Ephemeral Fantasia: Difference between revisions

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* [[Nintendo Hard]]: {{spoiler|if you've awakened Kyte and don't have him in your party on the 3rd day, at the start of the next loop he'll be gone, and Mouse has to fight through the dungeon Kyte got himself lost in alone.}}
* [[Nintendo Hard]]: {{spoiler|if you've awakened Kyte and don't have him in your party on the 3rd day, at the start of the next loop he'll be gone, and Mouse has to fight through the dungeon Kyte got himself lost in alone.}}
* [[Non-Indicative Name]]: There is a drunk in your party, but it's not Rummy.
* [[Non-Indicative Name]]: There is a drunk in your party, but it's not Rummy.
* [[Ripple Effect Proof Memory]]: The main character and his lute have one, and the first goal of the game is to pass on this power to other people.
* [[Ripple-Effect-Proof Memory]]: The main character and his lute have one, and the first goal of the game is to pass on this power to other people.
** One of your allies already does, {{spoiler|but won't stop drinking her knowledge away until you talk to her}}.
** One of your allies already does, {{spoiler|but won't stop drinking her knowledge away until you talk to her}}.
* [[Stable Time Loop]]: So stable, in fact, that your changes are incorporated into the next cycle (if you don't go to an event one loop, you won't be expected there the next). Obviously, much of the game involves finding out how to completely destroy it.
* [[Stable Time Loop]]: So stable, in fact, that your changes are incorporated into the next cycle (if you don't go to an event one loop, you won't be expected there the next). Obviously, much of the game involves finding out how to completely destroy it.