Fallout 3: Difference between revisions
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* [[Amusing Injuries]]: It is possible to get blown ''across town'' with a broken leg and a concussion if you stand in the right place when a nuclear-powered car goes up. |
* [[Amusing Injuries]]: It is possible to get blown ''across town'' with a broken leg and a concussion if you stand in the right place when a nuclear-powered car goes up. |
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* [[Anal Probing]]: The ''Mothership Zeta'' DLC sees the [[Player Character]] abducted on board a spaceship and probed. |
* [[Anal Probing]]: The ''Mothership Zeta'' DLC sees the [[Player Character]] abducted on board a spaceship and probed. |
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* [[Another |
* [[Another Man's Terror]]: One vault in ''Fallout 3'' will put the PC through a lot of this. |
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* [[Anticlimax Boss]]: {{spoiler|The Enclave's Autumn, Eden, and Sigma Squad}}, ''Mothership Zeta's'' Captain, ''Point Lookout's'' Professor Calvert. All are weaker than or fight by proxy using types of [[Mooks]] you've killed hundreds of by the time they decide to show up. |
* [[Anticlimax Boss]]: {{spoiler|The Enclave's Autumn, Eden, and Sigma Squad}}, ''Mothership Zeta's'' Captain, ''Point Lookout's'' Professor Calvert. All are weaker than or fight by proxy using types of [[Mooks]] you've killed hundreds of by the time they decide to show up. |
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* [[Anti-Mutiny]]: The East Coast Brotherhood of Steel decided to work to eradicate the East Coast variant of Super Mutants, instead of solely pursuing technology. The West Coast (the leaders) allowed this, but subsequently refused them supplies, back-up, or other tech, and a group of Brotherhood members left to form the Outcasts, which stay true to the original BoS. They're not evil, just rude, elitist jerks. |
* [[Anti-Mutiny]]: The East Coast Brotherhood of Steel decided to work to eradicate the East Coast variant of Super Mutants, instead of solely pursuing technology. The West Coast (the leaders) allowed this, but subsequently refused them supplies, back-up, or other tech, and a group of Brotherhood members left to form the Outcasts, which stay true to the original BoS. They're not evil, just rude, elitist jerks. |
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** [[President Evil|President]] [[Heroes (TV series)|Linderman]] [[Star Trek Generations|drops bridges]] [[A Clockwork Orange (film)|with his droogs!]] |
** [[President Evil|President]] [[Heroes (TV series)|Linderman]] [[Star Trek Generations|drops bridges]] [[A Clockwork Orange (film)|with his droogs!]] |
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*** In Japan, [[Yosuke Akimoto|Master Asia]] has uploaded his brain into a super computer and instead of using Devil Gundam cells, he is using the FEV to wipe out humanity. |
*** In Japan, [[Yosuke Akimoto|Master Asia]] has uploaded his brain into a super computer and instead of using Devil Gundam cells, he is using the FEV to wipe out humanity. |
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** [[The Elder Scrolls IV Oblivion|Lucien Lachance]] has a swanky suit and a detonator, and most female characters suddenly pick up the Black Widow perk. Not a [[Draco in Leather Pants|coincidence.]] |
** [[The Elder Scrolls IV: Oblivion|Lucien Lachance]] has a swanky suit and a detonator, and most female characters suddenly pick up the Black Widow perk. Not a [[Draco in Leather Pants|coincidence.]] |
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* [[Historical Villain Upgrade]]: General Jingwei from the Anchorage simulation is arguably an in-universe example. First thing you see him do is execute an American POW in cold blood; also he's one of the strongest human NPCs. |
* [[Historical Villain Upgrade]]: General Jingwei from the Anchorage simulation is arguably an in-universe example. First thing you see him do is execute an American POW in cold blood; also he's one of the strongest human NPCs. |
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* [[Holding Out for a Hero]]: Quite a few sidequests involve NPCs who appear to be patiently waiting for some to show up and solve their problems. In the less obvious cases, they're implied to have been at a stalemate for a long time, and getting an external agent to intervene [[Justified Trope|is the only way to feasibly break it]] (e.g., Arefu). |
* [[Holding Out for a Hero]]: Quite a few sidequests involve NPCs who appear to be patiently waiting for some to show up and solve their problems. In the less obvious cases, they're implied to have been at a stalemate for a long time, and getting an external agent to intervene [[Justified Trope|is the only way to feasibly break it]] (e.g., Arefu). |
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== Tropes X-Z == |
== Tropes X-Z == |
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* [[X Meets Y]]: The game has been described as ''[[The Elder Scrolls IV Oblivion|Oblivion]]'' with guns. Depending on [[Zero Punctuation|who]] you talk to, ''[[Tropes Are Not Bad|this is not necessarily a bad thing]]''. |
* [[X Meets Y]]: The game has been described as ''[[The Elder Scrolls IV: Oblivion|Oblivion]]'' with guns. Depending on [[Zero Punctuation|who]] you talk to, ''[[Tropes Are Not Bad|this is not necessarily a bad thing]]''. |
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* [[You Can't Go Home Again]]: You are forced to leave Vault 101 and go into the wasteland after your dad escapes. The pissed off Overseer planned on killing you as a scapegoat. The mission "Trouble On The Homefront" allows you to return to the Vault, which has fallen into chaos, and help sort things out. Of course right after [[Ungrateful Bastard|you are told to leave]] and this time you can't ever return. |
* [[You Can't Go Home Again]]: You are forced to leave Vault 101 and go into the wasteland after your dad escapes. The pissed off Overseer planned on killing you as a scapegoat. The mission "Trouble On The Homefront" allows you to return to the Vault, which has fallen into chaos, and help sort things out. Of course right after [[Ungrateful Bastard|you are told to leave]] and this time you can't ever return. |
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* [[You Have Outlived Your Usefulness]]: If you {{spoiler|tell Colonel Autumn the correct code for the purifier}}, he will thank you and kill you, resulting in a [[Nonstandard Game Over]]. |
* [[You Have Outlived Your Usefulness]]: If you {{spoiler|tell Colonel Autumn the correct code for the purifier}}, he will thank you and kill you, resulting in a [[Nonstandard Game Over]]. |