Game Breaker/Video Games/Third-Person Shooter: Difference between revisions

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{{trope}}
[[Game Breaker]]s in third-person shooters.
 
''[[Kid Icarus: Uprising/Game Breaker|Kid Icarus: Uprising]]'' has its own page.
 
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* Conker Live and Reloaded, does this with the Hogster, The Grunt's upgrade weapon: It's essentially a grenade launcher witch can fire in three different "modes" being Frag (standard grenade properties, bounces a bit and then 'splodes) Impact (explodes as soon as it hits the ground at the cost of reduced range) and Release (press the fire button after shooting to detonate whenever for increased range), the real gambreaker is the Hogster does insane amount of damage regardless where you are when it explodes, Its blast radius and [[Splash Damage]] are so damaging and so far, if a grenade is even close to you expect to die (especially if you're a lower health class). Now if the Hogster only had the frag mode, this wouldn't be so bad as it takes quite a bit of time to explode, so the faster weaker classes have ample time to get away, but its Impact and Release mode make it so where one can detonate them as soon as it lands (in Impact) or while still in the air (for Release), combined with its large damage, you can literally kill anyone you can see on screen. The gun has almost no drawbacks, seeing as how ammo is unlimited in this game, you only have to worry about reloading. While it does have a long reload time (but still not the longest in the game) and a 2-shot clip, you can pretty much kill the entire team with both shots (or at least anyone posing an immediate threat).
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[[Category:Game Breaker]]
[[Category:Third-Person Shooter]]
[[Category:Game Breaker/Video Games]]