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{{trope}}
[[File:
This is when the process of defining nations in fantasy settings is to have each group be under the domain of one kind of magic. The main appeal to this is, naturally, the easy convenience of being able to define who is from what nation, since they'll have the appropriate elemental affinity to go with it, and the trappings of the culture itself will be clearly delineated by that element as well. This is often paired with tropes like [[Single Palette Town]] in order to get the full effect. On the downside, this can sometimes result in a [[Planet of Hats]] situation on a small scale, since all members of a specific nation must, by definition, fit into the general archetypes of their nation's element.
Taken to extremes, the nation can fall prey to the problem of [[Poor Predictable Rock]].
Compare [[Elemental Plane]].
{{examples}}▼
Subtrope of [[Country of Hats]], where the hat is the type of magic practiced.
▲{{examples}}
== [[Anime]] and [[Manga]] ==
* ''[[Naruto]]'' has the Land of Wind, The Land of Earth, The Land of Water, The Land of Lightning and the primary setting, the Land of Fire. There are also a bunch of way smaller countries with names like the Land of Grass, the Land of Waves and the Land of [[Inherently Funny Words|Vegetables]]. Subverted in that many of the most powerful ninja don't use jutsu that match their nation. The Land of Fire 'is' known for their Fire Monks and the fire-using Uchiha clan, but the First Hokage was famous for using ''[[Green Thumb|trees]]'', and his brother was skilled at [[Making a Splash|water techniques]]. In fact, the vast majority of ninja from the Land of Fire don't use fire, and likewise with Land of Wind ninja. This trope has so far held true with Earth, Lightning and Mist though, but then only a very few ninja from each of those countries have been shown.
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== [[Literature]] ==
* The ''[[Death Gate]]'' Cycle, though it's more of an Elemental ''Worlds'' thing there.
* ''[[The Banned and
* Employed by the ''[[
* In ''[[The Great Tree Of Avalon]]'' trilogy, each of the seven elemental realms has at least one race specifically attuned to the element, even though they usually aren't its sole inhabitants (this depends mainly on how inviting it is to other races; you won't find many humans willing to settle in Shadowroot or Waterroot for example).
== [[Tabletop Games]] ==
* ''[[Magic:
** Taken to extremes in the Odyssey block (and the Onslaught block, which took place in the same setting) where the entire map was created simply by superimposing two colour wheels on the spare continent outline they had lying around.
** And the 5 Shards of Alara were elementals worlds; Alara broke in to 5 pieces, one for each color of mana, accompanied by the two allied colors. The design of each of the shards was based off a world with only 3 colors of mana (Bant is super organized and caste based, as it lacks the chaos of red or the jockeying for position of black, for example).
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== [[Toys]] ==
* Used by the ''[[Gormiti]]'' toys and [[Gormiti:
* ''[[Bionicle]]'': Mata Nui and Metru Nui were divided into seven regions, six of which corresponded to each element of Fire, Water, Air, Earth, Stone and Ice (the seventh was a neutral zone in the center). Bara Magna looks similar on the surface, having the same color-coding for tribes from different areas, but none of its peoples have innate elemental powers.
== [[Video Games]] ==
* ''[[
* In ''[[
** Other races connected to elements (some of which are more abstract than anything) include the Gerudo (desert/[[What Kind of Lame Power Is Heart, Anyway?|spirit]]), Yeti (ice/snow), the Wind Tribe (air/wind), the Sheikah (shadow), and the Twili (Twilight).
* ''[[World of Warcraft]]'' has the Elemental Plane, another dimension (or dimensions, it's not clear) dominated by elementals of certain types. The Firelands, for example, are inhabited by hellhounds, fiery scorpions and turtles, magma elementals of several shapes, sizes and levels of intelligence, and so on. While that doesn't exactly fit this trope, in the Cataclysm expansion, the elemental place(s?) have begun to intrude on Azeroth, setting the scene for elemental invasions and stuff.
* The Adept clans of ''[[
== [[Western Animation]] ==
* ''[[
== [[Web Original]] ==
* Explicitly averted by five powers of [[Lambda]], mostly so it doesn't end up looking like Avatar with [[Magical Girl
{{reflist}}
[[Category:The National Index]]
[[Category:Elements of Nature]]
[[Category:Colour Coded for Your Convenience]]▼
[[Category:Elemental Nation]]
[[Category:Fictional Culture and Nation Tropes]]
[[Category:Country of Hats]]
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