Fairy Battle: Difference between revisions

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** ''[[Final Fantasy XI]]: Wings of the Goddess'' has Sprites appearing in the past. They spawn like normal mobs, but actually use spells helpful to players. Even Raise!
** ''[[Final Fantasy XI]]: Wings of the Goddess'' has Sprites appearing in the past. They spawn like normal mobs, but actually use spells helpful to players. Even Raise!
** ''[[Final Fantasy XII]]'''s Magic Pots just want to be given Elixirs ... [[Luck-Based Mission|assuming you can actually find them first]]. And assuming you switch off your party's Gambits so you don't accidentally attack them, because you will [[Demonic Spiders|really]] [[Total Party Kill|regret it]] if you do.
** ''[[Final Fantasy XII]]'''s Magic Pots just want to be given Elixirs ... [[Luck-Based Mission|assuming you can actually find them first]]. And assuming you switch off your party's Gambits so you don't accidentally attack them, because you will [[Demonic Spiders|really]] [[Total Party Kill|regret it]] if you do.
** ''[[Final Fantasy Tactics a 2]]'' has some encounters that don't involve any fighting at all, especially the Bonga Bungle reports that task you with digging for treasure or making interviews. The repeatable airship cleaning missions may or may not have enemies.
** ''[[Final Fantasy Tactics A2]]'' has some encounters that don't involve any fighting at all, especially the Bonga Bungle reports that task you with digging for treasure or making interviews. The repeatable airship cleaning missions may or may not have enemies.
* ''[[Kingdom Hearts]]'' has [[Friendly Enemy|White Mushrooms]], which reward you for hitting them with whatever spell corresponds to their miming act; and blue mushrooms called Rare Truffles that reward you for juggling them in mid-air, without them touching the ground.
* ''[[Kingdom Hearts]]'' has [[Friendly Enemy|White Mushrooms]], which reward you for hitting them with whatever spell corresponds to their miming act; and blue mushrooms called Rare Truffles that reward you for juggling them in mid-air, without them touching the ground.
** There's also the Bulky Vendor in [[Kingdom Hearts II|the sequel]], whose HP goes down ''all by itself'' after it appears. By using a [[Action Command|Reaction Command]] on it, depending on how low its HP is (the lower the better), it'll drop an assortment of munny, health/magic/drive replenishing items, and an item or two that can be used for synthesis.
** There's also the Bulky Vendor in [[Kingdom Hearts II|the sequel]], whose HP goes down ''all by itself'' after it appears. By using a [[Action Command|Reaction Command]] on it, depending on how low its HP is (the lower the better), it'll drop an assortment of munny, health/magic/drive replenishing items, and an item or two that can be used for synthesis.
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* The Pig Noise in ''[[The World Ends With You]]'' have distinctive green scan symbols and don't attack, instead trying to simply escape by running offscreen. You are guaranteed an item drop if you defeat them before they get away, although the means of defeating them vary from pig to pig.
* The Pig Noise in ''[[The World Ends With You]]'' have distinctive green scan symbols and don't attack, instead trying to simply escape by running offscreen. You are guaranteed an item drop if you defeat them before they get away, although the means of defeating them vary from pig to pig.
* In Torneko's chapter of ''[[Dragon Quest IV]]'', he occasionally runs into traveling merchants on the world map, or even a traveling innkeeper.
* In Torneko's chapter of ''[[Dragon Quest IV]]'', he occasionally runs into traveling merchants on the world map, or even a traveling innkeeper.
* In ''[[Paper Mario the Thousand Year Door]]'', in the ruins near Petalburg, there is a Thwomp who, despite appearing to be a mini-boss, actually just gives you a pop quiz. If you lose, however, he does make you fight a handful of enemies.
* In ''[[Paper Mario: The Thousand-Year Door]]'', in the ruins near Petalburg, there is a Thwomp who, despite appearing to be a mini-boss, actually just gives you a pop quiz. If you lose, however, he does make you fight a handful of enemies.
* In the ''[[Fallout]]'' series, it's quite common for random encounters to set you up against...a travelling merchant? A rave party in the wilderness? [[Doctor Who]]? How dangerous random encounters are depends on your "Luck" stat and, to a lesser degree, the Survival skill<ref>The Luck stat affects probabilities for which encounter is encountered, while Survival affects which random encounters you get the option to avoid or enter at your discretion</ref>.
* In the ''[[Fallout]]'' series, it's quite common for random encounters to set you up against...a travelling merchant? A rave party in the wilderness? [[Doctor Who]]? How dangerous random encounters are depends on your "Luck" stat and, to a lesser degree, the Survival skill<ref>The Luck stat affects probabilities for which encounter is encountered, while Survival affects which random encounters you get the option to avoid or enter at your discretion</ref>.
* One random encounter in ''[[Neverwinter Nights 2]]'' is a literal [[Fairy Battle]]. With fairies. You can still kill them if you want to, but they are just pranksters and will reward you if you play along.
* One random encounter in ''[[Neverwinter Nights 2]]'' is a literal [[Fairy Battle]]. With fairies. You can still kill them if you want to, but they are just pranksters and will reward you if you play along.