Eternal Darkness/Nightmare Fuel: Difference between revisions

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(Import from TV Tropes TVT:NightmareFuel.EternalDarkness 2012-07-01, editor history TVTH:NightmareFuel.EternalDarkness, CC-BY-SA 3.0 Unported license)
 
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{{work}}{{Darth Wiki}}
{{quote|The first M-rated game ''ever'' published by Nintendo pushed gamers to the edge of sanity and back. A legitly scary game, the sole purpose this game was made was to fuck with you. Your head randomly falling off, misplacement and, of course, the legendary DOS prompt. Genius. The lower your sanity meter goes, the more screwed up the game gets. This truly is a psychological thriller.|''[[Screw AttackScrewAttack]]'''s Top 10 [[Game Cube]] Games}}
 
That quote says it all. Perhaps the game did its job too well, as these entries will attest.
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** Then there are the little hints that Alex's grandfather's ghost may not be exactly what he seems...
** Some of [http://www.youtube.com/watch?v=qE-q48pmap8 Max's autopsy reports]. [[Large Ham]] he can be, but when he underplays, I wonder if I'll ever sleep again.
*** "It's...the ''only'' way...I know...I've...''done it''...it...works..." Alas, [http://en.[wikipedia.org/wiki/William_Hootkins:William Hootkins|Red Six]] is down for good, and won't be returning for any sequels.
*** "''DON'T YOU UNDERSTAND?!'' [[I Did What I Had to Do|I]] ''[[I Did What I Had to Do|had]]'' [[I Did What I Had to Do|to do it...I]] ''[[I Did What I Had to Do|had]]'' [[I Did What I Had to Do|to]]...You believe me, don't you?...don't you?
*** "MAY THE RATS EAT YOUR EYES! THE DARKNESS COMES!"
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** The sizes of the zombies- the smaller ones can't be anything but the skeletons of children. Probably the scariest subtle detail in the whole game.
** Is there any part of the game that ''isn't'' nightmare fuel? The scariest part is the Xel'lotath Lesser Guardians. Empty husks that resemble headless conjoined twins. How does it move? How does it survive? How does it cast Magickal Attack with no mouth to say the words? ''How does it know where you are to attack you when it has no sense organs whatsoever?''
{{quote| "Oh... oh gibbering insanity wrought in flesh as though an artist had sculpted it! Created from nothing by their mistress Xel'lotath, a canvas as grotesque as any! Their bodies made no sense - no heads, no organs - an empty husk devoid of the trappings of nature... But it walked... it sang... it shrieked!!! A mockery of reason, both natural and mental! '''A blasphemy from beyond the Veil!!!''' ''The veil has opened!! And we should NOT see beyond!'' We... we weren't meant to... never, ever meant to... Oh, give us the blessing of ignorance, the happiness of oblivion... ''Innocence can only be tainted, '''never returned!'''''"}}
** The Sanity Meter. Whenever your character would come across a monster or something scary, their sanity meter would shrink a little and could only be raised by performing "finishing moves" on the enemies. The lower your meter went, the more screwed up things your character would hallucinate. When it got near the bottom, the game would start to fuck with not only your character but '''you'''. Such things include:
*** Your TV muting itself.
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*** But that's not the end of it! OH no! Another character, Paul the friar, ends up in the same church in a later chapter. You enter the room where the aide died before, and you hear a voice hissing "Charlemagne...". ''It's the aide that you played before, still "alive" after 671 '''years''' of torment as a zombie.'' There's at least ''some'' solace to be had, though: after Paul kills the zombie, he realizes what happened and prays for the poor guy's soul. ''It's not much solace!''
*** Once hit with that spell, the character ''could not die'' except when dictated by the story. Emptying the player's health bar only resulted in the character ''getting back up''. His fate was so decided by the [[Powers That Be]] that he was unable to even '''die''' of his own accord.
* I remember walking into one of the hallways in Chapter 6, and finding a massive collection of shotgun shells. Of course, it was my first time down that hallway during this chapter. My reaction was in a comical place between [[Stop Helping Me!]] and [[Go Mad Fromfrom the Revelation]].
* After defeating Pious Augustus and his chosen Ancient, Alex experiences a moment's clairvoyance, where she sees the counter-Ancient she released rape humanity something bad. The visions are seen in flashing, rapid still images, and which Ancient has the least horrible designs for humanity is anyone's guess.
** To elaborate, Chattur'gha turns Earth into a huge slaughterfest; Ulyaoth combines [[Eternal Engine]] and planet-wide torture; Xel'lotath manifests her will through giant pillars that causes all of humanity to go violently mad and turn on each other.
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* Anthony and Ellia both remain hundreds of years imprisoned in small alcoves within their own rotting bodies. [[And I Must Scream]] suddenly seems so small...
* One of the Sanity effects involves the player character gradually being dismembered, and you have full control over them while one arm is severed, then their other arm, then the head and finally their torso explodes. If the player attempts to equip a weapon while only having one or none of their character's arms still attached during said Sanity effect, this message pops up:
{{quote| {{spoiler|[[The Dev Team Thinks of Everything|It is somewhat difficult to equip a weapon when (insert player character here) has no arms to equip it with!!]]}}}}
* A case of [[Talking to Himself|Talking To Herself]] with Alex takes a turn for the worse when you realize who else [[Jennifer Hale]] is voicing. Yes, Alex and one of Xel'lotath's voices are done by the same person.
** [[Sarcasm Mode|Happy]] coincidence or [[Fridge Brilliance|another]] layer of [[Fridge Horror|madness]]?
 
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[[Category:Video Games/Nightmare Fuel]]
[[Category:Eternal Darkness]]
[[Category:Nightmare Fuel]]