Fallout 3: Difference between revisions
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* [[Base On Wheels]]: The Enclave's massive Mobile Base in the climax of the ''Broken Steel'' expansion. |
* [[Base On Wheels]]: The Enclave's massive Mobile Base in the climax of the ''Broken Steel'' expansion. |
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* [[Beam Spam]]: There are ''Gatling Lasers'' in the game, as apparently the brother of [[More Dakka]] would ''not'' be left out. |
* [[Beam Spam]]: There are ''Gatling Lasers'' in the game, as apparently the brother of [[More Dakka]] would ''not'' be left out. |
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* [[The Beast Master]]: The Animal Friend perk makes you this. Even the nearby [[ |
* [[The Beast Master]]: The Animal Friend perk makes you this. Even the nearby [[Everything's Worse With Bears|Yao Guai]] will help you against those pesky mutants and mercenaries. |
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* [[Because You Were Nice to Me]]: Being nice to Gob in Megaton will net you a 10% discount from him. He's even willing to risk pissing off Moriarty. |
* [[Because You Were Nice to Me]]: Being nice to Gob in Megaton will net you a 10% discount from him. He's even willing to risk pissing off Moriarty. |
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** At the gates of Megaton, Tenpenny Tower and Rivet City are beggars asking for purified water. Giving them water gives you an instant karma boost. With enough water and some patience, you could boost your karma to Very Good in just a few minutes. This can result in a player with a history of being a lying, cheating, thieving, enslaving, murdering bastard becoming a saint in the eyes of the people, [[Disproportionate Reward|all because they gave a hobo a drink.]] Or you can donate a few hundred bottle caps (the game's currency) to one of the in-game churches for a huge instant karma boost. |
** At the gates of Megaton, Tenpenny Tower and Rivet City are beggars asking for purified water. Giving them water gives you an instant karma boost. With enough water and some patience, you could boost your karma to Very Good in just a few minutes. This can result in a player with a history of being a lying, cheating, thieving, enslaving, murdering bastard becoming a saint in the eyes of the people, [[Disproportionate Reward|all because they gave a hobo a drink.]] Or you can donate a few hundred bottle caps (the game's currency) to one of the in-game churches for a huge instant karma boost. |
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* [[Bishonen Line]]: The mirelurks are mutated crabs and look crustacean with shells and pincers. Mirelurk kings however are implied to be mutated from turtles, and have humanoid heads, fingers and toes with no shells. |
* [[Bishonen Line]]: The mirelurks are mutated crabs and look crustacean with shells and pincers. Mirelurk kings however are implied to be mutated from turtles, and have humanoid heads, fingers and toes with no shells. |
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* [[Black and Grey Morality]]: Many of the sidequests, although the [[Karma Meter]] will often have its own ideas about Good and Evil. |
* [[Black and Grey Morality]]: Many of the sidequests, although the [[Karma Meter]] will often have its own ideas about Good and Evil. |
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** Professor Calvert is a [[Card |
** Professor Calvert is a [[Card-Carrying Villain]] who has a bevy of mindless cultists at his disposal and should you choose to serve him, {{spoiler|tries to kill you}} while Desmond is simply someone from before the Great War who has scores to settle. He's also a [[Jerkass]] master of the [[Cluster F-Bomb]], so pick your poison. |
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* [[Black and White Morality]]: As far as the overarching Struggle Between Good And Evil goes, the factions line up pretty neatly. The Enclave are firmly on the "Evil" side aside from their [[Utopia Justifies the Means]] intentions, and the East Coast Brotherhood are pretty much totally good guys aside from being [[Fantastic Racism|Fantastic Racists]]. Meanwhile the vast majority of the Super Mutants and Raiders are [[Chaotic Evil]]. Whatever your Karma is, [[But Thou Must|you still have to]] fight for the Brotherhood against the Enclave and Super Mutants to get anything done. |
* [[Black and White Morality]]: As far as the overarching Struggle Between Good And Evil goes, the factions line up pretty neatly. The Enclave are firmly on the "Evil" side aside from their [[Utopia Justifies the Means]] intentions, and the East Coast Brotherhood are pretty much totally good guys aside from being [[Fantastic Racism|Fantastic Racists]]. Meanwhile the vast majority of the Super Mutants and Raiders are [[Chaotic Evil]]. Whatever your Karma is, [[But Thou Must|you still have to]] fight for the Brotherhood against the Enclave and Super Mutants to get anything done. |
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* [[Black Widow]]: The name of a perk, that enables a Female PC to deal more damage to men, and also opens a [[Femme Fatale|lot of dialogue options]] while talking to them. It also has a [[Spear Counterpart]] for male PC's called "Ladykiller" that has the same effect for women. |
* [[Black Widow]]: The name of a perk, that enables a Female PC to deal more damage to men, and also opens a [[Femme Fatale|lot of dialogue options]] while talking to them. It also has a [[Spear Counterpart]] for male PC's called "Ladykiller" that has the same effect for women. |
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** [[Guide Dang It|If you can find it,]] the Xuanlong Assault Rifle. A unique Chinese Assault Rifle, with an expanded magazine and jacked up stats. More than powerful enough to buzzsaw Raiders and Mutants apart. |
** [[Guide Dang It|If you can find it,]] the Xuanlong Assault Rifle. A unique Chinese Assault Rifle, with an expanded magazine and jacked up stats. More than powerful enough to buzzsaw Raiders and Mutants apart. |
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** The Silenced 10mm Pistol. Easily repairable, plentiful ammo, and obtainable early on, if you need someone dead quickly and quietly without alerting every hostile in range during the early parts of the game, this comes in very handy. |
** The Silenced 10mm Pistol. Easily repairable, plentiful ammo, and obtainable early on, if you need someone dead quickly and quietly without alerting every hostile in range during the early parts of the game, this comes in very handy. |
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* [[ |
* [[Brain In A Jar]]: Professor Calvert in Point Lookout. Also, the heads of a certain kind of robot, the Robobrain, appears to be nothing more than a brain in a dome full of liquid. |
