F.E.A.R.: Difference between revisions

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* [[Back Stab]]: In both games, shooting an unaware enemy typically results in an instant kill. This doesn't work on the [[Giant Mook|Giant Mooks]], though.
* [[Back Stab]]: In both games, shooting an unaware enemy typically results in an instant kill. This doesn't work on the [[Giant Mook|Giant Mooks]], though.
** ''F.E.A.R. 3'' lets you pull off an actual Back Stab, either with the Point Man's knife or Fettel's psychic attacks.
** ''F.E.A.R. 3'' lets you pull off an actual Back Stab, either with the Point Man's knife or Fettel's psychic attacks.
* [[Badass Normal]]: Delta Force leader Doug Holiday manages to do just fine against everything the supersoldier Replica battalion throws at him, despite not having the superhuman reflexes of the Pointman. {{spoiler|Alma pretty much curbstomps him, though.}} The nameless Delta operative from the [[PlayStation 3]] exclusive bonus mission also does pretty good until {{spoiler|he and his team get liquidated by Alma at the end}}.
* [[Badass Normal]]: Delta Force leader Doug Holiday manages to do just fine against everything the supersoldier Replica battalion throws at him, despite not having the superhuman reflexes of the Pointman. {{spoiler|Alma pretty much curbstomps him, though.}} The nameless Delta operative from the [[PlayStation 3]] exclusive bonus mission also does pretty good until {{spoiler|he and his team get liquidated by Alma at the end}}.
* [[Bad Boss]]: The Phase Commanders in FEAR 3 who, among other things, threaten "dismemberment"(!) if their orders are not carried out.
* [[Bad Boss]]: The Phase Commanders in FEAR 3 who, among other things, threaten "dismemberment"(!) if their orders are not carried out.
* [[The Bad Guy Wins]]: {{spoiler|Project Origin allows Aristide to try to get her job back, and Alma pregnant with who is essentially the Anti-Christ. Yeah.}}
* [[The Bad Guy Wins]]: {{spoiler|Project Origin allows Aristide to try to get her job back, and Alma pregnant with who is essentially the Anti-Christ. Yeah.}}
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* [[Blackout Basement]]: One paranormal sequence in ''Project Origin''. Expect it to smell like [[Nightmare Fuel]].
* [[Blackout Basement]]: One paranormal sequence in ''Project Origin''. Expect it to smell like [[Nightmare Fuel]].
* [[Body Armor as Hit Points]]: Averted in the first game, where body armor only absorbs a portion of damage, based on the armor penetration rating of the gun you get hit by. Played pretty much straight in the second game, where only a couple enemy weapons could piece armor at all.
* [[Body Armor as Hit Points]]: Averted in the first game, where body armor only absorbs a portion of damage, based on the armor penetration rating of the gun you get hit by. Played pretty much straight in the second game, where only a couple enemy weapons could piece armor at all.
* [[Book Ends]]: One of the first things the player hears from Fettel in the first game is "They deserved to die. They ''all'' deserved to die." One of the last things Fettel says during [[The Stinger]] in the Point Man's ending is a repetition of those lines.
* [[Book Ends]]: One of the first things the player hears from Fettel in the first game is "They deserved to die. They ''all'' deserved to die." One of the last things Fettel says during [[The Stinger]] in the Point Man's ending is a repetition of those lines.
* [[Boring but Practical]]: While you can carry 3 weapons, you're making it a harder for yourself if 2 of those weapon aren't the shotgun and assault rifle in the first game. These weapons don't do anything special, but they do the job, cover short and medium ranged battles and you can find plenty of ammo. Expect to be juggling weapons as you encounter ammo for them with the cooler guns.
* [[Boring but Practical]]: While you can carry 3 weapons, you're making it a harder for yourself if 2 of those weapon aren't the shotgun and assault rifle in the first game. These weapons don't do anything special, but they do the job, cover short and medium ranged battles and you can find plenty of ammo. Expect to be juggling weapons as you encounter ammo for them with the cooler guns.
** Depending on how accurate a shooter you are, you may wish to switch the assault rifle out with the Penetrator. The Penetrator has better armor-piercing ability at the expense of less readily-available ammunition and no automatic fire mode.
** Depending on how accurate a shooter you are, you may wish to switch the assault rifle out with the Penetrator. The Penetrator has better armor-piercing ability at the expense of less readily-available ammunition and no automatic fire mode.
** The Riot Shield in the third game. You can't move very fast with it equipped, and it limits your peripheral vision somewhat, but comes with an accurate gun and provides solid protection from attacks coming at you from the front. Also, one of the most reliable ways to take on a [[Authority Equals Asskicking|Phase Commander]] is to box him into a corner and just keep the pressure on him while using the shield as cover, occasionally going into slow-mo to heal, and then running away when he's about to explode.
