Fairy Battle: Difference between revisions
Content added Content deleted
m (+Category:CRPG Tropes) |
m (clean up) |
||
Line 1: | Line 1: | ||
{{trope}} |
{{trope}} |
||
So, you're walking around on the world map, and there comes [[Fight Woosh|that flash you've come to know and loathe]]. Get ready for another [[Random Encounters|random encounter]]! Except, what's this? Seems you're not in any danger after all. Congratulations, you've just run into a |
So, you're walking around on the world map, and there comes [[Fight Woosh|that flash you've come to know and loathe]]. Get ready for another [[Random Encounters|random encounter]]! Except, what's this? Seems you're not in any danger after all. Congratulations, you've just run into a '''Fairy Battle'''. |
||
Occasionally showing up in [[Role Playing Game|role playing games]], the |
Occasionally showing up in [[Role Playing Game|role playing games]], the '''Fairy Battle''' is something that makes itself look like a battle, but turns out to be, well, something else. |
||
Compare [[Pop Quiz]], [[Helpful Mook]]. |
Compare [[Pop Quiz]], [[Helpful Mook]]. |
||
Line 24: | Line 24: | ||
* In the game ''[[Yu-Gi-Oh! GX]] Spirit Caller'', selecting a person (all represented by a triangle with a circle on top) talks to them. Usually this challenges that person to a duel... unless it is the Dark Magician Girl, who will instead give you a rare card. |
* In the game ''[[Yu-Gi-Oh! GX]] Spirit Caller'', selecting a person (all represented by a triangle with a circle on top) talks to them. Usually this challenges that person to a duel... unless it is the Dark Magician Girl, who will instead give you a rare card. |
||
== [[MMORPG |
== [[MMORPG]]s == |
||
* ''[[Atlantica Online]]'' has treasure chests that spawn for players that use a treasure map. The chest appears as an enemy... but goes down in one hit. |
* ''[[Atlantica Online]]'' has treasure chests that spawn for players that use a treasure map. The chest appears as an enemy... but goes down in one hit. |
||
* ''[[Kingdom of Loathing]]'': The "Rampaging Adding Machine" [[Downplayed Trope|borders on this]]. It's also an enemy, but it mainly exists to combine scrolls. |
* ''[[Kingdom of Loathing]]'': The "Rampaging Adding Machine" [[Downplayed Trope|borders on this]]. It's also an enemy, but it mainly exists to combine scrolls. |
||
Line 45: | Line 45: | ||
* In Torneko's chapter of ''[[Dragon Quest IV]]'', he occasionally runs into traveling merchants on the world map, or even a traveling innkeeper. |
* In Torneko's chapter of ''[[Dragon Quest IV]]'', he occasionally runs into traveling merchants on the world map, or even a traveling innkeeper. |
||
* In ''[[Paper Mario: The Thousand-Year Door]]'', in the ruins near Petalburg, there is a Thwomp who, despite appearing to be a mini-boss, actually just gives you a pop quiz. If you lose, however, he does make you fight a handful of enemies. |
* In ''[[Paper Mario: The Thousand-Year Door]]'', in the ruins near Petalburg, there is a Thwomp who, despite appearing to be a mini-boss, actually just gives you a pop quiz. If you lose, however, he does make you fight a handful of enemies. |
||
* In the ''[[Fallout]]'' series, it's quite common for random encounters to set you up against...a travelling merchant? A rave party in the wilderness? [[Doctor Who]]? How dangerous random encounters are depends on your "Luck" stat and, to a lesser degree, the Survival skill<ref>The Luck stat affects probabilities for which encounter is encountered, while Survival affects which random encounters you get the option to avoid or enter at your discretion</ref> |
* In the ''[[Fallout]]'' series, it's quite common for random encounters to set you up against...a travelling merchant? A rave party in the wilderness? [[Doctor Who]]? How dangerous random encounters are depends on your "Luck" stat and, to a lesser degree, the Survival skill.<ref>The Luck stat affects probabilities for which encounter is encountered, while Survival affects which random encounters you get the option to avoid or enter at your discretion</ref> |
||
* One random encounter in ''[[Neverwinter Nights 2]]'' is a literal |
* One random encounter in ''[[Neverwinter Nights 2]]'' is a literal Fairy Battle. With fairies. You can still kill them if you want to, but they are just pranksters and will reward you if you play along. |
||
** To be specific, they want your pants... |
** To be specific, they want your pants... |
||
* ''[[Chrono Trigger]]'' had [[Save Point]] [[Chest Monster |
* ''[[Chrono Trigger]]'' had [[Save Point]] [[Chest Monster]]s in Magus's Castle... which fluttered around doing nothing in particular until you killed them. They're evidently there just for the free experience and tech points... |
||
* In ''[[Mother 3]]'', there's an enemy called the "Walking Bushie" that casts Lifeup on the main characters in battle and never attacks. After a few rounds of healing, the bush walks away, ending battle. If you attack the bush, it runs away without healing you. |
* In ''[[Mother 3]]'', there's an enemy called the "Walking Bushie" that casts Lifeup on the main characters in battle and never attacks. After a few rounds of healing, the bush walks away, ending battle. If you attack the bush, it runs away without healing you. |
||
** The original ''[[MOTHER 1]]'' featured an enemy called Groucho. While it could attack you, if you let it live, it would say "Hello" and then leave, giving a random party member a fair experience bonus. |
** The original ''[[MOTHER 1]]'' featured an enemy called Groucho. While it could attack you, if you let it live, it would say "Hello" and then leave, giving a random party member a fair experience bonus. |