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* [[Broken Pedestal]]: The Enclave, if you play the previous Fallout games, you should know this already. It certainly comes as a surprise to Nathan, the Enclave-loving citizen of Megaton. |
* [[Broken Pedestal]]: The Enclave, if you play the previous Fallout games, you should know this already. It certainly comes as a surprise to Nathan, the Enclave-loving citizen of Megaton. |
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* [[Bucket Helmet]]: The Mechanist. |
* [[Bucket Helmet]]: The Mechanist. |
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* [[Chekhov's Gun]]: Once you first behold Liberty Prime, you know that he's going to be kicking some ass by the end of the game. |
* [[Chekhov's Gun]]: Once you first behold Liberty Prime, you know that he's going to be kicking some ass by the end of the game. |
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** "I am Alpha and Omega, the beginning and the end. I will give unto him that is athirst of the fountain of the water of life freely." -[[The Bible (Literature)|Revelation 21:6]] {{spoiler|That is to say, '216' is the code to activate the purifier at the end of the main story arc.}} |
** "I am Alpha and Omega, the beginning and the end. I will give unto him that is athirst of the fountain of the water of life freely." -[[The Bible (Literature)|Revelation 21:6]] {{spoiler|That is to say, '216' is the code to activate the purifier at the end of the main story arc.}} |
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* [[Cluster F |
* [[Cluster F-Bomb]]: Both in [[NPC]] dialogs as well as [[Enemy Chatter]]. |
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** In particular there are Mayor MacCready of Little Lamplight (particularly striking since [[Troubling Unchildhood Behavior|he's eleven at most]]) and Desmond Lockheart from Point Lookout. Neither of them seem capable of forming a sentence without swearing. |
** In particular there are Mayor MacCready of Little Lamplight (particularly striking since [[Troubling Unchildhood Behavior|he's eleven at most]]) and Desmond Lockheart from Point Lookout. Neither of them seem capable of forming a sentence without swearing. |
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* [[Chocolate Frosted Sugar Bombs]]: Known simply as "Sugar Bombs". The cereal pieces are even shaped like miniature nukes. |
* [[Chocolate Frosted Sugar Bombs]]: Known simply as "Sugar Bombs". The cereal pieces are even shaped like miniature nukes. |
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== Tropes D-G == |
== Tropes D-G == |
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* [[Dark |
* [[Dark-Skinned Redhead]]: You can set your race to Hispanic or Afro-American and get a head of blood crimson hair through the customization screen. |
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* [[Death From Above]]: The Highwater Trousers Easter Egg, and {{spoiler|how the Enclave destroy Liberty Prime in the Broken Steel expansion.}} |
* [[Death From Above]]: The Highwater Trousers Easter Egg, and {{spoiler|how the Enclave destroy Liberty Prime in the Broken Steel expansion.}} |
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* [[Defector From Decadence]]: {{spoiler|Old Man Harris used to be one of the lunatics in Andale until he had a [[Heel Realization]] and realized just how batshit insane his family had become and how horribly fucked up what they practiced really was. In fact, if you kill them all he not only thanks you for what you did, but he also take in their children and promises to teach them how to be something other than practitioners of [[Villainous Incest]] and being prone to [[I'm a Humanitarian]].}} |
* [[Defector From Decadence]]: {{spoiler|Old Man Harris used to be one of the lunatics in Andale until he had a [[Heel Realization]] and realized just how batshit insane his family had become and how horribly fucked up what they practiced really was. In fact, if you kill them all he not only thanks you for what you did, but he also take in their children and promises to teach them how to be something other than practitioners of [[Villainous Incest]] and being prone to [[I'm a Humanitarian]].}} |
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* [[Enemy Chatter]]: Most humanoid and robot enemies taunt you if they detect your presence. This is quite stupid on their part since it helps you locating where and who or what they are. |
* [[Enemy Chatter]]: Most humanoid and robot enemies taunt you if they detect your presence. This is quite stupid on their part since it helps you locating where and who or what they are. |
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* [[Energy Weapons]]: They are generally the most powerful ranged weapons apart from the biggest of big guns and unique small guns. |
* [[Energy Weapons]]: They are generally the most powerful ranged weapons apart from the biggest of big guns and unique small guns. |
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* [[ |
* [[Everything's Worse With Bears|Everything's Worse With Yoa Guai]]: Giant mutated black bears that move as fast as Deathclaws. |
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** Averted and then subverted with the Animal Lover perk, which stops most non-insectoid animals - including the Yao Guai - from acting hostile toward you. With two points into the skill, the same animals will come to your ''aid'' in battle, as long as you aren't fighting one of the animals affected by the perk. |
** Averted and then subverted with the Animal Lover perk, which stops most non-insectoid animals - including the Yao Guai - from acting hostile toward you. With two points into the skill, the same animals will come to your ''aid'' in battle, as long as you aren't fighting one of the animals affected by the perk. |
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* [[Every Bullet Is a Tracer]] |
* [[Every Bullet Is a Tracer]] |
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{{quote| "Hurry up and die! ''I'm hungry!!''"}} |
{{quote| "Hurry up and die! ''I'm hungry!!''"}} |
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** Braun if you {{spoiler|activate the Chinese invasion.}} Everyone else in Tranquility Lane if you don't. |
** Braun if you {{spoiler|activate the Chinese invasion.}} Everyone else in Tranquility Lane if you don't. |
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* [[Five |
* [[Five-Man Band]]: Your [[Ragtag Band of Misfits]] in ''Mothership Zeta''. |
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** [[The Hero]]: You, obviously |
** [[The Hero]]: You, obviously |
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** [[The Lancer]]: Somah, your first ally and the only one from the same timeframe as you. |
** [[The Lancer]]: Somah, your first ally and the only one from the same timeframe as you. |
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* [[Happy Fun Ball]]: The Giddyup Buttercup machines in ''Mothership Zeta.'' |
* [[Happy Fun Ball]]: The Giddyup Buttercup machines in ''Mothership Zeta.'' |