** The Riot Shield in the third game. You can't move very fast with it equipped, and it limits your peripheral vision somewhat, but comes with an accurate gun and provides solid protection from attacks coming at you from the front. Also, one of the most reliable ways to take on a [[Authority Equals Asskicking|Phase Commander]] is to box him into a corner and just keep the pressure on him while using the shield as cover, occasionally going into slow-mo to heal, and then running away when he's about to explode.
* [[Boss in Mook Clothing]]: Any [[Power Armor]] unit in either game. The minigun-wielding [[Giant Mook|Heavy Riot Armor]] and super-fast, super-durable [[Superpowered Mooks|Nightcrawler Elites]] in ''Perseus Mandate''. The Remnants (psychic super zombies) in ''Project Origin''.
* [[Boss in Mook Clothing]]: Any [[Power Armor]] unit in either game. The minigun-wielding [[Giant Mook|Heavy Riot Armor]] and super-fast, super-durable [[Superpowered Mooks|Nightcrawler Elites]] in ''Perseus Mandate''. The Remnants (psychic super zombies) in ''Project Origin''.
* [[Boss Rush]]: The bonus mission "Arena" in ''Perseus Mandate'' features most of the game's [[Boss in Mook Clothing]] enemies dropping in to beat up on you in between waves of regular Replica soldiers. First a [[Giant Mook|Heavy Armor soldier]], then a [[Powered Armor|REV-6]], then a Heavy Riot Armor [[Gatling Good|wielding a minigun]], and finally a huge Leviathan mech walker that serves as the final boss.
* [[Boss Rush]]: The bonus mission "Arena" in ''Perseus Mandate'' features most of the game's [[Boss in Mook Clothing]] enemies dropping in to beat up on you in between waves of regular Replica soldiers. First a [[Giant Mook|Heavy Armor soldier]], then a [[Powered Armor|REV-6]], then a Heavy Riot Armor [[Gatling Good|wielding a minigun]], and finally a huge Leviathan mech walker that serves as the final boss.
* [[Bullet Sparks]]: Taken to an ridiculous degree. Anything you shoot that isn't concrete or flesh will create more sparks than welding.
* [[Bullet Sparks]]: Taken to an ridiculous degree. Anything you shoot that isn't concrete or flesh will create more sparks than welding.
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** And while those expansions were well crafted and certainly worth playing, on some level it is thankful that they were retconned because that means that Jin and Holiday might still be alive.
** And while those expansions were well crafted and certainly worth playing, on some level it is thankful that they were retconned because that means that Jin and Holiday might still be alive.
** ''F.E.A.R. 3'' also largely ignores the events of the first-party ''F.E.A.R. 2: Reborn'' DLC, in that Fettel is still an immaterial psychic ghost and seemingly anchored to Pointman, instead of a Psychic Commander reborn in the body of Foxtrot 813. On the other hand, it is hinted that {{spoiler|the Fettel the Point Man works with might just be another projection like the Creep, just in the shape and identity of Fettel instead of Harlan Wade.}}
** ''F.E.A.R. 3'' also largely ignores the events of the first-party ''F.E.A.R. 2: Reborn'' DLC, in that Fettel is still an immaterial psychic ghost and seemingly anchored to Pointman, instead of a Psychic Commander reborn in the body of Foxtrot 813. On the other hand, it is hinted that {{spoiler|the Fettel the Point Man works with might just be another projection like the Creep, just in the shape and identity of Fettel instead of Harlan Wade.}}
** Elements from the expansions seem to be utilized in the canon storyline, i.e. Fettel's resurrection, the use of plane crashes, hospitals, and subways, the Point Man being separated from the main F.E.A.R. unit and the military, the Origin Ward, and so on. One can possibly even include Extraction Point in the main canon, if one ignores Jin's death.
** Elements from the expansions seem to be utilized in the canon storyline, i.e. Fettel's resurrection, the use of plane crashes, hospitals, and subways, the Point Man being separated from the main F.E.A.R. unit and the military, the Origin Ward, and so on. One can possibly even include Extraction Point in the main canon, if one ignores Jin's death.
* [[Cherry Tapping]]: It is possible to complete the entire demos of both games with just grenades and melee attacks.
* [[Cherry Tapping]]: It is possible to complete the entire demos of both games with just grenades and melee attacks.
* [[Cliff Hanger]]: Endings of both main games, as well as the ''Reborn'' DLC.
* [[Cliff Hanger]]: Endings of both main games, as well as the ''Reborn'' DLC.
* [[Cloning Blues]]: ''Brutally'' averted by the Replica, to the point that it makes them even more terrifying than you'd think.
* [[Cloning Blues]]: ''Brutally'' averted by the Replica, to the point that it makes them even more terrifying than you'd think.
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* [[Giggling Villain]]: Alma can be heard giggling several times in the first game.
* [[Giggling Villain]]: Alma can be heard giggling several times in the first game.
