Go for the Eye: Difference between revisions

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No matter how thick the hide, hard the chitin, or magically impervious the body, the eyes are a natural weak spot for any creature that has them.
No matter how thick the hide, hard the chitin, or magically impervious the body, the eyes are a natural weak spot for any creature that has them.


If you ever encounter a monster in a video game with a single, enormous, [[Glowing Eyes of Doom]], you can bet dollars to donuts that said eye will be that monster's ''only'' [[Achilles Heel|weak spot]]. The rest of its body will be [[Made of Iron]], and even the [[Infinity+1 Sword]] won't damage it. Often, part of the [[Puzzle Boss|strategy to beat the boss]] will be figuring out how to make it open its eye so you can hit it [[For Massive Damage]].
If you ever encounter a monster in a video game with a single, enormous, [[Glowing Eyes of Doom]], you can bet dollars to donuts that said eye will be that monster's ''only'' [[Achilles' Heel|weak spot]]. The rest of its body will be [[Made of Iron]], and even the [[Infinity+1 Sword]] won't damage it. Often, part of the [[Puzzle Boss|strategy to beat the boss]] will be figuring out how to make it open its eye so you can hit it [[For Massive Damage]].


Compare [[Eye Scream]], [[A Handful for An Eye]]. For more human characters getting their eyes whacked, see [[Moe Greene Special]].
Compare [[Eye Scream]], [[A Handful for An Eye]]. For more human characters getting their eyes whacked, see [[Moe Greene Special]].
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* In ''[[The War of the Flowers]]'' the preferred goblin method of killing dragons is to shoot them in the eyes with poisoned arrows.
* In ''[[The War of the Flowers]]'' the preferred goblin method of killing dragons is to shoot them in the eyes with poisoned arrows.
* The only way to reliably take down a Mumakil in the ''[[The Lord of the Rings|Lord of the Rings]]'' was to aim for their eyes. The skin of the great elephant ancestor was thick and extremely tough, deflecting arrows and blunting swords.
* The only way to reliably take down a Mumakil in the ''[[The Lord of the Rings|Lord of the Rings]]'' was to aim for their eyes. The skin of the great elephant ancestor was thick and extremely tough, deflecting arrows and blunting swords.
* This is how {{spoiler|Kaladin managed to kill a Shardbearer}} in ''[[The Stormlight Archive]]'', he rammed a spearpoint through the visor slit in his armour.
* This is how {{spoiler|Kaladin managed to kill a Shardbearer}} in ''[[The Stormlight Archive]]'', he rammed a spearpoint through the visor slit in his armour.


== [[Live Action TV]] ==
== [[Live Action TV]] ==
* The Nigerian masked zombie-demon in the ''[[Buffy the Vampire Slayer]]'' episode "Dead Man's Party".
* The Nigerian masked zombie-demon in the ''[[Buffy the Vampire Slayer]]'' episode "Dead Man's Party".
** This could be applied somewhat to Xander as well. Sure he's had an arm broken here and there, and has been beaten with a Troll God's Hammer, but all to little actual effect. It was only an attack on his eye that really harmed him.
** This could be applied somewhat to Xander as well. Sure he's had an arm broken here and there, and has been beaten with a Troll God's Hammer, but all to little actual effect. It was only an attack on his eye that really harmed him.
*** Right after telling his fighters to "go for the (...) eyes. Everything's got eyes." Ouch.
*** Right after telling his fighters to "go for the (...) eyes. Everything's got eyes." Ouch.
* In ''[[Brimstone (TV series)|Brimstone]]'', the eyes of the fugitives from Hell are their only weak spot (because eyes are the windows to the soul), thus Zeke has to shoot their eyes to send them back. Interestingly enough, he's also immune to everything except the eyes.
* In ''[[Brimstone (TV series)|Brimstone]]'', the eyes of the fugitives from Hell are their only weak spot (because eyes are the windows to the soul), thus Zeke has to shoot their eyes to send them back. Interestingly enough, he's also immune to everything except the eyes.
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** On more than one occasion, Daleks have been incapacitated by damaging or covering their single eyestalk: "My vision is impaired!! I can not see!!"
** On more than one occasion, Daleks have been incapacitated by damaging or covering their single eyestalk: "My vision is impaired!! I can not see!!"