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* [[Have You Tried Rebooting]]: The computer used to reach Vault 87 appears to be non-functional. To proceed, you have to ask one of the children why it doesn't work (that child turned it off), and ask him to head to the terminal to turn it back on. |
* [[Have You Tried Rebooting]]: The computer used to reach Vault 87 appears to be non-functional. To proceed, you have to ask one of the children why it doesn't work (that child turned it off), and ask him to head to the terminal to turn it back on. |
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* [[Herr Doktor]]: A [[Morally |
* [[Herr Doktor]]: A [[Morally-Ambiguous Doctorate|Morally Ambiguous]] one named [[No Celebrities Were Harmed|Braun]], no less... |
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* [[Hey |
* [[Hey It's That Voice]]: [[Liam Neeson]] is your dad! |
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** [[President Evil|President]] [[Heroes (TV)|Linderman]] [[Star Trek Generations (Film)|drops bridges]] [[A Clockwork Orange (Film)|with his droogs!]] |
** [[President Evil|President]] [[Heroes (TV)|Linderman]] [[Star Trek Generations (Film)|drops bridges]] [[A Clockwork Orange (Film)|with his droogs!]] |
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*** In Japan, [[Yosuke Akimoto|Master Asia]] has uploaded his brain into a super computer and instead of using Devil Gundam cells, he is using the FEV to wipe out humanity. |
*** In Japan, [[Yosuke Akimoto|Master Asia]] has uploaded his brain into a super computer and instead of using Devil Gundam cells, he is using the FEV to wipe out humanity. |
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* [[Indestructible Edible]]: All the Pre-War junk food is still nourishing, if slightly radioactive. Who knows what they did to make "YumYum Deviled Eggs" last more than 200 years. |
* [[Indestructible Edible]]: All the Pre-War junk food is still nourishing, if slightly radioactive. Who knows what they did to make "YumYum Deviled Eggs" last more than 200 years. |
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** Conservation via irradiation. It's been exposed to so many rads for so long, bacterial contamination has been completely fried. |
** Conservation via irradiation. It's been exposed to so many rads for so long, bacterial contamination has been completely fried. |
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* [[Infinity |
* [[Infinity-1 Sword]]: Several. Deathclaw Gauntlet, generic Chinese assault rifles, Ol' Painless, Lincoln's Repeater, double-barrel shotguns, A3-21's Plasma Rifle, Wazer Wifle, Gauss rifle, Tesla Cannon, gatling lasers, dart guns. |
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* [[Infinity |
* [[Infinity+1 Sword]]: Plenty! Shishkebab, Jack, Xuanlong Assault Rifle, Perforator, Backwater Rifle, the Terrible Shotgun, Alien Blaster, Firelance, Metal Blaster, Atomic Pulverizer, [[Game Breaker|MPLX Novasurge]], Destabilizer, Vengeance, Slo-Burn Flamer, [[There Is No Kill Like Overkill|Experimental MIRV]], Nuka Grenades. |
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* [[Intentional Engrish for Funny]]: In ''Operation: Anchorage'', you may come across Chinese computers. Your Pip-Boy will attempt to translate the text on their screens into English, but does a poor job of it. The terminal in Mama Dolce's is also this, but already in [[Engrish]]. |
* [[Intentional Engrish for Funny]]: In ''Operation: Anchorage'', you may come across Chinese computers. Your Pip-Boy will attempt to translate the text on their screens into English, but does a poor job of it. The terminal in Mama Dolce's is also this, but already in [[Engrish]]. |
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** [[Zero Wing|You have no chance to survive]] [[Yu-Gi-Oh |
** [[Zero Wing|You have no chance to survive]] [[Yu-Gi-Oh!: The Abridged Series (Web Video)|in America?]] |
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* [[An Interior Designer Is You]]: You can purchase decoration themes for your house as well as useful upgrades such as a workbench, lab table, and a soda machine (it makes your soda cold, improving its HP restoration ability). And any clutter (old books, dinner plates, teddy bears, etc) you can pick up around the game world can be placed in your house. Trying to do the last thing can cause much frustration thanks to a rather wonky physics engine. |
* [[An Interior Designer Is You]]: You can purchase decoration themes for your house as well as useful upgrades such as a workbench, lab table, and a soda machine (it makes your soda cold, improving its HP restoration ability). And any clutter (old books, dinner plates, teddy bears, etc) you can pick up around the game world can be placed in your house. Trying to do the last thing can cause much frustration thanks to a rather wonky physics engine. |
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{{quote| '''Singer:''' And when they landed on Plymouth Rock / Plymouth Rock had landed on them!}} |
{{quote| '''Singer:''' And when they landed on Plymouth Rock / Plymouth Rock had landed on them!}} |
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* [[Joke Item]]: Some of the weapons you find are totally useless, such as BB gun and pool cue which you are better off using your fists. |
* [[Joke Item]]: Some of the weapons you find are totally useless, such as BB gun and pool cue which you are better off using your fists. |
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* [[Katanas Are Just Better]]: The katana in the game is well above average. |
* [[Katanas Are Just Better]]: The katana in the game is well above average. |
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* [[Kill Sat]]: The Enclave use one in Broken Steel {{spoiler|to destroy Liberty Prime}}. You can also use it at the end of Broken Steel to either destroy the Enclave's mobile base, or to blow up the Citadel. Doing the latter, however, earns you a [[What the Hell Hero]] response. |
* [[Kill Sat]]: The Enclave use one in Broken Steel {{spoiler|to destroy Liberty Prime}}. You can also use it at the end of Broken Steel to either destroy the Enclave's mobile base, or to blow up the Citadel. Doing the latter, however, earns you a [[What the Hell, Hero?]] response. |
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** The main game features one [[Reporting Names|code-named Highwater Trousers]], which is controlled from a radar station in the north-central area of the wasteland. It's mainly an [[Easter Egg]]. |
** The main game features one [[Reporting Names|code-named Highwater Trousers]], which is controlled from a radar station in the north-central area of the wasteland. It's mainly an [[Easter Egg]]. |
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* [[Mouthy Kid]]: Some of the children in Little Lamplight. |
* [[Mouthy Kid]]: Some of the children in Little Lamplight. |
