Fighting Fantasy: Difference between revisions

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A'''''Fighting Fantasy''''' is a series of [[Choose Your Own Adventure]] game books, targeted at children and teenagers. The majority of the 50+ books were set in a generic fantasy land called Titan, which later got its own tabletop RPG spin-off. Originally published by Puffin throughout the 1980s and 1990s, the series went out of print in 1995, having amassed 59 gamebooks, several spin-off series (including a range of novels) and many other related books, boardgames and videogames.
 
Wizard Books revived it in 2002, republishing some of the original books with new covers (and later some new adventures). Following a brief tail-off, they relaunched their relaunch in 2009 with another range of new covers and more new adventures.
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* [[Battle Butler]]: Franklin in ''House of Hell'', though he is quite reluctant to fight. Possibly because {{spoiler|when he takes a single hit, he [[One-Winged Angel|turns into a giant demon]]}}.
* [[Burn the Witch]]: In ''Spellbreaker'', it's possible to get embroiled with some witchhunters.
* [[The Butler Did It]]: {{spoiler|"House of Hell" is a rare time this Trope is played straight and ''not'' played for laughs. The Butler - Frankins - is the true leader of the cult, or maybe possessed by a demon who is.}}
* [[Cain and Abel]]: Maior and Feior in ''Black Vein Prophecy''
* [[Cassandra Truth]]: Your character combines this with [[Genre Savvy]] in ''Siege of Sardath''. When the town of Grimmund is plagued by a series of increasingly bizarre incidents, your character, a member of the governing town council, suggests that some unknown enemy is deliberately plotting to conquer the land. In an almost chilling display of [[Genre Blindness]], the rest of the council laughs at your suggestion. Naturally enough, events soon prove that you're right.
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* [[Rhino Rampage]] -- Rhino-Men are the [[Mooks]] of [[Big Bad]] Balthus Dire.
* [[Sand Worm]]: A tooth from one of them is necessary to complete one of the books.
* [[Shoplift and Die]]: Generally justified that the shopkeeper who forged the items he's selling is a powerful wizard, or the vendor just throws an item of merchandise at you and scoots away. Yaztromo is polite enough to warn you twice before unleashing [[Baleful Polymorph]] on you. You later run into to a talking crow who was a theifthief who had this happen to him...
* [[Super Not-Drowning Skills]]: When Hydana, god of the ocean, became lonely, he began kidnapping oceangoing humans to keep him company. After the first few groups of humans drowned, Hydana realized they couldn't breathe underwater and used his powers to turn their lungs into gills. This led them to become the Mermen, even as Hydana repeated the feat with the elves, trolls and giants he added to their ranks.
* [[Take Our Word for It]] -- The Shamutanti Hills are supposedly as wild and full of evil as the rest of Kakhabad. There ''are'' monsters and plenty of dangerous humans in the wilderness but the villages you pass through are harmless, or even friendly. Birritanti, the largest is downright pleasant seeming.
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** When their father died, Sukumvit became the fabulously wealthy ruler of the city-state of Fang, while his brother Carnuss became a nobleman with an essentially meaningless title. Sukumvit banished the jealous Carnuss when the latter tried to have him killed, and Carnuss attempted to get revenge on Sukumvit by recruiting a hapless adventurer to serve as his champion in humiliating Sukumvit by overcoming his famed Deathtrap Dungeon.
** In ''Black Vein Prophecy'', Feior was a cruel, ruthless prick, very much in the mould of Bezenvial. Maior, on the other hand, was pretty gentle and compassionate, and so naturally gets screwed.
* [[Unfortunate Implications]]: The earliest books sometimes portray aboriginal and/or primitive tribes with negative stereotypes. For instance, "Island of the Fire King" has headhunters (a violent and evil tribe), witch doctors (evil magicians who use curses), a Shaman (a wise NPC who can help you, but he [[You No Take Candle|No Take Candle]] for some reason) and pygmies (take note, most African natives ''do not like'' being called that). While this was [[Fair Forfor Its Day]], it hasn't aged well.
* [[Thieves' Guild]] -- Accepted as a fact of life in Port Blacksand. In one book you actually play a member of the guild out to make his bones.
* [[What Measure Is a Non-Human?]]: The book ''Titan'' details the story of the Halfhand brothers and their followers, a tribe of humans who invaded and slaughtered a tribe of orcs who lived in a fertile territory and took over their land. The book [[Lampshadeslampshade]]s what a dick move this was on the humans' part, since they were the ones who started the fight, but also notes that the humans are the ones celebrated as the heroes.
* [[With Great Power Comes Great Insanity]]: The Minimites, a race of pixie-like creatures who had tremendous magical abilities, joined with a number of human wizards in a powerful magical ritual to destroy the forces of evil threatening the Old World during the War of the Wizards. They succeeded, and the Old World was spared the destruction suffered by Allansia and Khul, but many of the Minimites were so overwhelmed by the power they wielded that they thought they could become the benevolent leaders of the world.
:Other Minimites realized that this was simple tyranny, so they deliberately nerfed themselves so that most magic wouldn't even work in their presence and they could not stay in close contact with one another.
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[[Category:Young Adult Literature]]
[[Category:Tabletop Games of the 1980s]]
[[Category:GamebooksChoose Your Own Adventure]]