* [[Godiva Hair]]: Adult Alma.
* [[Godiva Hair]]: Adult Alma.
* [[Go Out with a Smile]]: In the Point Man's ending for ''F.E.A.R. 3'', after {{spoiler|Alma gives birth and he picks up the newborn, she visibly relaxes and seems to be at peace, before disappearing.}}
* [[Go Out with a Smile]]: In the Point Man's ending for ''F.E.A.R. 3'', after {{spoiler|Alma gives birth and he picks up the newborn, she visibly relaxes and seems to be at peace, before disappearing.}}
* [[Grand Theft Me]]: {{spoiler|This is Paxton Fettel's plan for Foxtrot 813, or, in short, [[Player Character|you]], in Reborn. In F.E.A.R 3, he can do this to enemies to fight alongside The Point Man.}}
* [[Grand Theft Me]]: {{spoiler|This is Paxton Fettel's plan for Foxtrot 813, or, in short, [[Player Character|you]], in Reborn. In F.E.A.R 3, he can do this to enemies to fight alongside The Point Man.}}
* [[Guns Akimbo]]: The Point Man can wield two pistols at once. Lampshaded in the manual, because apparently he was trained for it specifically because of his heightened reflexes. Gets really silly/fun when he's dual wielding fully automatic pistols in the console ports - which apparently Holiday can do too. This returns in ''F.E.A.R. 3''.
* [[Guns Akimbo]]: The Point Man can wield two pistols at once. Lampshaded in the manual, because apparently he was trained for it specifically because of his heightened reflexes. Gets really silly/fun when he's dual wielding fully automatic pistols in the console ports - which apparently Holiday can do too. This returns in ''F.E.A.R. 3''.
* [[Happy Place]]: The recurring hill, tree, and swingset in ''Project Origin'' is the closest thing Alma ''has'' to one.
* [[Happy Place]]: The recurring hill, tree, and swingset in ''Project Origin'' is the closest thing Alma ''has'' to one.
** You come across it in ''Project Origin''. It's a small, sad and sits in the corner of a small concrete ditch.
** You come across it in ''Project Origin''. It's a small, sad and sits in the corner of a small concrete ditch.
** If you walk up to it then Alma appears ''right behind you.'' Without any of the [[Interface Screw]] that is associated with the hallucinations.
** If you walk up to it then Alma appears ''right behind you.'' Without any of the [[Interface Screw]] that is associated with the hallucinations.
* [[Harder Than Hard]]: Extreme difficulty in the first game; enemies do roughly the same amount of damage you do, resulting in you having roughly the same durability as a basic enemy [[Mook]] (the difference being there's one of you and hundreds of them). Hard mode in ''Project Origin'' was transformed into [[Harder Than Hard]] with the version 1.02 patch, which causes all enemies to do about 300% normal damage (i.e. you die in about 8 assault rifle shots or 10 submachine gun shots, and you're pretty much screwed if you take a single shotgun blast or sniper rifle shot).
* [[Harder Than Hard]]: Extreme difficulty in the first game; enemies do roughly the same amount of damage you do, resulting in you having roughly the same durability as a basic enemy [[Mook]] (the difference being there's one of you and hundreds of them). Hard mode in ''Project Origin'' was transformed into [[Harder Than Hard]] with the version 1.02 patch, which causes all enemies to do about 300% normal damage (i.e. you die in about 8 assault rifle shots or 10 submachine gun shots, and you're pretty much screwed if you take a single shotgun blast or sniper rifle shot).
* [[Heal Thyself]]: The first-aid kits scattered around the levels.
* [[Heal Thyself]]: The first-aid kits scattered around the levels.
* [[Heart Container]]: Health and Reflex boosters in the first game, Reflex boosters only in the second.
* [[Heart Container]]: Health and Reflex boosters in the first game, Reflex boosters only in the second.
* [[Hellish Copter]]: The choppers in this series have a recurring habit of getting blown up or crashing into things. Reaches [[Serial Escalation|ludicrous levels]] in ''F.E.A.R. 3''.
* [[Hellish Copter]]: The choppers in this series have a recurring habit of getting blown up or crashing into things. Reaches [[Serial Escalation|ludicrous levels]] in ''F.E.A.R. 3''.
* [[Heroic Mime]]: The Point Man and Becket never speak (nor do any of the bonus mission or expansion pack characters (i.e. Doug Holiday, Delta Force Operative, FEAR Sergeant) when you control them. Oddly, averted with Replica clone soldier Foxtrot 813, who ''does'' talk (and is pretty badass). Paxton Fettel talks all the time in ''F.E.A.R 3'', whether you're playing him or not. Whether he's "[[Enemy Mine|heroic]]" is another matter entirely.