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* [[Mundane Utility]]: After completing ''Mothership Zeta'', you've got an entire alien spacecraft at your disposal with unimaginable technology inside, and are probably carrying on your person alien firearms, chemicals and other gizmos that could offer huge technological breakthroughs in the hands of someone who could study their workings, like say, the Brotherhood of Steel or Rivet City. Nope, those firearms are actually inferior to our earth weapons and are just [[Vendor Trash]], while the chemical agents are worth pennies and are best kept in your backpack for healing and repairs to your weapon. |
* [[Mundane Utility]]: After completing ''Mothership Zeta'', you've got an entire alien spacecraft at your disposal with unimaginable technology inside, and are probably carrying on your person alien firearms, chemicals and other gizmos that could offer huge technological breakthroughs in the hands of someone who could study their workings, like say, the Brotherhood of Steel or Rivet City. Nope, those firearms are actually inferior to our earth weapons and are just [[Vendor Trash]], while the chemical agents are worth pennies and are best kept in your backpack for healing and repairs to your weapon. |
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* [[Murder Inc]]: Talon Company will kill anyone for the right price. |
* [[Murder, Inc.]]: Talon Company will kill anyone for the right price. |
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* [[Musical Theme Naming]]: Interestingly, even many of the original songs on the soundtrack are named after hit tunes by The Ink Spots, such as "Whispering Grass" and "When the Swallows Return" ("When the Swallows Come Back to Capistrano"). |
* [[Musical Theme Naming]]: Interestingly, even many of the original songs on the soundtrack are named after hit tunes by The Ink Spots, such as "Whispering Grass" and "When the Swallows Return" ("When the Swallows Come Back to Capistrano"). |
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* [[Mysterious Protector]]: The Mysterious Stranger, a [[Trenchcoat Brigade|trenchcoat-and-fedora-clad]] man who shows up in VATS occasionally to kill a target for you. |
* [[Mysterious Protector]]: The Mysterious Stranger, a [[Trenchcoat Brigade|trenchcoat-and-fedora-clad]] man who shows up in VATS occasionally to kill a target for you. |
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* [[Nicknaming the Enemy]]: Ghouls refer to humans as "Smoothskins." However, it's not clear whether this is necessarily a slur, as even friendly, sympathetic Ghouls refer to humans as this, sometimes even to their faces. On the other hand, when humans refer to Ghouls as "Zombies," it's ''definitely'' intended to be derogatory. |
* [[Nicknaming the Enemy]]: Ghouls refer to humans as "Smoothskins." However, it's not clear whether this is necessarily a slur, as even friendly, sympathetic Ghouls refer to humans as this, sometimes even to their faces. On the other hand, when humans refer to Ghouls as "Zombies," it's ''definitely'' intended to be derogatory. |
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* [[No Good Deed Goes Unpunished]]: If you've reached Good karma, the Talon Company Mercs will go after your head, calling you a "holier-than-thou white-knight". It matters little for some people though, since it also means more things to kill. That turns into more XP, ammo, armor, and weapons, as well as [[Video Game Cruelty Potential|more things]] [[Catharsis Factor|to shoot at]]. |
* [[No Good Deed Goes Unpunished]]: If you've reached Good karma, the Talon Company Mercs will go after your head, calling you a "holier-than-thou white-knight". It matters little for some people though, since it also means more things to kill. That turns into more XP, ammo, armor, and weapons, as well as [[Video Game Cruelty Potential|more things]] [[Catharsis Factor|to shoot at]]. |
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** If you've reached Evil karma, you get [[Can't Get Away With Nuthin|the same]] but with a different set of people after you, namely [[Vigilante Man|the Regulators]]. But again, [[Trigger Happy|more people to blow away]]. |
** If you've reached Evil karma, you get [[Can't Get Away With Nuthin'|the same]] but with a different set of people after you, namely [[Vigilante Man|the Regulators]]. But again, [[Trigger Happy|more people to blow away]]. |
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** If you've managed to reach both Evil karma and Good karma at least once, you get ''both'' after you giving you [[Up to Eleven|even more]] people to kill. If both groups are near, you can also potentially [[Set a Mook To Kill A Mook|set them to kill themselves]] [[Pass the Popcorn|since they're hostile to the other group]]. Never leaving Neutral karma will avoid the hit squads. |
** If you've managed to reach both Evil karma and Good karma at least once, you get ''both'' after you giving you [[Up to Eleven|even more]] people to kill. If both groups are near, you can also potentially [[Set a Mook To Kill A Mook|set them to kill themselves]] [[Pass the Popcorn|since they're hostile to the other group]]. Never leaving Neutral karma will avoid the hit squads. |
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* [[No One Could Survive That]]: {{spoiler|Colonel Autumn, you, and Sentinel Lyons. Autumn clearly injects himself with some sort of [[Applied Phlebotinum]] before being hit with the radiation wave, while Lyons was outside the control room and therefore took a less powerful blast. You, on the other hand, have no such explanation for your survival.}} However, {{spoiler|you do ultimately survive even if you go into the room, which kills Lyons, so maybe the Lone Wanderer is just that much more durable to this situation.}} |
* [[No One Could Survive That]]: {{spoiler|Colonel Autumn, you, and Sentinel Lyons. Autumn clearly injects himself with some sort of [[Applied Phlebotinum]] before being hit with the radiation wave, while Lyons was outside the control room and therefore took a less powerful blast. You, on the other hand, have no such explanation for your survival.}} However, {{spoiler|you do ultimately survive even if you go into the room, which kills Lyons, so maybe the Lone Wanderer is just that much more durable to this situation.}} |
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* [[No Plans No Prototype No Backup]]: The Cure in ''the Pitt'' expansion. Justified - {{spoiler|it's a baby.}} |
* [[No Plans, No Prototype, No Backup]]: The Cure in ''the Pitt'' expansion. Justified - {{spoiler|it's a baby.}} |
