Flashback (1992 video game): Difference between revisions

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''Flashback'' (also titled ''Flashback: The Quest For Identity'' [[Market-Based Title|in America]]) is a platform/adventure game released in 1992 on the Amiga, and later ported to the Mega Drive/Genesis and SNES in 1993. It pays homage to many classic [[Science Fiction]] films like ''[[Total Recall]]'', ''[[Blade Runner]]'', and ''[[They Live]]''.
''Flashback'' (also titled ''Flashback: The Quest For Identity'' [[Market-Based Title|in America]]) is a platform/adventure game released in 1992 on the Amiga, and later ported to the Mega Drive/Genesis and SNES in 1993. It pays homage to many classic [[Science Fiction]] films like ''[[Total Recall]]'', ''[[Blade Runner]]'', and ''[[They Live]]''.


You play as Conrad Hart, a government agent. Using [[See Thru Specs|molecular-density scanning glasses, he discovers alien impostors among the population]], known as [[Voluntary Shapeshifting|Morphs]]. Attempts are made on his life, and he creates a log of his memories as a backup. Kidnapped, his [[Laser-Guided Amnesia|memory wiped]], he escapes his [[The Guards Must Be Crazy|inattentive captors]] on [[Hover Board|hoverbike]] and is shot down over the jungles of Titan. [[No One Could Survive That|Left for dead]], he finds a [[Hologram|holocube]] log of himself that instructs him to go to his contact in the city of New Washington and retrieve his memory. He must make his way back to Earth, find the Morph base of operations, and stop their plans to conquer the galaxy.
You play as Conrad Hart, a government agent. Using [[See-Thru Specs|molecular-density scanning glasses, he discovers alien impostors among the population]], known as [[Voluntary Shapeshifting|Morphs]]. Attempts are made on his life, and he creates a log of his memories as a backup. Kidnapped, his [[Laser-Guided Amnesia|memory wiped]], he escapes his [[The Guards Must Be Crazy|inattentive captors]] on [[Hover Board|hoverbike]] and is shot down over the jungles of Titan. [[No One Could Survive That|Left for dead]], he finds a [[Hologram|holocube]] log of himself that instructs him to go to his contact in the city of New Washington and retrieve his memory. He must make his way back to Earth, find the Morph base of operations, and stop their plans to conquer the galaxy.


Gameplay is similar to [[Prince of Persia]], but with a gun. You get a [[Deflector Shields|personal force field generator]] in the second level that lets you block shots- this, along with [[Unnecessary Combat Roll|rolling]], is the key to winning battles. The levels can get quite long, although checkpoints (misleadingly called Save Points) are scattered throughout.
Gameplay is similar to [[Prince of Persia]], but with a gun. You get a [[Deflector Shields|personal force field generator]] in the second level that lets you block shots- this, along with [[Unnecessary Combat Roll|rolling]], is the key to winning battles. The levels can get quite long, although checkpoints (misleadingly called Save Points) are scattered throughout.
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* [[Exact Eavesdropping]]
* [[Exact Eavesdropping]]
* [[Exposition Beam]]
* [[Exposition Beam]]
* [[Faster Than Light Travel]]
* [[Faster-Than-Light Travel]]
* [[Flash Step]]: The Flashmen's main mode of attack.
* [[Flash Step]]: The Flashmen's main mode of attack.
* [[Flying Car]]
* [[Flying Car]]
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* [[Laser-Guided Amnesia]]: Played straight, and then literally flipped right around when Conrad's memory is reimplanted by... lasers.
* [[Laser-Guided Amnesia]]: Played straight, and then literally flipped right around when Conrad's memory is reimplanted by... lasers.
* [[Laser Sight]]: Appears ominously on Conrad's back in a [[Flash Back]] sequence, right before he's tranquilized and tossed into a car.
* [[Laser Sight]]: Appears ominously on Conrad's back in a [[Flash Back]] sequence, right before he's tranquilized and tossed into a car.
* [[Legitimate Businessmens Social Club]]: The Paradise Club (an Earth-based strip joint) is a front for the Morphs.
* [[Legitimate Businessmen's Social Club]]: The Paradise Club (an Earth-based strip joint) is a front for the Morphs.
* [[Let's Play]]: By ''[[Ben Croshaw|Yahtzee]]''.
* [[Let's Play]]: By ''[[Ben Croshaw|Yahtzee]]''.
* [[Lock and Key Puzzle]]
* [[Lock and Key Puzzle]]
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* [[No New Fashions in The Future]]
* [[No New Fashions in The Future]]
* [[Nothing Is Scarier]]: The cartridge versions have no music, only brief leitmotifs.
* [[Nothing Is Scarier]]: The cartridge versions have no music, only brief leitmotifs.
* [[Pistol Whipping]]: Replaces the standard gun attack when an enemy stands too close to Conrad. Can also be used to [[Window Pain|smash out windows]]... too bad there's only one breakable window in the game.
* [[Pistol-Whipping]]: Replaces the standard gun attack when an enemy stands too close to Conrad. Can also be used to [[Window Pain|smash out windows]]... too bad there's only one breakable window in the game.
* [[Pixel Hunt]]: A lot of the items on the ground are hard to see. Some of them blink, others, don't.
* [[Pixel Hunt]]: A lot of the items on the ground are hard to see. Some of them blink, others, don't.
** Lifts can also be hard to see. Like the one at the very end of the game {{spoiler|that you need to take to the spaceship to escape the Morph homeworld.}}
** Lifts can also be hard to see. Like the one at the very end of the game {{spoiler|that you need to take to the spaceship to escape the Morph homeworld.}}
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* [[Reptiles Are Abhorrent]]: The Morphs are blue-skinned lizards in red pajamas.
* [[Reptiles Are Abhorrent]]: The Morphs are blue-skinned lizards in red pajamas.
* [[Scenery Porn]]: The Death Tower and the Morphs Planet levels.
* [[Scenery Porn]]: The Death Tower and the Morphs Planet levels.
* [[See Thru Specs]]: Conrad's transparent green eyepatch doohickey, used to spot aliens who are hiding in human guise. Features prominently in cutscenes as well as the box art, yet you never actually get to use it.
* [[See-Thru Specs]]: Conrad's transparent green eyepatch doohickey, used to spot aliens who are hiding in human guise. Features prominently in cutscenes as well as the box art, yet you never actually get to use it.
* [[Sentry Gun]]
* [[Sentry Gun]]
* [[Shapeshifter Weapon]]: Morphs LOVE to pop up under you and attack.
* [[Shapeshifter Weapon]]: Morphs LOVE to pop up under you and attack.
* [[Shout Out]]: The final image of the game is {{spoiler|Conrad entering a sleep-stasis, and the camera panning outward from the window of his ship}}. [[Alien|Sound familiar?]]
* [[Shout-Out]]: The final image of the game is {{spoiler|Conrad entering a sleep-stasis, and the camera panning outward from the window of his ship}}. [[Alien|Sound familiar?]]
* [[Spirit Advisor]]: During the final sequence of the game, an "inner voice" (implied to be the survivor from earlier) guides Conrad in planting an atomic bomb in the planet's core.
* [[Spirit Advisor]]: During the final sequence of the game, an "inner voice" (implied to be the survivor from earlier) guides Conrad in planting an atomic bomb in the planet's core.
* [[The Taxi]]: Conrad's first task upon returning to Earth is to hail a hover-cab.
* [[The Taxi]]: Conrad's first task upon returning to Earth is to hail a hover-cab.