Fluorescent Footprints: Difference between revisions
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* ''[[Batman: Arkham Asylum]]'' displays clues this way in Detective Mode. |
* ''[[Batman: Arkham Asylum]]'' displays clues this way in Detective Mode. |
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* Agent Norman's [[Goggles Do Something Unusual|ARI]] in ''[[Heavy Rain]]'' highlights the footprints this way. |
* Agent Norman's [[Goggles Do Something Unusual|ARI]] in ''[[Heavy Rain]]'' highlights the footprints this way. |
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* In the ''[[Metal Gear Solid]]'' series, footsteps can be seen this way with the aid of thermal/night vision goggles, notably in [[Metal Gear Solid 4 Guns of the Patriots|MGS4]], where there is an entire segment based on following footsteps this way. |
* In the ''[[Metal Gear Solid]]'' series, footsteps can be seen this way with the aid of thermal/night vision goggles, notably in [[Metal Gear Solid 4: Guns of the Patriots|MGS4]], where there is an entire segment based on following footsteps this way. |
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* In ''[[Psi-Ops: The Mindgate Conspiracy|Psi Ops the Mindgate Conspiracy]]'', [[Aura Vision]] allows you to see footprints leading to secret rooms and secret messages. |
* In ''[[Psi-Ops: The Mindgate Conspiracy|Psi Ops the Mindgate Conspiracy]]'', [[Aura Vision]] allows you to see footprints leading to secret rooms and secret messages. |
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* "Senses" mode in ''X2: Wolverine's Revenge''. See the world through Wolverine's enhanced senses, which includes glowing footprints, smells, and mines. |
* "Senses" mode in ''X2: Wolverine's Revenge''. See the world through Wolverine's enhanced senses, which includes glowing footprints, smells, and mines. |