*** Notably avoided on one occasion. [http://www.youtube.com/watch?v=kllVlPQ1cuI&feature=related\] "MY-VISION-IS-NOT-IMPAIRED!"
*** Notably avoided on one occasion. [http://www.youtube.com/watch?v=kllVlPQ1cuI&feature=related\] "MY-VISION-IS-NOT-IMPAIRED!"
** The show parodied this once in ''Remembrance of the Daleks''. After the Doctor repeatedly tells soldiers to shoot the Daleks in the eyepiece throughout the story, Ace ends up blowing one up entirely with a rocket launcher.
** The show parodied this once in ''Remembrance of the Daleks''. After the Doctor repeatedly tells soldiers to shoot the Daleks in the eyepiece throughout the story, Ace ends up blowing one up entirely with a rocket launcher.
{{quote|'''The Doctor''': You destroyed it!
{{quote|'''The Doctor''': You destroyed it!
'''Ace''': [[Crowning Moment of Awesome|I aimed for the eyepiece.]] }}
'''Ace''': [[Crowning Moment of Awesome|I aimed for the eyepiece.]] }}
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** If anyone has read ''The War Of The Spider Queen'' series, set in the ''[[Forgotten Realms]]'', the 'finish his eyeballs' quote feels remarkably similar to a certain situation where a character has his eyes EATEN by a rat to put NEW ones in...
** If anyone has read ''The War Of The Spider Queen'' series, set in the ''[[Forgotten Realms]]'', the 'finish his eyeballs' quote feels remarkably similar to a certain situation where a character has his eyes EATEN by a rat to put NEW ones in...
** The quote pops up again in [[Mass Effect 2]] (along with a possible pet Space Hamster) and [[Dragon Age]] as a bit of a [[Mythology Gag]] on [[BioWare]]'s part.
** The quote pops up again in [[Mass Effect 2]] (along with a possible pet Space Hamster) and [[Dragon Age]] as a bit of a [[Mythology Gag]] on [[BioWare]]'s part.
* ''[[The Legend of Zelda]]'' games use this trope often. Most of the examples are different iterations of Gohma.
* ''[[The Legend of Zelda]]'' games use this trope often. Most of the examples are different iterations of Gohma.
** This is so common in the series that they incorporated it into puzzles, starting in ''[[The Legend of Zelda: A Link to the Past|The Legend of Zelda a Link To T He Past]]'', in which a statue of a cyclopean monster acts as a switch when shot in the eye. In the first 3-D games, an ornate eye on the wall would act similarly.
** This is so common in the series that they incorporated it into puzzles, starting in ''[[The Legend of Zelda: A Link to the Past|The Legend of Zelda a Link To T He Past]]'', in which a statue of a cyclopean monster acts as a switch when shot in the eye. In the first 3-D games, an ornate eye on the wall would act similarly.
** In ''[[The Legend of Zelda: Twilight Princess|The Legend of Zelda Twilight Princess]]'', all of the Fused Shadow-created bosses have giant eyes that must be attacked, as do two of the Mirror Shard bosses.
** In ''[[The Legend of Zelda: Twilight Princess|The Legend of Zelda Twilight Princess]]'', all of the Fused Shadow-created bosses have giant eyes that must be attacked, as do two of the Mirror Shard bosses.
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*** Said defense usually consists of eyes, however.
*** Said defense usually consists of eyes, however.
** The Misery Mire boss [[Punny Name|Vitreous]] from ''A Link to the Past'' is nothing but a giant eye, surrounded by innumerable smaller ones. What else are you going to hit?
** The Misery Mire boss [[Punny Name|Vitreous]] from ''A Link to the Past'' is nothing but a giant eye, surrounded by innumerable smaller ones. What else are you going to hit?
** Let's not forget the numerous eye switches found throughout the games, which usually have to be hit with an arrow or slingshot.
** Let's not forget the numerous eye switches found throughout the games, which usually have to be hit with an arrow or slingshot.
** The Gohma in ''[[The Legend of Zelda: The Wind Waker|The Legend of Zelda the Wind Waker]]'' has an eye as its weak point, but it also has an armored lid that comes down every time you try to hit it – at least, until you drop a huge rock on its head enough times to break its armor.
** The Gohma in ''[[The Legend of Zelda: The Wind Waker|The Legend of Zelda the Wind Waker]]'' has an eye as its weak point, but it also has an armored lid that comes down every time you try to hit it – at least, until you drop a huge rock on its head enough times to break its armor.
