Exile (1995 video game series): Difference between revisions

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The '''''Exile''''' series of roleplaying games were created by Jeff Vogel of Spiderweb Software. They are released as shareware titles for Apple Macintosh and Microsoft Windows systems. Exile III was also ported to Linux by a third party. There were 4 games released in this series, which were later remade as a 3D game called Avernum, which features a fifth, sixth, and seventh installment.
 
* ''Exile: Escape from the Pit'' (released in January 1995)
* ''Exile II: Crystal Souls'' (released in November 1995)
* ''Exile III: Ruined World'' (released in January 1997)
* ''Blades of Exile'' (released in December 1997)
 
''Exile I: Escape from the Pit'', the first game of the Exile trilogy sees your newly created characters thrown from the world above into the subterranean world known as Exile. Once here you discover a culture that has formed from the outcasts of the Empire above, a culture beset by constant warfare and monsters galore. In Exile you meet with many who wish to get revenge on the Empire for the wrongs it has done to the peoples of Exile.
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* [[Inexplicably Identical Individuals]]: Features a ''lot'', especially for minor vendors. Because of how the game stored NPC conversations, it was a lot easier to have one conversation come up all the time. If a vendor or similar character ''wasn't'' inexplicably identical, it was a good, though by no means infallible, clue that they had special wares and/or plot significance.
** Humorously justified for one particular set of IIIs in ''Exile 3'': evidently, they're all siblings, all trained by their parents in the same craft (toolmaking), and all named "Merry" because their parents were horribly uncreative.
* [[Kleptomaniac Hero]]: You. But [[NPCNon-Player Character|NPCs]] only care about some items.
* [[Living Statue]]
* [[Lizard Folk]]: The Slithzerikai.
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* [[Planet of Steves]]: The Giant Intelligent Friendly Talking Spiders are all named Spider.
** At one point in ''Exile III'', you need to drop the name of the chief of a bunch of Giant Intelligent Friendly Talking Spiders to get access to him. As mentioned, they're ''all'' named "Spider". This, depending largely on how fast it took you to twig to it, was either a [[Crowning Moment of Funny|brilliant]] or [[Moon Logic Puzzle|horrid]] idea.
* [[The Rashomon]]: Different [[NPCNon-Player Character|NPCs]] who have been in Exile since early on in its history tell you different stories about those early years. Notably, Erika claims to have invented the light-giving fungus on the cave walls, whereas actually it was just there when they arrived.
* [[Riddle Me This]]: ''Exile II'' has a dungeon that is supposed to test you mind. In addition to several puzzles are many riddles.
** Which were omitted in the ''[[Avernum]] II'' remake in favor of more "normal" puzzles that fit directly into the gameplay.
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* [[Sealed Evil in a Can]]: Grah-Hoth in ''Exile 1''.
* [[Shareware]]: "Suddenly, the Shareware Demon appears!"
* [[Shout-Out]]: Exile III has [[Trainspotting|Renton, Begbie, SickBoy and Spud]] as [[Non-Player Character|NPCs]].
* [[Solo Character Run]]: The maximum party size is six, but slots can be left empty as the player sees fit. (In fact, the [[All There in the Manual|instructions]] suggest that you try making one "really powerful character" and seeing how far you can get.)
* Sssssnaketalk: The majority of the Slithzerikai.
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