Fast Zombies/Analysis: Difference between revisions
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Revision as of 22:43, 8 April 2015
Mark Rosewater, in his 3rd podcast[1] about the Innistrad Set[2]. said that this trope has it's origins in video games. He said that zombies are an ideal video game mook [3] because they come in mass, are slow, typically stupid, and typically aren't able to withstand ridiculous amounts of damage[4] and thus are low threats on their own. He said Fast Zombies were a progression on that enemy. Such as an Elite Mook, or a Video Game Boss.
- ↑ His podcast is named Drive to Work
- ↑ Not that innistrad has fast zombies (aside from maybe Abattoir Ghoul, which has first strike, and seems to be able to prepare you a meal as a triggered ability). He is a fan of large masses of Plodding Zombies, and as head designer of Magic R&D, he has quite a say in how things go.
- ↑ Feel free to look at the Night of the Living Mooks page.
- ↑ In some case they only go down easily if you headshot them