EVE Online: Difference between revisions

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''EVE'' occasionally pops up in the [http://eve.klaki.net/heist/ gaming] [http://www.youtube.com/watch?v=WEx0eJutrG0 press] (and sometimes the [http://news.bbc.co.uk/1/hi/technology/7905924.stm?lss mainstream press]) for extraordinary feats of sabotage, theft and other devious exploits carried out by a player or group of players. Feats like this, that might get the responsible group banned in about any other MMO, are legal gameplay in ''EVE'' and these events become player-generated [[Crowning Moment of Awesome|Crowning Moments of Awesome]]. On the other hand, ''EVE'' is known for having not so much a learning curve as a [http://www.eve-pirate.com/uploads/LearningCurve.jpg learning cliff] - though recent{{when}} updates have smoothed things out for new players considerably. One ''EVE'' blogger/podcaster calls the game "a sandbox with landmines" due to the often brutal [[Player Versus Player]] focus of the game. It keeps some potential players away, but many players see it as a good thing, on the assumption that you have to be at least halfway competent to survive in the game.
 
The ongoing [[Backstory]] of ''EVE'' is written in regular in-character news articles as well as semi-regular [https://web.archive.org/web/20150511125205/http://www.eveonline.com/background/potw/archive.asp Chronicles], a few short stories, and three novels. Many of the tropes that reference [[NPC]] characters come from these sources.
 
''EVE'' is the first online game to have its own democratically elected (real world) player oversight committee, known as the Council of Stellar Management, the members of which serve one-year terms, as of the fifth CSM. The CSM is flown to CCP's Iceland headquarters, where they meet with CCP engineers, present players' concerns, and discuss future features and expansions of the game. They also help mediate between CCP and the player community in case of scandals. As with other parts of any massive community the CSM has moments of drama between themselves and with the larger playerbase (also often seen as a good thing).
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** Black Ops ships are supposed to [[Duke Nukem|kick ass and chew bubblegum]] by virtue of the fact that they're the only ships able to see and jump to Covert Cynosural Fields in other systems. They can also use [[Invisibility Cloak|cloaks]] [[Lightning Bruiser|and don't have to worry about]] [[Back Stab|not being able to target anything right as the cloak is turned off.]] As useful as it is to be able to launch a fleet of invisible battleships with no targeting delay behind enemy lines, they're all crippled by being very expensive compared to other invisible ships (stealth bombers), their very short jump range and when fitted for DPS they are very squishy.
** The Talos, the Gallente Tier-3 battlecruiser. Designed to mount a full rack of eight battleship-grade hybrid weapons, with its bonuses optimized for large particle blasters, it is the ultimate sub-capital sustained damage-dealer ... in theory. The problem is that in order to throw the insane damage it's designed for, it has get to point-blank range, and without the defenses you'd find on a battleship or capital ship, it's likely to get melted by defensive fire before it gets close enough for those blasters to do more than scorch the enemy's paint job.
* [[Badass Normal]]: '''''[httphttps://web.archive.org/web/20190911205055/https://community.eveonline.com/backgroundbackstory/potw/default.asp?cid=30-07-07 Nedar]'''''. Works for an insanely cutthroat drug-dealing corpoartion, successfully engages in [[Suicide Mission|suicide missions]] on a regular basis, maintains a relationship with two women at once, manages to outwit a treacherous member of his fleet and ''[[Did You Just Punch Out Cthulhu?|defeats a capsuleer]]''.
* [[Back from the Dead]]: Jamyl Sarum and Sansha Kuvakei, as well as anyone else with a clone.
** Cloning tech is usually described as not something you can just wear as a backpack, but breaks from this exist; it also makes killing off background characters difficult.
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* [[Beam Spam]]: Specialty of the Amarr.
* [[Bio Augmentation]]: The Jove are masters of this, to the point it's debatable if they're human any longer; they've made themselves superhuman and engineered away their emotions. They also gave the Caldari clone tech for reasons known only to them.
** The Chronicle [https://web.archive.org/web/20150511114434/http://www.eveonline.com/background/potw/default.asp?cid=02-11-09 A Beautiful Face] deals with a company who has developed the technology to swap faces into anything a person wants. When Walking In Stations (now officially "Incarna") is released this tech will probably be available to the player characters to justify character customization.
* [[Black Market]]: The "Unholy Rage" banning of over 6000 macro accounts in June 22, 2009. Led to a timer being placed on the forums as the macro miners sought revenge. Extensively examined by the lead economist [http://www.youtube.com/watch?v=OSgVeU7e9tU at fanfest]
** [[In-Universe]], the manufacture of drugs, including combat boosters, is a trade that a few players have taken up. CONCORD is allowed to shoot you for carrying contraband (but actually detecting them is chancy). Most pirate factions have fingers in the black market and Intaki Syndicate, though not pirates, depend on the black market for their livelihood since when they were kicked out of the Federation, they were forbidden to settle planets.
