Early Installment Weirdness/Video Games: Difference between revisions

Expanded on gen 1 Pokémon. Really, this could be expanded into a subpage.
(Straight up lie - LTTP and OoT alone debunk that.)
(Expanded on gen 1 Pokémon. Really, this could be expanded into a subpage.)
 
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** With ''[[Pokémon Red and Blue]]'', this interestingly also manifests in a couple of mon names, both in English and Japanese. On the English side, the name "Mr. Mime" as a particular standout example feels very out of place these days (especially so given that genders were introduced in the next generation, and yes, [[Sweet Polly Oliver|Mr. Mime can be female]]), and one gets the feeling the only reason Mime Jr. was called such was to keep up the pattern, no matter how strange it feels. On the Japanese side, one gets the feeling they weren't even trying with some of the Generation I names (such luminaries as "Lizard" and "Lucky" come to mind), and it was only from Gen II onward that this changed and effort consistently happened.
** ''Pokémon Blue'' doesn't have that many changes from the Japanese ''Red'' and ''Green''; most are simply aesthetic and the occasional glitch-fixing. ''Crystal'' began the trend of the revised version of the generation's main games having plot differences from the original, but even then it's near identical. ''Emerald'' is where the changes really began to happen.
** Generation 1's mechanics are often weird and random compared to later ones, even when glitches aren't considered.
*** Body Slam can't paralyze normal types in Generation One. Nobody knows why.
*** Critical Hits are based on the attacker's speed stats, and ignore the attacker's attack ''boosts''.
*** Freeze is permanent until cured by item (impossible in player vs. player) or the frozen Pokémon is hit with a non-Fire Spin fire attack.
*** Blizzard had 90% accuracy and (outside of ''Stadium'' and ''Yellow'' under "Stadium 2") 30% chance to freeze, making it absurdly good.
*** Bug is super effective against Poison instead of resisted by it, Fire is neutral to Ice, Ghost moves don't effect Psychics instead of being super effective.
*** Special Attack and Special Defense are one (absurdly powerful) stats called Special.
*** Wrap, Fire Spin, and Bind prevent the opponent from attacking.
*** Hyper Beam does not need to recharge if it KOs an opponent (outside of ''Stadium''). This makes the move ''very'' powerful when it is useless in later generations.
*** Burn and Poison only deal 1/16th of the victim's HP as damage every turn instead of 1/8th.
* The first ''[[Worms]]'' game doesn't have the more cartoony style that every game in the series after it has.
* The ''[[Tekken]]'' series begins with the eponymous ''Tekken'' which features only two game modes, Arcade and VS, as well as an Options mode. It also features crude graphics (albeit impressive at the time), half the characters that the games would usually have, levels based on world monuments rather than ones which suit the characters, a ''[[Galaga]]'' opening game, and the bizarre element of having to unlock characters by playing said ''Galaga'' game (Heihachi and Devil Kazuya). The music and stages are also very different, the name of the stage appearing on the screen during matches. The boss characters are more powerful clones of the starting characters, albeit with some unique special moves. P. Jack looks far more powerful than some of the later Jack (he has a drill, which he can't use), Yoshimitsu resembles a knight rather than a ninja, Heihachi is the [[Big Bad]], and Kazuya is the lead character despite being pushed into the background in every other appearance he's made. Kunimitsu appears male rather than female (and is not revealed to be female until the next game). It also features the first Jack who, whilst essentially the same as Jack-2, doesn't appear in any other game (it should be noted that none of the Jacks barring P. Jack—who underwent a facelift between the first and second games—reappeared in a subsequent canonical game, instead being replaced by the newest model in their line). Devil Kazuya is essentially Kazuya in a purple suit with wings, but he has all the same moves (meaning he can't fly). You also can't sidestep at all. ''Tekken'' was released at a time when its graphical capabilities and arcade perfect nature was all that was needed to impress people.