Get a Hold of Yourself, Man!/Video Games: Difference between revisions

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(Import from TV Tropes TVT:GetAHoldOfYourselfMan.VideoGames 2012-07-01, editor history TVTH:GetAHoldOfYourselfMan.VideoGames, CC-BY-SA 3.0 Unported license)
 
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* ''[[Steel Battalion]]: Heavy Armor'' looks like it'll be using this as a ''game mechanic'', thanks to Kinect. Crewmate interactions are a big part of the game, and slapping them across the face to make them get a hold of themselves is an option.
* ''[[Steel Battalion]]: Heavy Armor'' looks like it'll be using this as a ''game mechanic'', thanks to Kinect. Crewmate interactions are a big part of the game, and slapping them across the face to make them get a hold of themselves is an option.
* The battle with [[Beauty and The Beast (Disney)|The Beast]] in ''[[Kingdom Hearts II (Video Game)|Kingdom Hearts II]]'' involves knocking sense into The Beast and using a [[Action Command|Reaction Command]] to have Cogsworth shout him back to his senses -- "Please, master, please, compose yourself!"
* The battle with [[Beauty and The Beast (Disney)|The Beast]] in ''[[Kingdom Hearts II (Video Game)|Kingdom Hearts II]]'' involves knocking sense into The Beast and using a [[Action Command|Reaction Command]] to have Cogsworth shout him back to his senses -- "Please, master, please, compose yourself!"
* In ''[[Asuras Wrath]]'', {{spoiler|Yasha's battle against Wrath Asura}} is a mutual [[No Holds Barred Beatdown]] version of this.
* In ''[[Asura's Wrath]]'', {{spoiler|Yasha's battle against Wrath Asura}} is a mutual [[No Holds Barred Beatdown]] version of this.


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