** Rocktites and the Ocean Temple boss Phytops in Spirit Tracks
** Rocktites and the Ocean Temple boss Phytops in Spirit Tracks
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** Lord Woo Fak Fak in ''Banjo Tooie'', once he's opened his eyes (apparently his eyelids are grenade-proof).
** Lord Woo Fak Fak in ''Banjo Tooie'', once he's opened his eyes (apparently his eyelids are grenade-proof).
* Many of the bosses in ''[[Stinkoman 20 X 6]]''.
* Many of the bosses in ''[[Stinkoman 20 X 6]]''.
* In both ''[[Star Fox (series)|Star Fox]]'' and ''64'', you must shoot Andross's eyes in order to reveal his brain {{spoiler|or the robot duplicate on ''[[Video Game]]/Starfox 64'''s Easy route}}. In ''Starfox 64'' you first had to destroy Andross's hands, but shooting the eyes would stun him momentarily, making that far easier.
* In both ''[[Star Fox (series)|Star FOX]]'' and ''64'', you must shoot Andross's eyes in order to reveal his brain {{spoiler|or the robot duplicate on ''[[Video Game]]/Starfox 64'''s Easy route}}. In ''Starfox 64'' you first had to destroy Andross's hands, but shooting the eyes would stun him momentarily, making that far easier.
** Additionally, the Bacoon from ''Star Fox 64'' is a giant one-eyed clam, prompting Peppy to call out this trope verbatim.
** Additionally, the Bacoon from ''Star Fox 64'' is a giant one-eyed clam, prompting Peppy to call out this trope verbatim.
*** The person that made this page before the wipe can confirm that this is the [[Trope Namer]], actually.
*** The person that made this page before the wipe can confirm that this is the [[Trope Namer]], actually.
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** In ''[[Fallout]]'', Harold mentions that a Deathclaw's eyes might be its weakness. It's true. Using this knowledge you can actually go kill one at a low level. However, since it's still so tough you need to hit it dozens of times even so, this leads to perhaps the most ridiculous [[Death of a Thousand Cuts]] ever.
** In ''[[Fallout]]'', Harold mentions that a Deathclaw's eyes might be its weakness. It's true. Using this knowledge you can actually go kill one at a low level. However, since it's still so tough you need to hit it dozens of times even so, this leads to perhaps the most ridiculous [[Death of a Thousand Cuts]] ever.
*** Deathclaws have incredibly sharp senses of smell and hearing, but rather weak eyesight. So blinding them is only a minor annoyance, but it's still the softest part of their surface and has a possibility of piercing to the brain. Damaging them anywhere else generally requires anti-tank weaponry.
*** Deathclaws have incredibly sharp senses of smell and hearing, but rather weak eyesight. So blinding them is only a minor annoyance, but it's still the softest part of their surface and has a possibility of piercing to the brain. Damaging them anywhere else generally requires anti-tank weaponry.
** A character in [[Fallout: New Vegas]] claims to have [[Beyond the Impossible|done the impossible]] and shot a Brotherhood of Steel Paladin through the eye hole of their [[Power Armor]]. If you've met the Brotherhood and gotten in their good books you can challenge these [[Blatant Lies]] by pointing out that their eye protection is bullet proof. As with ''3'', however, it's not actually possible to target the eyes.
** A character in [[Fallout: New Vegas]] claims to have [[Beyond the Impossible|done the impossible]] and shot a Brotherhood of Steel Paladin through the eye hole of their [[Power Armor]]. If you've met the Brotherhood and gotten in their good books you can challenge these [[Blatant Lies]] by pointing out that their eye protection is bullet proof. As with ''3'', however, it's not actually possible to target the eyes.
* The final boss from ''[[Resident Evil 4]]'' is an extremely odd creature with eyes on its articulated limbs. While you do have to shoot it to keep the fight moving, you kill it with the staple Resident Evil anti-boss weapon: a rocket launcher.
* The final boss from ''[[Resident Evil 4]]'' is an extremely odd creature with eyes on its articulated limbs. While you do have to shoot it to keep the fight moving, you kill it with the staple Resident Evil anti-boss weapon: a rocket launcher.
** Not to mention the fact that if you do shoot the eyes on the limbs, it gives you the opportunity to shove your ubiquitous knife into its main eye. ''Repeatedly.''
