Gears of War: Difference between revisions

Moved Trivia trope to its respectable page.
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(Moved Trivia trope to its respectable page.)
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* [[Five-Token Band]]: It's actually pretty well done to where it doesn't seem like marking off a checklist. Cole, Franklin, Jace and Griffin are all black, Dom and Maria are Hispanic, Tai is Samoan, Kim is Asian, and Sam is [[Ambiguously Brown]]. The majority of other characters wear helmets.
* [[Finishing Move]]: Characters who've lost their [[Hit Points]] will often be incapacitated instead of killed, allowing for a stress relieving curb stomp. The second game introduced unique finishers with individual weapons. The third [[Up to Eleven|takes it up to eleven]] where you can ''continue'' them to gain more experience as well as giving each weapon an unlockable special execution.
* [[Follow the Leader]]: ''Gears of War'' inspired a wave of third-person shooters and/or [[Take Cover]] games that is still ongoing, like ''[[Army of Two]]'', ''[[Mass Effect]]'' and ''[[Transformers: War for Cybertron]]''. Similarly, it's also almost unthinkable these days to play a shooter without a "Horde"-inspired 'endless waves of enemies' mode.
* [[Foreshadowing]]: {{spoiler|In ''Gears of War 3'', a shot of Adam from behind in his lab zooms out and lingers on a vial of Imulsion and a syringe behind him before the game returns to Delta Squad. Adam states later he had to inject himself with Imulsion in the creation of his superweapon, and knows fully well that activating it will kill him}}.
* [[For Massive Damage]]: The Lambent have glowing tumor-like growths of Imulsion in their chests or stomachs that serve as targets to quickly kill them. Shooting Drudges in their growths is the only way to take one down without it metamorphing into a nastier variant after taking enough damage.
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* [[Funny Background Event]]: A Black Comedy example. In "RAAM's Shadow", Zeta team discovers the remains of an evacuation center in a high school gym. Among the carnage is a charred body jammed in a basketball hoop.
* [[Game Breaking Bug]]: A bug currently making the rounds in ''Gears Of War 3'' will accidentally dump a 5-man Horde team into Wingman mode. Since Wingman's typically played by 4 teams of 2 in a free-for-all setting, dumping an ''entire'' group of 5 onto a single team is '' slightly'' unbalancing.
* [[Game Engine]]: This is the first ''Unreal Engine 3'' game to be released, oddly enough NOT being an ''[[Unreal]]'' title or a PC game (initially) like the debut games for earlier engine versions. Early ''Unreal Engine 3'' tech demos from 2004 even used ''Gears Of War'' assets rather than ''[[Unreal]]'' ones. ''Gears of War'' was made largely as a demo for the engine, with each succeeding game further enhancing it's capabilities. It's worked well, as several very popular games have been made with the engine.
* [[Gatling Good]]: The hand-cranked Mulcher is man-portable and can... well, ''mulch'' soft targets at close range. The Silverback mounts what seems to be a more powerful variant, and gatling turrets appear occasionally in COG bases. There's also the Vulcan Cannon, which is more like an actual modern-day gatling gun and sounds like a cross between a chainsaw and thunder.
* [[Gender Is No Object]]: The first two games and the novelizations subvert this. Only men do the fighting; all fertile women are used for reproductive purposes, while non-fertile women serve in support roles. The third game, however, plays this straight. Almost all women fight alongside the men. Totally justified because humanity is down to its last throes and needs every available body to fight.
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* [[More Dakka]]: ''Gears Of War 2'' has a man-portable Mulcher minigun. To help realism slightly, it requires you to set it down to fire it with anything that vaguely resembles accuracy, and you are unable to sprint, roll or mount over cover with it.
* [[Muscles Are Meaningless]]: The average male COG and Locust Drone has chest and arm girth that would put most Olympian power lifters to shame. This, of course, offers them no advantage over the normally proportioned (ie. literally ''half'' their size) female gears in terms of hand-to-hand combat or in carrying heavy weaponry from the hip (or their armor, for the matter). Emphasized at the end of ''Gears of War 3'' when {{spoiler|Anya and Marcus sit next to each other and hold hands, and you see how much bigger Marcus is compared to her}}.
* [[Mythology Gag]]: [http://images2.wikia.nocookie.net/__cb20100721183360/gearsofwar/images/1/1f/Claycarmine.jpg Clayton Carmine] is a big one to his decreased younger brother Anthony. In ''Gears of War'', Anthony was killed by sniper fire after standing up to display his issue with his Lancer assault rifle jamming constantly as he reloaded it. To list how Clayton's design references it, "Practice reloading" and "Keep your head down" are written on his armor. If that wasn't enough, a mark on his helmet implies he was shot in the head but survived anyway.
** Clayton honors the memory of the two fallen Carmine brothers with a memorial tattoo on his arm [[The Faceless|of their helmets]].
** ''Gears of War 3'' is ''filled'' with these.
*** The tier 4 medal for interacting with objects during the campaign (i.e. hitting buttons) references Lieutenant Minh Young Kim's oft-repeated line in the first game of "I'll open the door; I've got the code."
*** A player using Dominic Santiago will sometimes hear him repeat one of his earliest lines from ''Gears of War'', "This is gonna be awesome!"
*** After killing a COG character, Queen Myrrah will sometimes reference a line from the ''Gears of War 2'' opening cinematic, "You brought this upon yourselves!"
*** Early in the first game, after first meeting Augustus Cole, Dom and Marcus talk about when they saw him play. Marcus will quip "I remember you owe me 20 bucks" to which Dom replies "Yeah? See me after the war." One of the first collectibles in the campaign is a 20-dollar bill on Marcus' desk with a note from Dom.
*** If you can manage to get through a round of Gridlock without anyone destroying one of the ash people, the next round will begin with an instrumental version of Gary Jules' cover of "[[Tears for Fears|Mad World]]", the same song used for the ''Gears of War'' commercial. {{spoiler|It's also the music that plays during Dom's [[Heroic Sacrifice]]}}.
*** "[http://www.youtube.com/watch?v=ZZ73YHx15jA Who wants toast?!]" makes a comeback in ''Gears of War 3'' as one of Marcus' one-liners when throwing an incendiary grenade.
** ''Gears of War 2'' has no shortage of them either, even though it only has one game to [[Call Back]] to. "This is the part where he tells you he'll take it under advisement." and "Hey, Colonel, I guess we ARE the support, huh?!" come to mind. Also, the entire time you're with Benjamin Carmine in the Hollow, Dom doesn't stop making stealthy quips about Anthony, even crossing over into [[Dude, Not Funny]] territory.
* [[Names to Run Away From Really Fast]]: Marcus ''Fenix'', Augustus "The Cole Train" Cole, RAAM, Corpser, Berserker, Skorge, '''[[Exactly What It Says on the Tin|Chainsaw Bayonet]]'''.
* [[Necessary Drawback]]: The Hammer of Dawn is easily a [[Game Breaker]] if there wasn't a few things holding it back. The target has to be outdoors and not under cover so that "[[Hand Wave|the satellites can be aligned]]". In multiplayer, there's a limit to how long you can use it.