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** In mid July 2011, The LEETPVP coalition decided to [https://web.archive.org/web/20121019210015/http://www.evenews24.com/2011/07/17/invasion-leetpvp-force-changes-tactics-as-the-deklein-coalition-gets-reinforcements/ invade Goonswarm's home sector of VFK] with a large fleet of super-capital ships (Supercarriers and Titans, with logistic support—the biggest ships in the game), thinking that they could set up camp and cut Goonswarm's head off. Goonswarm responded with [https://web.archive.org/web/20110921053422/http://www.evenews24.com/2011/07/18/goonswarm-federation-led-deklein-coalition-turns-the-tide-on-the-leetpvp-force-invasion/ over 2000] sub-capital ships, calling in every ally they have in the game, all to that single sector, swarming over the new POSes the supercapitals were last seen hiding in, preventing them from running away. [https://web.archive.org/web/20110823093553/http://www.evenews24.com/2011/07/18/battle-report-leet-forces-makes-another-break-out-attempt-in-vfk-iv/ Less than 48 hours later], all the LEETPVP POSes were destroyed and LEETPVP are spending billions in sub-capital ships just to try and buy time for their supercapitals to flee.
*** How bad did the above get? [https://web.archive.org/web/20110823094823/http://www.evenews24.com/2011/07/19/sotg-mister-vee-leaned-over-and-kissed-dbrb-passionately-and-the-test-and-goons-cheered-because-the-invasion-was-finally-over-the-end/ 72 hours later], not only did they give up invading Goonspace, they are actively running across the universe to escape the wrath of the Goons.
** History repeated itself in December 2011 when White Noise. (extraneous period intentional) alliance and friends declared they were (again) invading Goonswarm space, the speech declaring this making the statement "Deklein by February." Goon spies got wind of this and counter-invaded the region of Branch over Christmas. White Noise. were caught by surprise and failed to mount any successful defence of their region and were relieved of their teritoryterritory approximately two weeks later. [https://web.archive.org/web/20120512203619/http://www.evenews24.com/2012/01/09/goonswarm-federation-on-branch-mission-accomplished/ [[words]]]
* [[Death Is a Slap on The Wrist]]: If you keep your clone and insurance policies up to date. It still hurts more then other games, mind you; if you get a billion ISK (say about $40) worth of strategic cruiser shot out from under you, it's gone (and its wreck probably looted by the people who blew it up), and there's no insurance for the implants (potentially another billion ISK's worth) that got blasted out of your skull when they destroyed your escape pod.
** [[Lampshade Hanging|Lampshaded]] in the forums in response to [http://community.eveonline.com/ingameboard.asp?a=topic&threadID=588807&page=8 someone] going [[Leeroy Jenkins]] against a hostile capital fleet with a single poorly-fitted dreadnaught and no backup:
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* [[Proud Warrior Race Guy]]: The Minmatar Clans, particularly the Brutor tribe.
* [[Psycho for Hire]]: The majority of "mercenary" corps fall under this heading. Many of them are thinly disguised pirates who use the unprovable excuse of being paid to wardec your corp, and most of the rest are thinly disguised pirates who actually ''are'' being paid to wardec your corp.
* [[Punch Clock Villain]]: The empires' attitude towards low and null security space vacillates between military oppression and withering apathy, and unsurprisingly many citizens in these areas decide to join pirate corporations to escape their [[World Half Empty|worlds half empty]]. It can get so bad that in one instance citizens literally [https://web.archive.org/web/20100620152120/http://www.eveonline.com/news.asp?a=single&nid=2051&tid=4 signed over their solar system] to the local pirates. This raises some troubling implications about the actions of [[Player Character|capsuleers]], with only a few beleaguered voices such as the Servant Sisters of Eve calling them out on their [[Heroic Sociopath|sociopathic "heroics"]].
** This is largely limited to the Angel Cartel (referenced above) and the Guristas Pirates. The other major pirate factions are portrayed in a much more consistently negative light.
* [[Purely Aesthetic Gender]]: The ability to pilot your ship is determined exclusively by your mental capacity. Even the Race and Faction you choose during character creation only determines where you start. Anyone can use any item or ship in the game, or fight for any side, once they get the right skills.
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* [[Religious and Mythological Theme Naming]]: Amarr ships named after various religious/mythological concepts, some Caldari ships named after mythological creatures (e.g. Tengu, Kitsune, Phoenix, Chimera), plus a few Minmatar ships named after parts of Norse mythology (Ragnarok, Loki, Sleipnir, Hel, Valkyrie), Gallente tend toward Greek and deities with a sprinkling of Sumerian (Ares, Ishkur, Nyx...). Minmatar also have the Wolf assault ship, said in the description to be named after 'a mythical beast renowned for its voraciousness'
* [[Ruined FOREVER]]: Some players were upset when CCP unveiled their new MT features. More so because they were added to support a mandatory change to the station environments... a change which was made to allow for the MT features. (As a side benefit, the new station features allow for public beta testing of the ''[[The World of Darkness|World of Darkness]]'' MMORPG.) It is currently{{when}} possible to disable the new station environment.