** Not to mention the fact that if you do shoot the eyes on the limbs, it gives you the opportunity to shove your ubiquitous knife into its main eye. ''Repeatedly.''
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* The miniboss Eyeclops in ''[[Carn Evil]]'' has seven eyes which must be shot out before you can get past him.
* The miniboss Eyeclops in ''[[Carn Evil]]'' has seven eyes which must be shot out before you can get past him.
* Final Dracula in ''[[Castlevania: Circle of the Moon]]''.
* Final Dracula in ''[[Castlevania: Circle of the Moon]]''.
** Eligor from ''[[Castlevania: Order of Ecclesia|Order of Ecclesia]]''. Easier said than done as Eligor is a gargantuan stone centaur armed with a massive sword, mounted crossbows, harpoon tail and powerful kicks and his eyeball is located on the back of his head.
** Eligor from ''[[Castlevania: Order of Ecclesia|Order of Ecclesia]]''. Easier said than done as Eligor is a gargantuan stone centaur armed with a massive sword, mounted crossbows, harpoon tail and powerful kicks and his eyeball is located on the back of his head.
* In ''[[Sonic the Hedgehog|Sonic]] [[Sonic Storybook Series|and the Secret Rings]]'', one of the bosses is an enormous, purple scorpion with four eyes (two on its tails, one on its back, and another [[Squick|in its mouth]]). Of course, Sonic must use the Homing Attack on the scorpion's eyes to defeat it.
* In ''[[Sonic the Hedgehog|Sonic]] [[Sonic Storybook Series|and the Secret Rings]]'', one of the bosses is an enormous, purple scorpion with four eyes (two on its tails, one on its back, and another [[Squick|in its mouth]]). Of course, Sonic must use the Homing Attack on the scorpion's eyes to defeat it.
** Previously, there were the Black Bull and Devil Doom in ''[[Shadow the Hedgehog]]'', with the unskippable obvious hint "The eye is its weak spot" in both fights. Thanks, Einstein.
** Previously, there were the Black Bull and Devil Doom in ''[[Shadow the Hedgehog]]'', with the unskippable obvious hint "The eye is its weak spot" in both fights. Thanks, Einstein.
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* The final boss in ''[[Legacy of Kain|Legacy of Kain Defiance]]''. {{spoiler|Not surprising as he seems to be composed entirely of eyes and tentacles - you attack both, but only the eye counts for the [[Life Bar]].}}
* The final boss in ''[[Legacy of Kain|Legacy of Kain Defiance]]''. {{spoiler|Not surprising as he seems to be composed entirely of eyes and tentacles - you attack both, but only the eye counts for the [[Life Bar]].}}
* The [[Giant Enemy Crab|King Crabber]] boss in ''[[Summon Night|Summon Night Swordcraft Story]]'', whose only weak points are its eye stalks.
* The [[Giant Enemy Crab|King Crabber]] boss in ''[[Summon Night|Summon Night Swordcraft Story]]'', whose only weak points are its eye stalks.
* Notably subverted in ''[[Shadow of the Colossus]]''. While the entire game is made up of boss battles against giant creatures, most of whom have glowing eyes, they are almost never a weak point. Even when facing the one where you actually are supposed to aim for the eye, it's only a preliminary attack and not what actually kills him.
* Notably subverted in ''[[Shadow of the Colossus]]''. While the entire game is made up of boss battles against giant creatures, most of whom have glowing eyes, they are almost never a weak point. Even when facing the one where you actually are supposed to aim for the eye, it's only a preliminary attack and not what actually kills him.
* The stage 6 boss of the GBA game ''[[Gradius|Gradius Galaxies/Generation]]'' is simply a giant eyeball. Naturally, the off-screen announcer that usually tells you to "Destroy the core!" when a boss shows up will instead tell you to "Shoot it in the eye!"
* The stage 6 boss of the GBA game ''[[Gradius|Gradius Galaxies/Generation]]'' is simply a giant eyeball. Naturally, the off-screen announcer that usually tells you to "Destroy the core!" when a boss shows up will instead tell you to "Shoot it in the eye!"
* The first boss in ''[[Light Crusader]]'' consists of a meteor with a ton of craters and an eye that pops up in random craters. Aiming for the eye is the tactic to defeat him.
* The first boss in ''[[Light Crusader]]'' consists of a meteor with a ton of craters and an eye that pops up in random craters. Aiming for the eye is the tactic to defeat him.