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* [[Obvious Beta]]: Getting stuck in the scenery in the Wasteland, constant crashing, missing textures, an innumerable number of bugs that cause the game to hang (including the giant [[Badass]] anti-communist robot refusing to move, which ''always seems to happen once every playthrough''), Radscorpions and Brahmin spawning stuck in the ground half the time, the [[PS 3]] version locking up if one of your friends signed into PSN (patched, thankfully), framerate and control lag that randomly appears to the point where you have to reset on the ''console versions'', all the Operation: Anchorage equipment being glitched somehow, The Pitt being completely unplayable at launch, Broken Steel making your companions invincible and have Three Dog spoil the entire game even if you just left the Vault...Seriously, it can get really bad at times. Thankfully, there are plenty of unofficial patches that clean things up a bit...unless of course you have the console version, in which case, you're completely screwed, because the official patches barely fixed a thing. At least this one has a higher ratio of [[Good Bad Bugs]] compared to New Vegas, although it's really no less buggy overall. |
* [[Obvious Beta]]: Getting stuck in the scenery in the Wasteland, constant crashing, missing textures, an innumerable number of bugs that cause the game to hang (including the giant [[Badass]] anti-communist robot refusing to move, which ''always seems to happen once every playthrough''), Radscorpions and Brahmin spawning stuck in the ground half the time, the [[PS 3]] version locking up if one of your friends signed into PSN (patched, thankfully), framerate and control lag that randomly appears to the point where you have to reset on the ''console versions'', all the Operation: Anchorage equipment being glitched somehow, The Pitt being completely unplayable at launch, Broken Steel making your companions invincible and have Three Dog spoil the entire game even if you just left the Vault...Seriously, it can get really bad at times. Thankfully, there are plenty of unofficial patches that clean things up a bit...unless of course you have the console version, in which case, you're completely screwed, because the official patches barely fixed a thing. At least this one has a higher ratio of [[Good Bad Bugs]] compared to New Vegas, although it's really no less buggy overall. |
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* [[Offscreen Moment of Awesome]]: In ''Broken Steel'' when you wake up two weeks have passed since the end of the game. Apparently while you were under the Brotherhood was systematically tracking down the Enclave remnants with help from Liberty Prime. |
* [[Offscreen Moment of Awesome]]: In ''Broken Steel'' when you wake up two weeks have passed since the end of the game. Apparently while you were under the Brotherhood was systematically tracking down the Enclave remnants with help from Liberty Prime. |
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* [[One |
* [[One-Time Dungeon]]: Completionists would be advised to grab the collectible Energy Weapons bobblehead during the brief Raven Rock sequence...Since once the door shuts behind you, you're never getting back in there. |
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** Several areas in ''Mothership Zeta'' can only be explored once, particularly frustrating since there's an achievement for finding alien captive logs in those areas, and they're quite easy to miss. |
** Several areas in ''Mothership Zeta'' can only be explored once, particularly frustrating since there's an achievement for finding alien captive logs in those areas, and they're quite easy to miss. |
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* [[Only One Female Mold]]: Even the old wrinkle faced women have young shaped bodies. |
* [[Only One Female Mold]]: Even the old wrinkle faced women have young shaped bodies. |
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* [[Padded Sumo Gameplay]]: Especially in the DLC. It is possible to use stealth or cover, but the game's economy makes stimpak spamming a much easier tactic. |
* [[Padded Sumo Gameplay]]: Especially in the DLC. It is possible to use stealth or cover, but the game's economy makes stimpak spamming a much easier tactic. |
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* [[Pay Evil Unto Evil]]: You do not get karma penalties if you do 'evil' things to evil people (including stealing from them or chopping their heads off in broad daylight). |
* [[Pay Evil Unto Evil]]: You do not get karma penalties if you do 'evil' things to evil people (including stealing from them or chopping their heads off in broad daylight). |
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** The Power Of The Atom is a prime example, if you seduced Burke with a female character who has [[Femme Fatale|Black Widow]] perk. [[Family |
** The Power Of The Atom is a prime example, if you seduced Burke with a female character who has [[Femme Fatale|Black Widow]] perk. [[Family-Unfriendly Aesop|Remember kids;]] If a man is evil, it's completely okay to seduce him, then break his heart and drive him into depression and suicide by not responding to his adoring, border-obsessive love. |
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** Averted when it comes to enslaving enemies. Even putting a slave collar on the most evil [[Rape Pillage and Burn|village burning raider]] or cruel Talon mercenary gets you a lot of bad karma point, while blowing up their heads leaves your karma meter unblemished. Apparently [[Even Evil Has Standards]]. |
** Averted when it comes to enslaving enemies. Even putting a slave collar on the most evil [[Rape, Pillage and Burn|village burning raider]] or cruel Talon mercenary gets you a lot of bad karma point, while blowing up their heads leaves your karma meter unblemished. Apparently [[Even Evil Has Standards]]. |
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* [[Peek a Boo Corpse]]: Stepping on a skeleton causes the same rumble feedback as a bear trap or tripwire. It doesn't do any damage, it's just there to make you jump. |
* [[Peek a Boo Corpse]]: Stepping on a skeleton causes the same rumble feedback as a bear trap or tripwire. It doesn't do any damage, it's just there to make you jump. |
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* [[Perky Goth]]: Bittercup, much to the annoyance of the other denizens of Big Town (mostly because she would rather [[Skewed Priorities|look for makeup components than keep an eye out for Super Mutants, etc.)]]. |
* [[Perky Goth]]: Bittercup, much to the annoyance of the other denizens of Big Town (mostly because she would rather [[Skewed Priorities|look for makeup components than keep an eye out for Super Mutants, etc.)]]. |
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* [[The Pollyanna]]: Moira Brown, who takes everything from her bleak surroundings to her catastrophically failed experiments to her own ghoulification with the same sunny enthusiasm. [[Break the Cutie|Breaking her spirit]] by persuading her to give up her Guide project is treated as a [[Moral Event Horizon|special kind of evil]]. |
