Experience Meter: Difference between revisions

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{{trope}}
A meter that shows the current experience of a character, usually showing progress between two [[Character Level|levels]]. This is obviously most common in games where experience is an important factor. However, it's not very common in an [[RPG]], but is mostly found in [[MMORPGMassively Multiplayer Online Role Playing Game|MMORPGsMMORPG]]s. The color of this meter can be anything not used by the same game's [[Life Meter]], [[Mana Meter]] or other main meters, and can vary in game depending on some factors. If the Level Cap is reached, the bar might disappear since it no longer serves any purpose.
 
Unlike the two other meters, it's rather uncommon that something might subtract experience rather than adding to it - except death. Remember: in [[MMORPGMassively Multiplayer Online Role Playing Game|MMORPGsMMORPG]]s, as opposed to [[Real Life]], death equals stupidity instead of [[Yet Another Stupid Death|the other way around]].
{{examples}}