Goddamned Bats/Video Games/Fighting Game: Difference between revisions

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Examples of [[{{TOPLEVELPAGE}}]] in [[{{SUBPAGENAME}}]]s include:
* ''[[Blaz Blue]]'''s [[SNK Boss|"Unlimited" Rachel]] can summon a Frog. It's easy to overlook, shocks you for multiple hits if it connects and unlike her regular frog, doesn't vanish after a hit so you just keep taking hits from the frog while trying to handle all Rachel's other attacks.
 
* ''[[Super Smash Bros]]. Brawl: The Subspace Emissary'' has a number of [[Goddamned Bats]], but dodging and defensive techniques mitigate some of the aggravation.
* ''[[Blaz BlueBlazBlue]]''{{'}}s [[SNK Boss|"Unlimited" Rachel]] can summon a Frog. It's easy to overlook, shocks you for multiple hits if it connects and unlike her regular frog, doesn't vanish after a hit so you just keep taking hits from the frog while trying to handle all Rachel's other attacks.
** [[Fire Ice Lightning|Glire, Glice, and Glunder]] all attack you in a disproportionately large proximity to them with elemental discharges. Glice, in particular, can chain freeze you to rack up damage quickly unless you struggle to break out.
* ''[[Super Smash Bros.]]. Brawl: The Subspace Emissary'' has a number of [[Goddamned Bats]], but dodging and defensive techniques mitigate some of the aggravation.
** [[Fire, Ice, Lightning|Glire, Glice, and Glunder]] all attack you in a disproportionately large proximity to them with elemental discharges. Glice, in particular, can chain freeze you to rack up damage quickly unless you struggle to break out.
** Floow have a nightmarish shriek that causes damage despite your shield, chase you everywhere, and regenerate when not under direct aggression. Furthermore, elemental attacks (like PK Fire, given you're playing as either Lucas or the Pokémon Trainer when you first find the bastards) don't work at all. Cluster frag the bastards if more than one come at you.
** Armights have a [[Nightmare Fuel|creepy laugh]] when they arrive on the scene, slash at you in a close enough range (which is longer than most characters can reach) and throw their swords at will.
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** Eddie is considered [[Character Tiers|God Tier]] for a good reason. He fills the screen with so much crap your opponent simply cannot do anything without getting hit.
** Where does that leave Zappa? He uses a possessed cleaver, a shadow dog and three ghosts that follow him around and can curse an opponent by going to him. And once he gets Raou, all hell breaks loose as it even grants Zappa an unblockable super. Zappa is one walking Goddamned figther, especially when used properly.
* The [[Magical Girl Lyrical Nanoha|Gadget Drones]] in ''[[Magical Battle Arena]]''. Their attacks are slow and weak and they die from one or two special attacks; however, their attacks can still interrupt you while you're charging, [[Multi Mook Melee|they come in swarms]] that pepper you from many directions, their concentrated fire can break you out of your super, and they accompany [[That One Boss]] and the [[Final Boss]]. Few things are more annoying than getting struck by one of their stray shots while in the middle of attacking or running away, leaving you wide open for the more dangerous boss to pummel.
** Not to mention you face three of them on the first level, where you're also expected to get used to the controls. Learning how to play a game as technically difficult as MBA while having your character interrupted every half a second by a stray shot (not to mention the occasional "rush up, combo yo' ass and send you flying to the pavement" attack) is just about as impossible as it sounds.
* The tanks in the [[PSPlayStation 2]] version of ''[[Godzilla]]: Unleashed''. They're tiny so they're hard to destroy, and sometimes they're virtually impossible to see... especially when they blend in with the rest of the scenery. To make matters worse, they attack you at the worst possible moment (usually when you're trying to use a beam-attack or are about to throw an enemy) which slowly but surely drains your life-bar. Oh, and they constantly respawn, making them even more aggravating. The ONLY way to escape the tanks is to go into deep water. Unfortunately, apart from a handful of levels, this is easier said than done. Tokyo and the Mothership are the ''only'' levels not to feature the tanks: unfortunately, the Mothership replaces the tanks with the equally-annoying saucers.
 
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[[Category:GoddamnedVideo BatsGames]]
[[Category:Fighting Game]]