* [[The Pollyanna]]: Moira Brown, who takes everything from her bleak surroundings to her catastrophically failed experiments to her own ghoulification with the same sunny enthusiasm. [[Break the Cutie|Breaking her spirit]] by persuading her to give up her Guide project is treated as a [[Moral Event Horizon|special kind of evil]]. |
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* [[Powered Armor]]: Standard issue for the Brotherhood of steel and the Enclave |
* [[Powered Armor]]: Standard issue for the Brotherhood of steel and the Enclave |
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* [[Pre |
* [[Pre-Ass-Kicking One-Liner]]: Done by many [[NPC]] and followers. |
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{{quote| '''Talon Company Merc:''' I want this one's head on a fucking platter!<br /> |
{{quote| '''Talon Company Merc:''' I want this one's head on a fucking platter!<br /> |
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'''Super Mutant:''' I'll wear your bones around my NECK, human!<br /> |
'''Super Mutant:''' I'll wear your bones around my NECK, human!<br /> |
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* [[Second Hour Superpower]]: The Pip Boy 3000 and the V.A.T.S targeting system is given to you during your 10th Birthday Party. |
* [[Second Hour Superpower]]: The Pip Boy 3000 and the V.A.T.S targeting system is given to you during your 10th Birthday Party. |
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* [[Sequel Hook]]: Picking up on a mention from ''Tactics'', both this game and ''New Vegas'' imply there's another faction of the Brotherhood of Steel operating in Chicago, and it's also hinted that super mutants have been sighted and the Enclave is suspected to have another base nearby. |
* [[Sequel Hook]]: Picking up on a mention from ''Tactics'', both this game and ''New Vegas'' imply there's another faction of the Brotherhood of Steel operating in Chicago, and it's also hinted that super mutants have been sighted and the Enclave is suspected to have another base nearby. |
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* [[Short |
* [[Short-Range Long-Range Weapon]]: All the guns in the game have an [[Arbitrary Maximum Range]], but it can be especially noticeable with the sniper rifle. Sniper-type players are known to fail to make long-distance shots that would have been possible in some other games, never mind [[Real Life]]. The bullet simply disappears before it reaches its target. |
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* [[Shout Out]]: Way too many to list here, but the ''Mad Max'' films are referenced most prominently. A full list can be found [http://fallout.wikia.com/wiki/Fallout_3_cultural_references here.] |
* [[Shout Out]]: Way too many to list here, but the ''Mad Max'' films are referenced most prominently. A full list can be found [http://fallout.wikia.com/wiki/Fallout_3_cultural_references here.] |
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** In the Georgetown townhouse there is a robot that says a very familiar poem for those who have read Ray Bradbury (actually that whole house is a reference to that short story) |
** In the Georgetown townhouse there is a robot that says a very familiar poem for those who have read Ray Bradbury (actually that whole house is a reference to that short story) |
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* [[Sniper Pistol]]: The Scoped .44 Magnum, one of the best standard pistols in the game. |
* [[Sniper Pistol]]: The Scoped .44 Magnum, one of the best standard pistols in the game. |
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* [[Songs in The Key of Lock]]: {{spoiler|Tranquility Lane has a hidden computer interface that allows you to shut it down}}; accessing it requires a musical code based on {{spoiler|the [[Leitmotif]] you can hear on the soundtrack}} and which {{spoiler|Betty}} occasionally whistles to herself. |
* [[Songs in The Key of Lock]]: {{spoiler|Tranquility Lane has a hidden computer interface that allows you to shut it down}}; accessing it requires a musical code based on {{spoiler|the [[Leitmotif]] you can hear on the soundtrack}} and which {{spoiler|Betty}} occasionally whistles to herself. |
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* [[Sophisticated As Hell]]: Desmond from the ''Point Lookout'' add-on is quite eloquent. He's also a walking [[Cluster F |
* [[Sophisticated As Hell]]: Desmond from the ''Point Lookout'' add-on is quite eloquent. He's also a walking [[Cluster F-Bomb]]. |
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* [[Soundtrack Dissonance]]: The radio on your Pipboy is [[Soundtrack Dissonance]] on demand. With it, you have the choice of listening to either uplifting golden oldies music from the 50s, patriotic American army music, or even violin sonatas while going around and killing random mutants and animals. |
* [[Soundtrack Dissonance]]: The radio on your Pipboy is [[Soundtrack Dissonance]] on demand. With it, you have the choice of listening to either uplifting golden oldies music from the 50s, patriotic American army music, or even violin sonatas while going around and killing random mutants and animals. |
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** {{spoiler|Tranquility Lane}} takes it [[Up to Eleven]] with it's constant usage of an uplifting theme while you're busy committing murder. For bonus points, that happy little jingle {{spoiler|is the [[Songs in The Key of Lock|musical key]] to triggering the simulation's failsafe.}} |
** {{spoiler|Tranquility Lane}} takes it [[Up to Eleven]] with it's constant usage of an uplifting theme while you're busy committing murder. For bonus points, that happy little jingle {{spoiler|is the [[Songs in The Key of Lock|musical key]] to triggering the simulation's failsafe.}} |
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* [[Spock Speak]]: Mr Handy and Mr Gutsy robots, each have English butler and [[Drill Sergeant Nasty]] voice respectively. Also, the Prototype Medic Armor. |
* [[Spock Speak]]: Mr Handy and Mr Gutsy robots, each have English butler and [[Drill Sergeant Nasty]] voice respectively. Also, the Prototype Medic Armor. |
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* [[Subliminal Seduction]]: The true purpose of Vault 92 was to brainwash its residents -- all musicians -- through white noise seeded through the speaker system and recording equipment, with the purpose to make them ultra-loyal super-soldiers upon receiving a simple command phrase. [[Foregone Conclusion|Naturally]], [[Ax Crazy|things]] [[Insane Equals Violent|went]] [[Gone Horribly Wrong|horribly]] ''[[Gone Horribly Wrong|horribly]]'' [[Gone Horribly Wrong|wrong]]. |
* [[Subliminal Seduction]]: The true purpose of Vault 92 was to brainwash its residents -- all musicians -- through white noise seeded through the speaker system and recording equipment, with the purpose to make them ultra-loyal super-soldiers upon receiving a simple command phrase. [[Foregone Conclusion|Naturally]], [[Ax Crazy|things]] [[Insane Equals Violent|went]] [[Gone Horribly Wrong|horribly]] ''[[Gone Horribly Wrong|horribly]]'' [[Gone Horribly Wrong|wrong]]. |