* [[Heroic Mime]]: The Point Man and Becket never speak (nor do any of the bonus mission or expansion pack characters (i.e. Doug Holiday, Delta Force Operative, FEAR Sergeant) when you control them. Oddly, averted with Replica clone soldier Foxtrot 813, who ''does'' talk (and is pretty badass). Paxton Fettel talks all the time in ''F.E.A.R 3'', whether you're playing him or not. Whether he's "[[Enemy Mine|heroic]]" is another matter entirely.
* [[He Who Must Not Be Seen]]: Senator David Hoyle.
* [[He Who Must Not Be Seen]]: Senator David Hoyle.
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* [[Implacable Man]]: The Creep in ''F.E.A.R. 3'' {{spoiler|aka the psychic memory of Harlan Wade}}.
* [[Implacable Man]]: The Creep in ''F.E.A.R. 3'' {{spoiler|aka the psychic memory of Harlan Wade}}.
** Alma herself also counts, as not even {{spoiler|the explosion of the Project Origin facility}} slows her down.
** Alma herself also counts, as not even {{spoiler|the explosion of the Project Origin facility}} slows her down.
* [[Improvised Weapon]]: Most of the weapons used by the cultists in ''F.E.A.R. 3''. Fettel can use these whenever he possesses a cultist.
* [[Improvised Weapon]]: Most of the weapons used by the cultists in ''F.E.A.R. 3''. Fettel can use these whenever he possesses a cultist.
* [[Incredibly Lame Pun]]: {{spoiler|The award for finishing the second game (and the name of the last level) is "Climax." ''This is the level where you get raped.''}}
* [[Incredibly Lame Pun]]: {{spoiler|The award for finishing the second game (and the name of the last level) is "Climax." ''This is the level where you get raped.''}}
** Towards the end of the third game, the Point Man {{spoiler|falls off a bridge and into water. Fettel appears before him and says, "If this is part of your plan, I'd say things are going...''swimmingly.''"}}
** Towards the end of the third game, the Point Man {{spoiler|falls off a bridge and into water. Fettel appears before him and says, "If this is part of your plan, I'd say things are going...''swimmingly.''"}}
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** In ''F.E.A.R. 3'', if Fettel uses a melee attack at close range while suspending an enemy, said enemy will explode.
** In ''F.E.A.R. 3'', if Fettel uses a melee attack at close range while suspending an enemy, said enemy will explode.
* [[Made of Iron]]: The Point Man survives being blasted out of a third story window by a massive explosion... and doesn't even have a scratch on him afterwards. He tops it off later in the game by surviving a ''nuclear blast'', and in ''Extraction Point'' is actually blown out of a subway tunnel by a huge bomb, flies several dozen feet through the air, and finally lands on the roof of a nearby parking garage (granted, the last two cause him to black out for a while).
* [[Made of Iron]]: The Point Man survives being blasted out of a third story window by a massive explosion... and doesn't even have a scratch on him afterwards. He tops it off later in the game by surviving a ''nuclear blast'', and in ''Extraction Point'' is actually blown out of a subway tunnel by a huge bomb, flies several dozen feet through the air, and finally lands on the roof of a nearby parking garage (granted, the last two cause him to black out for a while).
** In ''Perseus Mandate'', the Nightcrawler Commander final boss can survive more damage than ''a Power Armor mech unit''!
** In ''Perseus Mandate'', the Nightcrawler Commander final boss can survive more damage than ''a Power Armor mech unit''!
** While escaping an exploding facility in ''Project Origin'', Becket steps on a collapsing floor, falls a few dozen feet, and bounces off a steel I-beam. While that'd easily be enough to break a normal person's spine, Becket pulls himself up and continues forward (granted, he does seem to pass out briefly).
** While escaping an exploding facility in ''Project Origin'', Becket steps on a collapsing floor, falls a few dozen feet, and bounces off a steel I-beam. While that'd easily be enough to break a normal person's spine, Becket pulls himself up and continues forward (granted, he does seem to pass out briefly).
