[Vendor Trash]]: If you do not have the relevant craft (Blacksmithing, Alchemy, Wand Lore, or Tinkering) or skill set (e.g., booze, etc. when you don't have a mana-using ability, or food when you're a Vampire, or meat/eggs/cheese/Dire Sandwiches when you're a Killer Vegan), many items are effectively Vendor Trash and can/should be sold without worry (or used in a Horadric Lutefisk Cube).
* [[Visible Invisibility]]: Invisible characters are seen as an outline.