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* [[Suicidal Overconfidence]]: Your being in a [[One |
* [[Suicidal Overconfidence]]: Your being in a [[One-Man Army|huge powered armor and toting a gun bigger than you]] won't stop [[Too Dumb to Live|leather-armored raiders from taunting you and]] [[Curb Stomp Battle|firing their peashooters at you]]. |
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* [[Sunglasses At Night]]: There is no penalty in doing so: You get a Perception bonus, even at night. |
* [[Sunglasses At Night]]: There is no penalty in doing so: You get a Perception bonus, even at night. |
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* [[Sure Let's Go With That]]: Since you meet a lot of brain-fried, deluded, misguided or outright crazy people wandering the Wasteland, your dialogue options often have at least one which enables you to politely humour them in order to progress to the next part of the conversation. [[Video Game Cruelty Potential|Naturally, you also have the option to]] [[Jerkass|bluntly and rudely tell them that they're nuts]]. |
* [[Sure Let's Go With That]]: Since you meet a lot of brain-fried, deluded, misguided or outright crazy people wandering the Wasteland, your dialogue options often have at least one which enables you to politely humour them in order to progress to the next part of the conversation. [[Video Game Cruelty Potential|Naturally, you also have the option to]] [[Jerkass|bluntly and rudely tell them that they're nuts]]. |
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{{quote| '''Penelope Chase''': Why is your Ghoul friend picking their pockets? This is no time for sticky fingers, Daring!<br /> |
{{quote| '''Penelope Chase''': Why is your Ghoul friend picking their pockets? This is no time for sticky fingers, Daring!<br /> |
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'''Herbert 'Daring' Dashwood''': It's not what he's taking out, my dear, but rather what he's putting in! DUCK AND COVER! }} |
'''Herbert 'Daring' Dashwood''': It's not what he's taking out, my dear, but rather what he's putting in! DUCK AND COVER! }} |
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* [[Throwaway Country]]: In ''Mothership Zeta'', you can use the [[Death Ray]] to zap part of [[Canada Eh|Canada]]. |
* [[Throwaway Country]]: In ''Mothership Zeta'', you can use the [[Death Ray]] to zap part of [[Canada, Eh?|Canada]]. |
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* [[Too Awesome to Use]]: Some may have difficulty using weapons that have rare ammo or cannot be repaired except by merchants. In the case of weapons like the Alien Blaster, it has both a finite ammo limit AND it is unique and cannot be repaired by the player. |
* [[Too Awesome to Use]]: Some may have difficulty using weapons that have rare ammo or cannot be repaired except by merchants. In the case of weapons like the Alien Blaster, it has both a finite ammo limit AND it is unique and cannot be repaired by the player. |
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* [[Too Dumb to Live]]: The Vault 101 Overseer, who decides that after repeatedly attempting to murder the Lone Wanderer, something that has obviously failed, the best idea to deal with them is to taunt and be sarcastic. |
* [[Too Dumb to Live]]: The Vault 101 Overseer, who decides that after repeatedly attempting to murder the Lone Wanderer, something that has obviously failed, the best idea to deal with them is to taunt and be sarcastic. |
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* [[Utopia Justifies the Means]]: John Henry Eden wants to {{spoiler|kill off every mutated human (read: 95% of the population) in the Capital Wasteland as he believes it is the only way to save it}}. Also, in ''The Pitt'' DLC, the leader of the {{spoiler|slave-driving Raiders in the ruins of Pittsburgh was trying to resurrect Pittsburgh as a functioning, producing city, with the intention of ending the slave labor once a cure for the mutations plaguing the city's workers could be developed}}. |
* [[Utopia Justifies the Means]]: John Henry Eden wants to {{spoiler|kill off every mutated human (read: 95% of the population) in the Capital Wasteland as he believes it is the only way to save it}}. Also, in ''The Pitt'' DLC, the leader of the {{spoiler|slave-driving Raiders in the ruins of Pittsburgh was trying to resurrect Pittsburgh as a functioning, producing city, with the intention of ending the slave labor once a cure for the mutations plaguing the city's workers could be developed}}. |
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* [[Vasquez Always Dies]]: Well, you can kill them anyway, but none of the obvious [[Action Girl|action girls]] die plotline deaths. Not even the most blatant Vasquez, Brick from Reilly's Rangers. It's the new recruit that gets killed instead. |
* [[Vasquez Always Dies]]: Well, you can kill them anyway, but none of the obvious [[Action Girl|action girls]] die plotline deaths. Not even the most blatant Vasquez, Brick from Reilly's Rangers. It's the new recruit that gets killed instead. |
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* [[ |
* [[Video Game Caring Potential]]: You can play tag and hide-and-seek with a lonely little kid who lives in a mine in Point Lookout. |
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* [[Video Game Cruelty Potential]]: [[Invisibility|Stealth Armor]]. [[Flaming Sword]]. [[Bloody Hilarious|Bloody Mess perk]]. Town full of innocent people. [[Kill |
* [[Video Game Cruelty Potential]]: [[Invisibility|Stealth Armor]]. [[Flaming Sword]]. [[Bloody Hilarious|Bloody Mess perk]]. Town full of innocent people. [[Kill'Em All|You know what to do]]. And don't forget to [[Moral Event Horizon|nuke the evidence]]. |
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** From setting [[The Woobie|Harold]] on fire, to [[Mind Control|mezzing]] Wastelanders into slavery, to backstabbing the Brotherhood of Steel with a [[Kill Sat]], almost ''every single quest'' has at least one "[[Complete Monster|unspeakable bastard]]" option. |
** From setting [[The Woobie|Harold]] on fire, to [[Mind Control|mezzing]] Wastelanders into slavery, to backstabbing the Brotherhood of Steel with a [[Kill Sat]], almost ''every single quest'' has at least one "[[Complete Monster|unspeakable bastard]]" option. |
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** Dr. Braun gives us an in-universe example, his only source of amusement is cruelly tormenting the other inhabitants of Tranquility Lane. |
** Dr. Braun gives us an in-universe example, his only source of amusement is cruelly tormenting the other inhabitants of Tranquility Lane. |
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* [[Weapon Jr]]: The tutorial has the player learn to shoot with a BB gun on their 10th birthday. |
