Eye of the Beholder: Difference between revisions

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[[File:250px-Eye_of_the_Beholder_I_PC_box.jpg|frame]]
[[File:250px-Eye_of_the_Beholder_I_PC_box.jpg|frame]]


'''''Eye of the Beholder''''' is a trilogy (or just [[Canon Dis Continuity|a pair]]) of [[Role Playing Game|RPGs]] developed in the early nineties, the first two by Westwood Studios that would later be known from games such as ''[[Command and Conquer (Video Game)|Command & Conquer]]'', and the third one by Strategic Simulations Inc., that also published all three games.
'''''Eye of the Beholder''''' is a trilogy (or just [[Canon Dis Continuity|a pair]]) of [[Role Playing Game|RPGs]] developed in the early nineties, the first two by Westwood Studios that would later be known from games such as ''[[Command and Conquer|Command & Conquer]]'', and the third one by Strategic Simulations Inc., that also published all three games.


The games use a simplified version of the rules for ''[[Dungeons and Dragons (Tabletop Game)|Advanced Dungeons & Dragons]]'' 2nd edition, in the ''[[Forgotten Realms (Tabletop Game)|Forgotten Realms]]'' campaign setting.
The games use a simplified version of the rules for ''[[Dungeons and Dragons|Advanced Dungeons & Dragons]]'' 2nd edition, in the ''[[Forgotten Realms]]'' campaign setting.


All games are first-person, and feature an adventure party, between four to six members, going on quests and fighting evil. The first game has them hired by the lords of Waterdeep to investigate an evil residing under the city. It had an [[Absurdly Spacious Sewer]], not just one but ''two'' ruins of lost civilizations beneath Waterdeep, and an [[A Winner Is You|infamous ending,]] where the player was treated a window of text before dumping them back to DOS (the Amiga version, however, added a proper ending cutscene). The second, generally thought to be the best of the series, involves the party checking out an ancient temple for Khelben "Blackstaff" Arunsun. It had more roleplaying content and much better ending.
All games are first-person, and feature an adventure party, between four to six members, going on quests and fighting evil. The first game has them hired by the lords of Waterdeep to investigate an evil residing under the city. It had an [[Absurdly Spacious Sewer]], not just one but ''two'' ruins of lost civilizations beneath Waterdeep, and an [[A Winner Is You|infamous ending,]] where the player was treated a window of text before dumping them back to DOS (the Amiga version, however, added a proper ending cutscene). The second, generally thought to be the best of the series, involves the party checking out an ancient temple for Khelben "Blackstaff" Arunsun. It had more roleplaying content and much better ending.
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* [[Turn Undead]]: A power for the cleric or the paladin, along with the ''D&D'' rules. In ''EotB1'', it is an automatic function, as long as the character is holding a holy symbol. Starting with ''EotB2'', it becomes an action like any spell-casting, though not limited in use.
* [[Turn Undead]]: A power for the cleric or the paladin, along with the ''D&D'' rules. In ''EotB1'', it is an automatic function, as long as the character is holding a holy symbol. Starting with ''EotB2'', it becomes an action like any spell-casting, though not limited in use.
* [[Universal Poison]]
* [[Universal Poison]]
* [[Voice With an Internet Connection]]: Khelben Blackstaff, in the second game. Subverted once, {{spoiler|when it's actually the bad guy in disguise. He tells you to go to the next room and drop dead, almost literally. Considering your last conversation was abruptly cut off by a magic barrier, it should be fairly obvious that something's fishy -- in the Amiga version, it also plays [[Musical Spoiler|distinctly different background music]] for the cutscene.}}
* [[Voice with an Internet Connection]]: Khelben Blackstaff, in the second game. Subverted once, {{spoiler|when it's actually the bad guy in disguise. He tells you to go to the next room and drop dead, almost literally. Considering your last conversation was abruptly cut off by a magic barrier, it should be fairly obvious that something's fishy -- in the Amiga version, it also plays [[Musical Spoiler|distinctly different background music]] for the cutscene.}}
* [[Warp Zone]]: The magic portals, especially the room with five of them in ''EotB1''.
* [[Warp Zone]]: The magic portals, especially the room with five of them in ''EotB1''.
* [[A Winner Is You]]: The MS-DOS version of the first game is notorious for its anticlimactic ending. {{spoiler|After defeating Xanathar, a simple message box appears, describing the party's rescue and the following celebrations - and then the game boots you back to the DOS prompt.}}
* [[A Winner Is You]]: The MS-DOS version of the first game is notorious for its anticlimactic ending. {{spoiler|After defeating Xanathar, a simple message box appears, describing the party's rescue and the following celebrations - and then the game boots you back to the DOS prompt.}}