* [[Magic A Is Magic A]]: In F.3.A.R., {{spoiler|when Becket is possessed by Fettel in a cutscene. When Fettel [[Grand Theft Me|possess NPCs in the game]] they tend to [[Ludicrous Gibs|explode]] after a while. Guess what happens to Becket a minute later.}}
* [[Magic A Is Magic A]]: In F.3.A.R., {{spoiler|when Becket is possessed by Fettel in a cutscene. When Fettel [[Grand Theft Me|possess NPCs in the game]] they tend to [[Ludicrous Gibs|explode]] after a while. Guess what happens to Becket a minute later.}}
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* [[Not So Different]]: By the end of ''F.3.A.R'', Fettel's motivations are not dissimilar from Harlan Wade's, with him echoing Wade's line regarding them becoming "like gods." It is hinted that {{spoiler|the "ghost" of Fettel might just be an amalgam of the darker aspects of Fettel's personality and memories and given form and purpose by Alma's powers, like the Creep was for Harlan Wade's memories and personality.}}
* [[Not So Different]]: By the end of ''F.3.A.R'', Fettel's motivations are not dissimilar from Harlan Wade's, with him echoing Wade's line regarding them becoming "like gods." It is hinted that {{spoiler|the "ghost" of Fettel might just be an amalgam of the darker aspects of Fettel's personality and memories and given form and purpose by Alma's powers, like the Creep was for Harlan Wade's memories and personality.}}
* [[Obvious Pregnancy]]: {{spoiler|Alma at the end of ''Project Origin''. To put it nicely, the end of the game has some unfortunate implications. In short Alma is quite obviously pregnant mere seconds after raping Becket. May be an aversion of the [[Law of Inverse Fertility]] since Alma clearly wanted the child and one can assume Becket didn't. This could quite possibly lead to the [[Endofthe World As We Know It]] since it's implied that Becket is close to if not at least as powerful a telepath as Alma, making their child an insanely powerful psychic being. Possibly justified as Alma is a psychic and her being obviously pregnant could simply be an illusion to show off the fact that she is.}}
* [[Obvious Pregnancy]]: {{spoiler|Alma at the end of ''Project Origin''. To put it nicely, the end of the game has some unfortunate implications. In short Alma is quite obviously pregnant mere seconds after raping Becket. May be an aversion of the [[Law of Inverse Fertility]] since Alma clearly wanted the child and one can assume Becket didn't. This could quite possibly lead to the [[Endofthe World As We Know It]] since it's implied that Becket is close to if not at least as powerful a telepath as Alma, making their child an insanely powerful psychic being. Possibly justified as Alma is a psychic and her being obviously pregnant could simply be an illusion to show off the fact that she is.}}
** ''F.E.A.R. 3'''s official site confirms that nine months have passed since the events of the first game, though it makes no mention of Becket. The rapidly-ticking clock seen within the final battleground would imply that Becket was sealed within the amplifier for those nine months, though it seemed to him to be a few minutes, tops.
** ''F.E.A.R. 3'''s official site confirms that nine months have passed since the events of the first game, though it makes no mention of Becket. The rapidly-ticking clock seen within the final battleground would imply that Becket was sealed within the amplifier for those nine months, though it seemed to him to be a few minutes, tops.
** Anytime adult Alma is seen in ''F.E.A.R. 3'', [[Obvious Pregnancy]] ensues.
** Anytime adult Alma is seen in ''F.E.A.R. 3'', [[Obvious Pregnancy]] ensues.
* [[Offscreen Teleportation]]: Most of Alma's schtick mainly boils down to this. Genevive Aristide pulls one off herself in the finale of ''Project Origin''.
* [[Offscreen Teleportation]]: Most of Alma's schtick mainly boils down to this. Genevive Aristide pulls one off herself in the finale of ''Project Origin''.
* [[Oh Crap|Oh, Crap!]]: {{spoiler|When you fight Col. Vanek in Project Origin, you have to button mash to fight him hand-to-hand. The final sequence has you force his own shotgun to his head. You are treated to a close up view of the state-of-the-art face control technology slowly make his expression go from homicidal rage to a pitiful, realistic look of total fear, and if you tap fast enough you blow off his head. Manage to keep tapping fast on seeing that face?}}
* [[Oh Crap|Oh, Crap!]]: {{spoiler|When you fight Col. Vanek in Project Origin, you have to button mash to fight him hand-to-hand. The final sequence has you force his own shotgun to his head. You are treated to a close up view of the state-of-the-art face control technology slowly make his expression go from homicidal rage to a pitiful, realistic look of total fear, and if you tap fast enough you blow off his head. Manage to keep tapping fast on seeing that face?}}
** Regular soldiers panic when you go [[Bullet Time]]...
** Regular soldiers panic when you go [[Bullet Time]]...
{{quote|'''Nightcrawler''': He's too fast!}}
{{quote|'''Nightcrawler''': He's too fast!}}
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* [[Pipe Pain]]: One of the cultists' arsenal of melee weapons.
* [[Pipe Pain]]: One of the cultists' arsenal of melee weapons.
* {{spoiler|[[Luke, I Am Your Father|Point Man I Am Your Mother]] }}
* {{spoiler|[[Luke, I Am Your Father|Point Man I Am Your Mother]] }}
* [[Powered Armor]] / [[Mini-Mecha]]: The Replica EPA from Project Origin. It comes with a rechargeable [[Deflector Shield]], [[Bottomless Magazines|unlimited]] [[Gatling Good|gatling gun]] and [[Macross Missile Massacre|missile rounds]], and an auto-repair system that can fix the damage from anything that doesn't literally blow the mech to pieces.
