Elite Tweak: Difference between revisions

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This tends to be included mainly in games which give you multiple characters, but make them almost seamlessly interchangable. In games like ''[[Dragon Quest]]'', each class has definite strengths and weaknesses. In games like ''[[Final Fantasy VII]]'', it's very easy to make all of your characters equally strong with almost identical ability lists. This goes even further in ''[[Final Fantasy X]]'', where it is possible, if time consuming, to give ''all'' of your characters the ''exact same'' abilities, barring the short list of character-specific [[Limit Break|Overdrives]]. The worst offender, however, is ''[[Final Fantasy VIII]]'''s Junction system. Using the "switch junction" ability in the menu actually places all the stats and abilities on one character onto another.
 
In [[Massively Multiplayer Online Role Playing Game|MMORPG]]s the tweaking gains an additional dimension. Due to the grind-based requirements for most of the good stuff, the best upgrades can be freakishly hard to get even if the player knows the exact items and stats needed. The 'strongest' combinations are often set in stone and only available through [[Bribing Your Way to Victory]] or sinking huge amounts of time into a game.
 
Compare [[Lethal Joke Character]]. Contrast [[Parabolic Power Curve]].
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* Many Tactical RPGs features characters that can be grown to truly terrifying strength through delayed promotion—for example, Bleu from ''[[Shining Force]]'' and quite a few characters in the ''[[Fire Emblem]]'' series.
** Those characters from [[Fire Emblem]] are commonly referred as 'The Est', a character with obnoxiously high stat development, but joins [[Can't Catch Up|late game]] at a very [[Magikarp Power|low level]] relative to the game's progress curve. Est is well-known for not only being the first character with these characteristics, but also because this is true of her in ''all five games she appears in (including the two remakes of the original game)''. Ests are loved by elite tweakers for the fact that they are one of the few characters in the games that can reasonably Cap (or nearly Cap) most of their stats without the need of [[Rare Candy|Stat-Up]] items before reaching the max level promoted.
** ''[[Fire Emblem Gaiden]]'' and ''[[Fire Emblem: theThe Sacred Stones|Sacred Stones]]'', both regarded as being black sheeps by many of the series' fans, are loved by elite tweakers because of the ability to elite tweak ''any unit'' with enough patience due to being able to reenter specific levels, allowing players to level grind freely; something extremely situational, difficult, and risky(And often pointless) to do in any other [[Fire Emblem]] title. Sacred Stones also allows you to buy as many [[Rare Candy|Stat-Up]] items as you can with the money you'll be getting from the levels or the drops.
* ''[[Fallout 3]]'' can be cracked and broken like an egg with careful stat and equipment choices. Start a character with 9 INT and then go ''immediately'' to Rivet City to pick up the INT Bobblehead from Dr. Li. You now have maxed INT and are at level 2. INT directly affects how many skill points you get per level, at a rate of 2xInt, plus there is a Perk that increases this amount. In the space of four or five levels - an incredibly short time, as the first handfuls of levels are really easy to get - you can have Sneak and Small Guns maxed at 100, by which point you can also have picked up Lincoln's Repeater and a Dart Gun and if you have the DLC, the Chinese Stealth Suit. Congratulations, you are now a God of Death and you haven't even started the story quests. As you progress, you can pick up several perks that increase VATS accuracy, and VATS headshot accuracy. By this point, there is no longer any kind of difficulty curve and we have not reached level 20. At level 20, there is a perk called Grim Reaper's Sprint. This perk refunds all your AP, which is used in VATS, if you got any kills while in VATS. Adding all of this up, you now can effectively eradicate all life on the planet in one uninterrupted VATS chain of head-popping magnum rounds.
**** The only drawback to this is that the Lincoln's Repeater - the strongest small arms weapon in the game and repaired with the ubiquitous Hunting Rifles you will find literally everywhere and on everything - uses relatively rare and expensive Magnum Rounds. DLC The Pitt offers an easy out - an ammo press that can convert unused ammo into whatever bullets you want - otherwise, all you really need to do is memorize which vendors sell magnum rounds and how long it takes for them to restock.
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** The same goes for other mecha battles such as ''Chrome Hounds'' and ''Phantom Crash''.
* The ''[[Quest for Glory]]'' games were built upon this. The games allowed one to carry over ones save (across 5 games no less!), keeping not just stats but abilities and spells too including the hidden (in the first few games that it appeared in) class, the Paladin. However, there were few other restrictions to what skills and such a player could gain or achieve; most notably, only a wizard could get a wizard's staff. Thus, by starting at the first adventure and playing all the way through to the last, a player could be a paladin with a magical sword and additional abilities... who was an elite member of the Thieves Guild, a powerful archmage, and a exceptionally powerful fighter. Being a guy in plate mail sneaking around doing acrobatics while stabbing the archvillain and chucking fireballs seems more suitable to anime than a game based off medieval Europe and Africa.
* ''[[City of Heroes]]'' is a rather casual-oriented [[Massively Multiplayer Online Role Playing Game|MMORPG]] where an optimum build isn't very important, and booting a player from a team from having anything other than a ''really'' bad build (I.E. Having nothing but travel powers) is considered a real dick move. However, there's still plenty of fun to be had for number crunchers with patience, especially with the Invention system- save up some money and you can literally push the limits of your offensive and defensive powers, allowing you to take on even the strongest enemies solo.
* ''[[Final Fantasy Tactics Advance]]'' has, in addition to Blue Mages, Morphers. To learn a monster-morphing ability, you need a monster soul weapon. To get that, you need to capture a monster and put it in the monster bank. To do ''that'', you need to have a Hunter, who is a different class on a different ''race'', use the Capture ability to catch the monster. And even after that, you need to feed the monster food it likes to power up the Morph.
* The Gadgeteer class in ''[[Wizardry]] 8'' is a case of this. On the surface, they seem to just be rogues with guns and are weaker in combat, and start with a homebuilt gun that they occasionally tweak as they level up. The trick is finding gadget parts, which are usually far in between, and putting them together to assemble powerful weapons of destruction while that omnigun becomes one of the most potent ranged weapons in the game when its owner reaches a high enough level. If the player knows what she's doing, a Gadgeteer can become one of the most powerful characters in the party.
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[[Category:Video Game Characters]]
[[Category:Elite Tweak{{PAGENAME}}]]