* [[Weapon Jr]]: The tutorial has the player learn to shoot with a BB gun on their 10th birthday. |
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* [[We Can Rule Together]]: [[Affably Evil]] President Eden suggests that there may be a place in the Enclave for the Lone Wanderer, perhaps even replacing Colonel Autumn as his [[The Dragon|dragon]], if they agree to help Eden implement his Final Solution. Nothing ever comes of it, though, for two important reasons; 1) even if you don't destroy Eden yourself, in ''Broken Steel'' Liberty Prime will level Raven Rock, either destroying Eden or burying him under a few thousand tons of rubble. 2) Despite being raised in a Vault, the Lone Wanderer is descended from Wastelanders, so Eden's FEV turns out to be fatal to him / her as well. |
* [[We Can Rule Together]]: [[Affably Evil]] President Eden suggests that there may be a place in the Enclave for the Lone Wanderer, perhaps even replacing Colonel Autumn as his [[The Dragon|dragon]], if they agree to help Eden implement his Final Solution. Nothing ever comes of it, though, for two important reasons; 1) even if you don't destroy Eden yourself, in ''Broken Steel'' Liberty Prime will level Raven Rock, either destroying Eden or burying him under a few thousand tons of rubble. 2) Despite being raised in a Vault, the Lone Wanderer is descended from Wastelanders, so Eden's FEV turns out to be fatal to him / her as well. |
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* [[Well |
* [[Well-Intentioned Extremist]]: The Vault 101 Overseer. He seems sour and unfriendly most of the time, but if you read his entry in his terminal, he really wished to have the vault residents lead a peaceful life and didn't proceed with Vault experiments. |
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** Just about everyone in Canterbury Commons believes The Mechanist is doing more harm than good. While he's sincere about protecting the town, it's agreed that his heavilly-armed robots are doing a lot more damage than the mutated ants. |
** Just about everyone in Canterbury Commons believes The Mechanist is doing more harm than good. While he's sincere about protecting the town, it's agreed that his heavilly-armed robots are doing a lot more damage than the mutated ants. |
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* [[Wham Episode|Wham Mission]]: ''The Waters of Life''. Specifically, {{spoiler|the point when its revealed that not only are the Enclave still active despite the events of ''2'', but they also intend to forcefully take control of Project Purity for their own sinister ends.}} |
* [[Wham Episode|Wham Mission]]: ''The Waters of Life''. Specifically, {{spoiler|the point when its revealed that not only are the Enclave still active despite the events of ''2'', but they also intend to forcefully take control of Project Purity for their own sinister ends.}} |
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* [[What the Hell Hero]]: Depending on your actions, you can get quite a few of these. |
* [[What the Hell, Hero?]]: Depending on your actions, you can get quite a few of these. |
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** Dad gives you one when he finds out you destroyed Megaton, while Three Dog calls you a "scumbag" if you kill the mutants wanting to get into Tenpenny Tower -- and calls out the mutants when they ''kill'' every human in Tenpenny Tower. |
** Dad gives you one when he finds out you destroyed Megaton, while Three Dog calls you a "scumbag" if you kill the mutants wanting to get into Tenpenny Tower -- and calls out the mutants when they ''kill'' every human in Tenpenny Tower. |
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*** Three Dog will call you out almost any time you take the "evil option" in a given mission. |
*** Three Dog will call you out almost any time you take the "evil option" in a given mission. |
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** You get called on this if you kill the Overseer during your escape. And again if you kill the new Overseer in the sidequest "Trouble On The Homefront" (or the same one, if you didn't kill him before). And, no, they won't accept "but he was shooting me" as a good reason. |
** You get called on this if you kill the Overseer during your escape. And again if you kill the new Overseer in the sidequest "Trouble On The Homefront" (or the same one, if you didn't kill him before). And, no, they won't accept "but he was shooting me" as a good reason. |
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** In ''Broken Steel'', if you choose to target the Citadel after reaching the Satellite room in the Mobile Base Crawler, upon landing back at the [now destroyed] Citadel, the Brotherhood of Steel will immediately find out that it was your doing. They will then declare you a traitor in their eyes, and will shoot you on sight. |
** In ''Broken Steel'', if you choose to target the Citadel after reaching the Satellite room in the Mobile Base Crawler, upon landing back at the [now destroyed] Citadel, the Brotherhood of Steel will immediately find out that it was your doing. They will then declare you a traitor in their eyes, and will shoot you on sight. |
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* [[What Measure Is a Non |
* [[What Measure Is a Non-Human?]]: A recurring theme. There are multiple quests that ask you to decide whether ghouls/androids/slaves/mutants/people trapped in a [[Lotus Eater Machine]] Are People Too (with the Karma Meter almost always falling on the side of "yes they are"); the two most powerful factions on either side of the coin are distinctly human-chauvinist, although the Enclave {{spoiler|have an AI for a leader}} and the Brotherhood {{spoiler|employ a high-ranking cyborg}}. The Enclave plan to {{spoiler|use the modified FEV to kill all "meta-humans" with even the slightest degree of mutation}}. |
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** Three Dog often says "Ghouls are people too", which can either be ignored by the player or not, but even he admits that Feral Ghouls are mindless zombies, going so far as to say [[Kill |
** Three Dog often says "Ghouls are people too", which can either be ignored by the player or not, but even he admits that Feral Ghouls are mindless zombies, going so far as to say [[Kill'Em All|"So kill as many as you damn well please"]]. |
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** The Replicated Man quest is about an android, and both his pursuer and "helper" give reasons on why or why not he's human. |
** The Replicated Man quest is about an android, and both his pursuer and "helper" give reasons on why or why not he's human. |
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** [[The Pollyanna|Moira]] is convinced that Mirelurks must have a complex underwater society. {{spoiler|They don't.}} |
** [[The Pollyanna|Moira]] is convinced that Mirelurks must have a complex underwater society. {{spoiler|They don't.}} |