Eject! Eject! Eject!: Difference between revisions

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* Overly expensive videogame ''[[Steel Battalion]]'' combined this with a [[Roguelike]] twist. If you didn't eject in time and died with your mech, your game data was erased.
* [[Mechwarrior]] and [[Mech Commander]] series feature it often in cinematics:
** ''[[Mech Commander]] 1'': The [[Glass Cannon|Hunchback]] finds itself on the wrong end of a [[Lightning Bruiser|Mad Cat's]] long range missiles and ER Large Lasers. With smoke rising in the cockpit and alarms sounding, the pilot gives the triple call over the comm as he straps down and hits the lever.
** ''Mechwarrior 3'': Catapult vs. [[Mighty Glacier|Atlas]]. Atlas [[Curb Stomp Battle|winning handily]]-but too close to survive the resulting core breach. Seeing the characteristic flash, the Atlas pilot ejects.
** ''Mechwarrior 5'': Warhammer vs. Atlas. In a close match, the Warhammer loses. The mech computer advises ejection, and the pilot complies. {{spoiler|Unfortunately for him, where the other two got to eject inside armored cockpit modules, he got the standard seat-only ride. This doesn't help when his 'mech explodes directly beneath him, and the fireball rises to meet him.}} }}
* ''[[Escape Velocity]]'' starts playing a loud klaxon sound when your ship is doomed.
* In ''[[Battlefield (series)|Battlefield 2]]'' the bots will helpfully tell you to bail out of two place aircraft if they are critically damaged. Even if the damage is survivable. It's definitely not annoying.