Edna & Harvey: The Breakout: Difference between revisions

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[[File:Edna_5913.jpg|frame]]
 
{{quote|'''Edna''': Is Dr. Marcel still after us?<br />
'''Harvey''': Who cares? [[Pyromaniac|Let’s burn something!]]|''— The German cover''}}
 
Edna Konrad [[You Wake Up in a Room|wakes up in a padded room]]. She doesn’t remember how she got there — in fact, [[Laser-Guided Amnesia|she doesn’t remember much of anything]] — but she knows that she is being wrongfully imprisioned. After all, she is completely sane — a fact to which [[Consulting Mister Puppet|her talking rag doll rabbit]], [[Harvey]], can attest. Harvey has another remarkable ability: When he is shown things that remind him of Edna’s childhood, he can “tempomorph” her into the past — or rather, her recollection of the past — where she not only finds out about her life before the stay at the asylum, but also (re-)learns abilities that help her escape from the asylum.
 
This is the basic premise of '''''Edna & Harvey: The Breakout''''' (''Edna bricht aus'' in the original German release), a 2008 low-budget [[Adventure Game]] (though it didn’t come out in the US and UK until 2011) that started life as a dissertation on the topic ''The Computer Game as a Non-Linear Narrative Form''. Despite its 2D graphics and classic verb interface, it turned out to be a huge hit and won many awards.
 
Had a [[Gaiden Game|spin-off]] titled ''[[Edna and& Harvey: HarveysHarvey’s New Eyes]]'' in 2011. The release date of the English version is unknown.
 
{{tropelist}}
=== Tropes featured in this game include (spoilers ahoy!): ===
* [[Adventure Game]]
* [[Air Vent Passageway]]
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* [[The Dev Team Thinks of Everything]]: You can use everything with everything and even talk to inanimate objects (besides Harvey). The only way to do something that doesn't result in a custom response is finding a bug that allows you to do something that wasn’t meant to be possible. The default responses aren’t even voiced because they weren’t meant to be triggered.
* [[Dialogue Tree]]
* [[Digital Distribution]]: Apart from being sold in stores, the game can also be downloaded [https://web.archive.org/web/20150522215305/http://www.mamba-games.co.uk/edna-harvey-breakout-p-69.html here].
* [[Downer Ending]]: {{spoiler|The game has two endings. In one, Dr. Marcel, the head of the asylum, [[The Bad Guy Wins|succeeds with his evil plan to erase Edna’s personality and replace it with a new one]]. In the other, Edna kills Dr. Marcel, after which it is implied that she died escaping from the police. Fortunately, ''Harvey's New Eyes'' and its ending sadly confirm this. It also turns out that Dr. Marcel isn’t dead, after all.}}
* [[Dummied Out]]: See [http://tcrf.net/Edna_%26_Harvey:_The_Breakout here].
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* [[Laser-Guided Amnesia]]
* [[Mind Screw]]: [[Lampshade Hanging|Lampshaded]] in the [[Where Are They Now? Epilogue]].
{{quote| ''“The player never figured out what hit him.”''}}
* [[Missing Mom]]: Edna doesn’t seem to have a mother, a fact that is important to the plot but never brought up or explained.
* [[Mood Whiplash]]: The game starts out as a light-hearted comedy about an eccentric girl trying to escape from an insane asylum and the oddball characters she meets there. Towards the end of the game, it suddenly gets a whole lot darker.
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* [[Stripperiffic]]: During the entire game, excepting flashbacks, Edna wears only a hospital gown and a very tight-fitting pair of panties.
* [[Talking Is a Free Action]]: [[Lampshade Hanging|Lampshaded]] by Mr. Frock:
{{quote| ''“I have the […] feeling that time has slowed down while we were talking.”''}}
* [[Tomato in the Mirror]]: {{spoiler|After having escaped from the asylum, Edna tries to prove that her father did not kill Dr. Marcel’s son. And succeeds — by finding out that she did.}}
* [[Trauma-Induced Amnesia]]: While Edna’s amnesia is mostly [[Laser-Guided Amnesia|laser-guided]], one specific memory is suppressed due to a trauma.
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* [[What Could Have Been]]: One flashback and accompanying ability were cut from the final game: The graffito of Dr. Marcel in the basement was originally meant to remind Harvey of the time Edna learned to moonwalk — from Michael Jackson himself (who, apparently, was a talented graffiti artist, hence the connection). This ability would have been used later to sneak to Bladder’s van. However, since there was no way ensure the player finds the hotspot, this may have rendered the game potentially [[Unwinnable]], so it was scrapped.
* [[Where Are They Now? Epilogue]]
* [[Where the Hell Is Springfield?]]: Looking at a globe, Edna asks Harvey what country they live in, which is a very good question considering that it is [[YouArtistic FailLicense Law Forever|a German-speaking country in which the death penalty is legal]].
* [[Widget Series]]: This is a Weird German Thing, after all.
* [[You Wake Up in a Room]]
 
{{reflist}}
[[Category:{{PAGENAME}}]]
[[Category:Adventure Game]]
[[Category:German Media]]
[[Category:Edna And Harvey The BreakoutGOG.com]]
[[Category:Video Game]]
[[Category:Microsoft Windows]]
[[Category:Video Games of the 2000s]]