* [[Powered Armor]] / [[Mini-Mecha]]: The Replica EPA from Project Origin. It comes with a rechargeable [[Deflector Shield]], [[Bottomless Magazines|unlimited]] [[Gatling Good|gatling gun]] and [[Macross Missile Massacre|missile rounds]], and an auto-repair system that can fix the damage from anything that doesn't literally blow the mech to pieces.
* [[The Power of Love]]: In a perverse way. Alma gets a third form, that of her looking normal, after {{spoiler|falling in love with Becket.}}
* [[The Power of Love]]: In a perverse way. Alma gets a third form, that of her looking normal, after {{spoiler|falling in love with Becket.}}
* [[Powers Via Possession]]: Any soldier possessed by Fettel gains the same healing factor as him.
* [[Powers Via Possession]]: Any soldier possessed by Fettel gains the same healing factor as him.
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* [[Roaring Rampage of Revenge]]: One city (and its outlying suburbs) and counting.
* [[Roaring Rampage of Revenge]]: One city (and its outlying suburbs) and counting.
* [[Rogue Agent]]: The Point Man is this as of ''F.E.A.R. 3''. He also doesn't appear to have had a shave or haircut in those nine months.
* [[Rogue Agent]]: The Point Man is this as of ''F.E.A.R. 3''. He also doesn't appear to have had a shave or haircut in those nine months.
* [[Room Full of Crazy]]: In ''F.E.A.R. 3'', the main menu shows the Pointman and Fettel as children in their Armacham holding cell. As you level up your profile by earning points, Fettel will gradually fill the room with insane scrawls of Alma, monsters, and hellish landscapes. Once the scrawls get big enough, Pointman will be visibly frightened and ends up hiding in a corner as Fettel's scribbles take over the entire room.
* [[Room Full of Crazy]]: In ''F.E.A.R. 3'', the main menu shows the Pointman and Fettel as children in their Armacham holding cell. As you level up your profile by earning points, Fettel will gradually fill the room with insane scrawls of Alma, monsters, and hellish landscapes. Once the scrawls get big enough, Pointman will be visibly frightened and ends up hiding in a corner as Fettel's scribbles take over the entire room.
* [[Second-Hour Superpower]]: In the second game, Becket gets his power in the second level after his surgical operation.
* [[Second-Hour Superpower]]: In the second game, Becket gets his power in the second level after his surgical operation.
* [[Sequel Difficulty Drop]]/[[Sequel Difficulty Spike]]: ''F.E.A.R. 2: Project Origin'' is noticeably easier than the first game; health and armor pickups restore 100% instead of just a partial amount, enemies can survive less damage, and the developers have admitted that the A.I. was dumbed down to compensate for the slower aiming of a console controller compared to mouse aiming. Conversely, ''F.E.A.R. 3'' brings the difficulty level back up, with dramatically improved A.I. that's noticeably faster, smarter, and more mobile than in ''Project Origin''. Also, while you have regenerating health, you no longer have armor, and can survive less damage in one go.
* [[Sequel Difficulty Drop]]/[[Sequel Difficulty Spike]]: ''F.E.A.R. 2: Project Origin'' is noticeably easier than the first game; health and armor pickups restore 100% instead of just a partial amount, enemies can survive less damage, and the developers have admitted that the A.I. was dumbed down to compensate for the slower aiming of a console controller compared to mouse aiming. Conversely, ''F.E.A.R. 3'' brings the difficulty level back up, with dramatically improved A.I. that's noticeably faster, smarter, and more mobile than in ''Project Origin''. Also, while you have regenerating health, you no longer have armor, and can survive less damage in one go.
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** Many of the weapons in ''Project: Origin'' are apparently manufactured by companies from ''[[Shogo: Mobile Armor Division]]'', Monolith's first 3D first person shooter. Snake Fist is even wearing a ''Shogo 2'' T-shirt. Also, newspapers found throughout the game make reference to the formation of the UCA, the One World Government from ''Shogo''.
** Many of the weapons in ''Project: Origin'' are apparently manufactured by companies from ''[[Shogo: Mobile Armor Division]]'', Monolith's first 3D first person shooter. Snake Fist is even wearing a ''Shogo 2'' T-shirt. Also, newspapers found throughout the game make reference to the formation of the UCA, the One World Government from ''Shogo''.
** Some of the insignias in F.E.A.R.'s multiplayer are shout outs to other games by Monolith, among them one that has [[No One Lives Forever|Cate Archer's face]], and another that has [[Blood|a bloody handprint]].
** Some of the insignias in F.E.A.R.'s multiplayer are shout outs to other games by Monolith, among them one that has [[No One Lives Forever|Cate Archer's face]], and another that has [[Blood|a bloody handprint]].
** While Monolith explicitly rejected the plotline of the 2 outsourced F.E.A.R. expansion packs as noncanonical, ''Project Origin'' has several scenes and gameplay additions that echo similar ones introduced in the expansion packs, indicating there's not complete bad blood between the teams. Examples include the laser weapon, being able to melee open doors, the hospital and subway levels, and the crashing airplane.
