GURPS/Settings: Difference between revisions

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The ''[[GURPS]]'' roleplaying system can potentially be used to roleplay in any setting, but you'll probably have an easier time of it if someone else has done the work of deciding how to apply the ''[[GURPS]]'' rules to simulate the various facets of the setting. This is the domain of [[sourcebook]]s.
 
[[Steve Jackson Games]] has itself published more than 200 ''GURPS'' sourcebooks. Most of these are for the outdated third edition rules; you can find them [http://www.sjgames.com/gurps/books/older.html here]. It's possible to use many of these sourcebooks in the fourth edition with only minor modifications. The new splatbooks (High-Tech, Magic, etc.) likelyusually but not always have new versions of the items in the old sourcebooks; and to use the old sourcebooks' advice on making characters, refer to [http://e23.sjgames.com/item.html?id=SJG30-6024 GURPS Update].
 
Particularly popular worldbooks from the thirdThird editionEdition are:
 
* ''[[GURPS Alternate Earths]]''
* ''[[Discworld]]'' (redone for the Fourth Edition)
* ''[[GURPS Reign of Steel]]''
* ''[[GURPS Supers]]''
* ''[[Hellboy (comics)|Hellboy]]''
* ''[[Lensman]]''
* ''[[Transhuman Space]]''
*'' [[Wild Cards]]''
 
The fourthFourth editionEdition of ''GURPS'' has the following worldbooks:
* ''[[Banestorm]]''
* ''[[Casey and Andy]]''
* ''[[Infinite Worlds]]'' - a ''GURPS''-exclusive [[The Multiverse|multiverse]], with a [[Fantasy Kitchen Sink]] flavor similar to ''[[Rifts]]''
* ''[[Lands Out Of Time]]''
*'' Prime Directive'', by Amarillo Design Bureau, is a <s>''[[Star Trek]]''</s> ''[[Star Fleet Battles]]'' worldbook.
* ''Hot Spots: Renaissance Florence''
* ''[[Reign Of Steel]]'': Will to Live, a conversion guide elaborate enough to serve as its own rulebook
* SEALs in Vietnam
* ''[[Tales of the Solar Patrol]]''
* ''[[Transhuman Space]]'': Changing Times, a conversion guide like Will to Live
* ''[[Traveller]]: Interstellar Wars''. The Intersteller Wars are one of the most important periods in [[Traveller]] . This version is a good entry-level as the Terran Confederation is a [[United Space of America]] and Terran characters can act roughly like 21st century people without adapting to a new culture. The [[Culture Shock]] of Terran PCs on meeting Vilani will be comparable to what an In-verse Terran would feel and thereby carry the roleplaying smoothly. Later versions would require more practice to play especially if the PC is a character from a non-human race. ISW is also beautifully made with a handsome black hard cover, and wonderful pictures.
** ISW is a [[Shout-Out]] to the board wargame ''Imperium''.
* ''[[Vorkosigan Saga]]''
 
 
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* Thaumatology - [[Magic A Is Magic A|covering magic systems of all sorts]]
* Ultra-Tech - all manner of [[Applied Phlebotinum]]
 
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'''''[http://www.sjgames.com/GURPS/ GURPS]''''' is a registered trademark of Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games [http://www.sjgames.com/general/online_policy.html online policy].
 
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[[Category:Tabletop Games]]
[[Category:Index]]
[[Category:Tabletop Games]]
[[Category:{{PAGENAME}}GURPS Settings]]
[[Category:Tabletop Games{{ROOTPAGENAME}}]]