Eternal English: Difference between revisions

Content added Content deleted
m (Mass update links)
m (update links)
Line 104: Line 104:
* In the present(or near present) era of ''[[The Journeyman Project (series)|The Journeyman Project]]'', which takes place 300 years in the future, everyone has (21st-century era) American accents, even in Australia.
* In the present(or near present) era of ''[[The Journeyman Project (series)|The Journeyman Project]]'', which takes place 300 years in the future, everyone has (21st-century era) American accents, even in Australia.
** Justified in ''The Journeyman Project 3'', where Gage (and the player) simply hears translations from Ancient Greek, Mayan, Tibetan, and Mongolian, although why a translator would include accents is a little strange.
** Justified in ''The Journeyman Project 3'', where Gage (and the player) simply hears translations from Ancient Greek, Mayan, Tibetan, and Mongolian, although why a translator would include accents is a little strange.
* In ''[[The Elder Scrolls V Skyrim]]'', at one point in the main quest you either have a vision of the past or travel back in time a couple thousand years. When you do this, you find that people speak the same sort of english they do in your time, though this may be a function of the vision/time travel, rather than a true case. It's fairly vague on this point.
* In ''[[The Elder Scrolls V: Skyrim]]'', at one point in the main quest you either have a vision of the past or travel back in time a couple thousand years. When you do this, you find that people speak the same sort of english they do in your time, though this may be a function of the vision/time travel, rather than a true case. It's fairly vague on this point.
* In ''[[Asura's Wrath]]'', a game with a story not constrained by reason or logic in all other aspects, Asura can no longer understand the language of humanity after 12,000 years in limbo, although he can still understand his fellow gods just fine.
* In ''[[Asura's Wrath]]'', a game with a story not constrained by reason or logic in all other aspects, Asura can no longer understand the language of humanity after 12,000 years in limbo, although he can still understand his fellow gods just fine.