** While Monolith explicitly rejected the plotline of the 2 outsourced F.E.A.R. expansion packs as noncanonical, ''Project Origin'' has several scenes and gameplay additions that echo similar ones introduced in the expansion packs, indicating there's not complete bad blood between the teams. Examples include the laser weapon, being able to melee open doors, the hospital and subway levels, and the crashing airplane.
** The ''Reborn'' [[DLC]] has {{spoiler|Fettel [[Grand Theft Me|posessing]] the player Foxtrot 813's body in a church, which could be an allusion to Fettel's first appearance in ''Extraction Point''.}}
** The ''Reborn'' [[DLC]] has {{spoiler|Fettel [[Grand Theft Me|posessing]] the player Foxtrot 813's body in a church, which could be an allusion to Fettel's first appearance in ''Extraction Point''.}}
** A radio report referencing Shogo can be heard in a secret room in one of the final levels of ''F.E.A.R.'', after which the Shogo theme song plays.
** A radio report referencing Shogo can be heard in a secret room in one of the final levels of ''F.E.A.R.'', after which the Shogo theme song plays.
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* [[The Starscream]]: In ''F.E.A.R. 3'', {{spoiler|if Paxton Fettel wins at the end, he possesses the Point Man, promises to raise the 3rd Prototype as his pawn, then bloodily consumes a screaming Alma to gain her power.}}
* [[The Starscream]]: In ''F.E.A.R. 3'', {{spoiler|if Paxton Fettel wins at the end, he possesses the Point Man, promises to raise the 3rd Prototype as his pawn, then bloodily consumes a screaming Alma to gain her power.}}
* [[The Stinger]]
* [[The Stinger]]
** At the end of the first game, Genevieve Aristide and the unnamed U.S. Senator discuss the fallout from the events the uprising, with Aristide mentioning that the "First Prototype" was a complete success.
** At the end of the first game, Genevieve Aristide and the unnamed U.S. Senator discuss the fallout from the events the uprising, with Aristide mentioning that the "First Prototype" was a complete success.
** At the end of the third, a video is shown of Paxton Fettel's first Synchronicity Event.
** At the end of the third, a video is shown of Paxton Fettel's first Synchronicity Event.
* [[Stopped Clock]]: In ''F.E.A.R. 2'', all clocks are stopped as a result of the events of the first game.
* [[Stopped Clock]]: In ''F.E.A.R. 2'', all clocks are stopped as a result of the events of the first game.
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* [[Superpowerful Genetics]]: {{spoiler|Becket and Alma's}} kid apparently has inherited both of their powers, squared, seeing as it has developed the ability to speak ''before even being born''.
* [[Superpowerful Genetics]]: {{spoiler|Becket and Alma's}} kid apparently has inherited both of their powers, squared, seeing as it has developed the ability to speak ''before even being born''.
* [[Surprisingly-Sudden Death]]: Alma in the first game, when she murders your squad at the water treatment plant. A Replica Assassin also kills {{spoiler|Snake Fist}} in the same sudden manner.
* [[Surprisingly-Sudden Death]]: Alma in the first game, when she murders your squad at the water treatment plant. A Replica Assassin also kills {{spoiler|Snake Fist}} in the same sudden manner.
** In ''F.E.A.R. 3'', this role is played by "The Creep", a powerful, individual apparition unlike any of Alma's usual spooks.
** In ''F.E.A.R. 3'', this role is played by "The Creep", a powerful, individual apparition unlike any of Alma's usual spooks.
* [[Stalker with a Crush]]: {{spoiler|Alma, toward Becket. But the reason doesn't become apparent until later in the game.}}
* [[Stalker with a Crush]]: {{spoiler|Alma, toward Becket. But the reason doesn't become apparent until later in the game.}}
** [[Stalker with a Test Tube]]: More appropriately.
** [[Stalker with a Test Tube]]: More appropriately.
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** [[Sniper Rifle]]: ''F.E.A.R.'''s ASP Rifle and ''F.E.A.R. 2'''s [[KM 50]] Sniper Rifle.
** [[Sniper Rifle]]: ''F.E.A.R.'''s ASP Rifle and ''F.E.A.R. 2'''s [[KM 50]] Sniper Rifle.
** And just the entire list mentioned in [[BFG|BFGs]] above.
** And just the entire list mentioned in [[BFG|BFGs]] above.
* [[Stringy Haired Ghost Girl]]: Alma.
* [[Stringy-Haired Ghost Girl]]: Alma.
* [[Stripped to the Bone]]: Alma often does this to people she doesn't like.
* [[Stripped to the Bone]]: Alma often does this to people she doesn't like.
** So does anyone with a [[Disintegrator Ray]] weapon.
** So does anyone with a [[Disintegrator Ray]] weapon.
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* [[The Unfavourite]]: For Harlan Wade, the {{spoiler|Point Man}} was this when compared with his brother.