* [[Rule of Symbolism]]: The shape of the capsule [[Blatant Lies|just so happens]] to be similar to a design that, [https://web.archive.org/web/20150511105131/http://www.eveonline.com/background/potw/default.asp?cid=08-03-10 in Amarr religious symbology, means "man become god."]
* [[Sandbox Mode]]: If you want to, do it.
* [[Scandalgate]]: [https://web.archive.org/web/20130621142131/http://www.eve-tribune.com/index.php?no=4_38&page=1 LarkonisGate]
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** Response time varies widely depending on system security status, including large areas of empire controlled space with no coverage at all.
*** Don't let the above think you can get away with anything: official response time for CONCORD ships is between 2 and 20 ''seconds''. If you get CONCORDed, you're screwed, make no mistake about it.
* [[Spaceship Girl]]: Aura, the main computer AI which is, apparently, shared by every capsuleer ever, who provides tutorials and help options, as well as vocally informs the pilot of ''just about everything.'' A Chronicle from August 2013 [https://web.archive.org/web/20150511114950/http://www.eveonline.com/background/potw/13-08-07.asp tells the story of her history].
* [[Status Quo Is God]]: No matter how many times you run a mission or kill NPCs, the enemy never seems to run out of ships, men or equipment. In four years, despite constantly being stated to be on the brink of war, almost nothing of note has happened to the four Empires.
** On the other hand, 0.0 space is outside of the four Empires' control and left entirely for the players to shape. Changes in Alliance's member corporations, Coalitions between different alliances, and the regions controlled by different alliances occur constantly; some alliances might be completely destroyed and replaced by others. See the collapse of the Triumvirate, the disbanding of Band of Brothers, and Goonswarm moving in its entirety to the [[Bo B]]'s former space for the more prominent examples.
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* [[Things Man Was Not Meant to Know]]: The Jovians were a spacefaring nation when the eve gate collapsed, and were far enough away that none of their technology was destroyed by the ensuing shockwave, which makes them far more developed than any of the other races. They've spent most of that time perfecting their cloning and [[Evilutionary Biologist|evilutionary biology]] in order to drive out their base instincts and other undesirable traits. They even have an "Academy of Aggressive Behavior" which teaches people how to act aggressively in spite of their genetic conditioning so that they can preserve that option just in case it's ever needed. However, somewhere something went wrong and they ended up introducing the "Jovian Disease" into the gene pool. The Jovian disease causes its victim to fall into an incurable depression which invariably leads to suicide.
* [[Those Two Guys]]: Kruul and Zor
* [[To the Pain]]: The [https://web.archive.org/web/20150511191525/http://www.eveonline.com/background/potw/default.asp?cid=18-12-06 Amarr] and [https://web.archive.org/web/20150427005910/http://www.eveonline.com/background/potw/default.asp?cid=29-01-07 Gallente] ''Methods of Torture'' chronicles make use of the second and first variant, respectively.
* [[Torture Technician]]: The main character of ''Methods of Torture -- The Minmatar'' is one.
* [[Tragic Villain]]: In the fiction, Idonis Ardishapur. Rare among Amarr of his era, he saw great things for the Minmatar people, generally treated them better than everyone else, and was even involved in a secret romantic relationship with one whom he truly loved. Then they killed his father, the Royal Heir, putting him into that position with all the demands and responsibilities thereof, including the responsibility to punish this murder and act of rebellion. Severely. So with great reluctance, he ordered his House's fleet to evacuate all Amarrians from the planet, then [[Earthshattering Kaboom|glass the entire planet and kill everything on it]], nearly completing genocide against the Starkmanir Tribe in the process. What's left of the planet has since become a safe-haven for Minmatar exiled from their own society, [[Pet the Dog|and a law Idonis secretly enacted keeps the Amarr from screwing with them]].
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* [[We Will Spend Credits in the Future]] - The currency is known as ISK, but it stands for [[Inter Stellar]] Kredit.
** Although the economy is such that the de-facto unit of currency is in millions of isk. Ask someone for a price, and they say '50', they mean 50 MILLION isk.
* [[Weapon of Mass Destruction]]: Titan-class motherships can fit a Doomsday Device; each of the four major races in the game have slightly different ones but they all operate on the principle of the [[Earthshattering Kaboom]] (or nearly so). Most commonly deployed against large fleets, especially in [[PvP]] alliance warfare, but the effects when used against a planet are [https://web.archive.org/web/20100620182522/http://www.eveonline.com/news.asp?a=single&nid=1072&tid=5 not] [https://web.archive.org/web/20100620160433/http://www.eveonline.com/news.asp?a=single&nid=1258&tid=5 pretty]).
** The mysterious superweapon Jamyl Sarum deployed on the Minmatar fleet over Mekhios from her battleship, wiping it out completely and forcing the other two Minmatar fleets to retreat. The nature of the weapon is top secret: it is a {{spoiler|reverse-engineered Terran device}}.
** As of Dominion 1.1, Titans have been converted from mobile nukes into single-target [[Wave Motion Gun]]s.
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[[Category:EVE Online{{PAGENAME}}]]
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[[Category:Wide Open Sandbox]]
[[Category:EVE Online]]
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