Fallout 4/Characters/Commonwealth Residents: Difference between revisions

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* [[Everyone Has Standards]]
* [[Fatal Flaw]]: His fear of the surface world.
* [[Foil]]: To [[Fallout: New Vegas|Caesar/Edward Sallow]]. Both are elderly men with cults of personality formed around them, and have near-dictatorial control over the most villainous faction in each game. Both Father and Caesar are also geniuses {{spoiler|slowly dying of cancer}} who see their factions' terrible actions as [[NecessaryNecessarily Evil|Necessary Evils]] for building a better world out of the hellish Wasteland. However, Caesar is not only [[Badass Bookworm|more dangerous as a combatant]] than [[Non-Action Guy|Father]] is, but is also [[Evil Is Petty|pettier]] and more prone to [[Psychopathic Manchild|fits of rage]]. Father, in contrast, comes across as far more [[Affably Evil|professional and articulate]], being more of a [[Consummate Professional|refined scholar]] than a [[Evil Overlord|barbaric warlord]]. Father also wants to close off the Institute from the surface for the time being so they can rebuild society as a utopia underground, while Caesar is obsessed with aggressively expanding the Legion's influence over all of the known Wasteland.
* [[Freudian Excuse]] {{spoiler|His racism towards Synths and dislike of cyborgs is due in part to his hated of Kellogg for killing one of his parents and leaving the other imprisoned in Vault 111}}.
* [[Gameplay and Story Segregation]]: In-Universe, Father is a scientific genius, and he actually does prove himself to be very intelligent throughout the Institute's questline. However, his S.P.E.C.I.A.L. stats aren't anything to write home about, with him only having an Intelligence score of ''4'' according to them.