* [[The Unfavourite]]: For Harlan Wade, the {{spoiler|Point Man}} was this when compared with his brother.
* [[The Unfought]]: ''Project Origin'' promises an incredible psychic battle between protagonist Michael Becket and Big Bad Alma. it doesn't happen. {{spoiler|Instead, you get a somewhat anticlimactic [[Battle in the Center of the Mind]] with your [[Evil Counterpart]], while Alma rapes your comatose body.}}
* [[The Unfought]]: ''Project Origin'' promises an incredible psychic battle between protagonist Michael Becket and Big Bad Alma. it doesn't happen. {{spoiler|Instead, you get a somewhat anticlimactic [[Battle in the Center of the Mind]] with your [[Evil Counterpart]], while Alma rapes your comatose body.}}
* [[Understatement]]: Snake Fist, regarding Alma: "They took her babies away. She ''didn't'' like that."
* [[Understatement]]: Snake Fist, regarding Alma: "They took her babies away. She ''didn't'' like that."
* [[Unstoppable Rage]]: Alma. In fact, calling it that is probably a ''massive'' understatement. That girl is ''pissed.''
* [[Unstoppable Rage]]: Alma. In fact, calling it that is probably a ''massive'' understatement. That girl is ''pissed.''
* [[Updated Rerelease]]: The first game oddly has two, the "Platinum" and "Ultimate Shooter" collections. The only difference is the first is in disc form and includes a bonus episode of the [[Rooster Teeth|P.A.N.I.C.S. machinima]], while the second is for digital distribution.
* [[Updated Rerelease]]: The first game oddly has two, the "Platinum" and "Ultimate Shooter" collections. The only difference is the first is in disc form and includes a bonus episode of the [[Rooster Teeth|P.A.N.I.C.S. machinima]], while the second is for digital distribution.
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* [[Where the Hell Is Springfield?|Where The Hell Is Fairport?]]: The precise location of Fairport is unspecified, and the city itself is so generic that it could be anywhere in the United States. ''F.3.A.R.'' implies that it is located somewhere in the southern parts of the country, as {{spoiler|the Point Man is able to fly a helicopter from the prison in the unspecified Spanish-speaking country to Fairport.}}
* [[Where the Hell Is Springfield?|Where The Hell Is Fairport?]]: The precise location of Fairport is unspecified, and the city itself is so generic that it could be anywhere in the United States. ''F.3.A.R.'' implies that it is located somewhere in the southern parts of the country, as {{spoiler|the Point Man is able to fly a helicopter from the prison in the unspecified Spanish-speaking country to Fairport.}}
* [[Who Forgot the Lights?]]?: The game lets the player set the light level, but encourages ''just barely'' enough light to see. It's more atmospheric that way, after all.
* [[Who Forgot the Lights?]]?: The game lets the player set the light level, but encourages ''just barely'' enough light to see. It's more atmospheric that way, after all.
* [[Why Couldn't You Be Different?]]: {{spoiler|Harlan Wade}} has extremely little affection or caring for Alma or her children, and despises them for what they have become.
* [[Why Couldn't You Be Different?]]: {{spoiler|Harlan Wade}} has extremely little affection or caring for Alma or her children, and despises them for what they have become.
{{quote|''"My children... {{spoiler|Alma}}... you were to be my legacy... but you are all '''monsters'''."''}}
{{quote|''"My children... {{spoiler|Alma}}... you were to be my legacy... but you are all '''monsters'''."''}}
* [[With Great Power Comes Great Insanity]]: Alma, possibly Paxton Fettel.
* [[With Great Power Comes Great Insanity]]: Alma, possibly Paxton Fettel.
* [[Wrench Whack]]: Yet another weapon of the cultists.
* [[Wrench Whack]]: Yet another weapon of the cultists.
* [[Yandere]]: {{spoiler|In ''Project Origin'', Alma.}}
* [[Yandere (disambiguation)]]: {{spoiler|In ''Project Origin'', Alma.}}
* [[Your Head Asplode]]: In ''F.E.A.R. 2'' scoring a headshot with a sniper rifle would blow an enemy's head clean off. In ''F.3.A.R. '', this can be done with any sufficiently powerful weapon.
* [[Your Head Asplode]]: In ''F.E.A.R. 2'' scoring a headshot with a sniper rifle would blow an enemy's head clean off. In ''F.3.A.R. '', this can be done with any sufficiently powerful weapon.
** In the stinger of the third game for the Point Man ending, this is taken to hilarious extremes, as soldiers pour into the room with tranquilizer guns and repeatedly have their heads blown up by Fettel.
** In the stinger of the third game for the Point Man ending, this is taken to hilarious extremes, as soldiers pour into the room with tranquilizer guns and repeatedly have their heads blown up by Fettel.