Goddamned Bats/Video Games/Massively Multiplayer Online Role Playing Game: Difference between revisions

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*** Less so if you have any kind of readily available area damage ability, which is the case for most classes by now.
*** Less so if you have any kind of readily available area damage ability, which is the case for most classes by now.
** Any quest that sends you into a cave has a better than 50/50 chance of Goddamned Bats, the worst being tightly-packed groups of humanoids, especially kobolds or goblins. Easy to defeat one on one, but when their health gets low they invariably "attempt to run in fear" -- which means they'll run straight to several more Goddamned Bats at FULL health, which will swarm you. And each of these will run in fear when you manage to almost kill them ...
** Any quest that sends you into a cave has a better than 50/50 chance of Goddamned Bats, the worst being tightly-packed groups of humanoids, especially kobolds or goblins. Easy to defeat one on one, but when their health gets low they invariably "attempt to run in fear" -- which means they'll run straight to several more Goddamned Bats at FULL health, which will swarm you. And each of these will run in fear when you manage to almost kill them ...
** Murlocs. Too social to ever aggro just one, flee when injured to pick up MORE GODDAMN MURLOCS from their stupid little village. And half of them are Shaman with Lightning Shield - fuuuun stuff at low levels. Oh, and they swim. Good luck trying to water walk out to that island for that last bit of exploration when there are like eight million murlocs hiding in the murky water, just waiting for you to leave the shore. Oh, and did I mention [[Paranoia Fuel|they're]] [http://www.wow.com/2010/05/27/mrghlllghh-real-life-murlocs/ real?] Oh, and they now have their own [http://www.youtube.com/watch?v=IHgRAlkpxJw theme song].
** Murlocs. Too social to ever aggro just one, flee when injured to pick up MORE GODDAMN MURLOCS from their stupid little village. And half of them are Shaman with Lightning Shield - fuuuun stuff at low levels. Oh, and they swim. Good luck trying to water walk out to that island for that last bit of exploration when there are like eight million murlocs hiding in the murky water, just waiting for you to leave the shore. Oh, and did I mention [[Paranoia Fuel|they're]] [https://web.archive.org/web/20100531143330/http://www.wow.com/2010/05/27/mrghlllghh-real-life-murlocs real?] Oh, and they now have their own [http://www.youtube.com/watch?v=IHgRAlkpxJw theme song].
*** Murlocs are borderline [[Demonic Spiders]] from sheer numbers alone; pulling a "small group" of the beasts usually ends up meaning "you somehow managed to pull only ten of the 20+ Murlocs."
*** Murlocs are borderline [[Demonic Spiders]] from sheer numbers alone; pulling a "small group" of the beasts usually ends up meaning "you somehow managed to pull only ten of the 20+ Murlocs."
** On [[PvP]] servers, whatever faction you're not playing may count.
** On [[PvP]] servers, whatever faction you're not playing may count.
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* ''[[Ultima Online]]'' has snakes, giant snakes, mongbats, and of course slimes. The first two poison and drop nothing, and slimes destroy your weapon, and split on it. None of them are even remotely challenging but they are incredibly obnoxious because they're everywhere.
* ''[[Ultima Online]]'' has snakes, giant snakes, mongbats, and of course slimes. The first two poison and drop nothing, and slimes destroy your weapon, and split on it. None of them are even remotely challenging but they are incredibly obnoxious because they're everywhere.
* ''[[Neopets]]'' has a flash game that's pretty much your basic Breakout, only with a pair of bats flying around to get in your way. If you're ''extremely'' lucky, you can get a falling potion that'll make them go away. But that's rare.
* ''[[Neopets]]'' has a flash game that's pretty much your basic Breakout, only with a pair of bats flying around to get in your way. If you're ''extremely'' lucky, you can get a falling potion that'll make them go away. But that's rare.
* In ''[[Gaia Online]]'''s]] [http://www.gaiaonline.com/event/summer2010 Frontier Skies] game, there is a random event in which your crew member hears something in the darkness, only to see a vampire in bat form fly out of the ship, carrying off your ammo without even giving you the chance to stop it. (This is especially irritating as ammo is fairly hard to come by once the game gets going, so every bullet counts.) In another random event, your crew discovers that the salt they used at dinner has been replaced with rat poison and lose health while another lone bat flies out of the ship. Vampires will continue to find new ways to screw you over every chance they get throughout the game, and good luck trying to stop them!
* In ''[[Gaia Online]]'''s]] [https://web.archive.org/web/20110506074324/http://www.gaiaonline.com/event/summer2010 Frontier Skies] game, there is a random event in which your crew member hears something in the darkness, only to see a vampire in bat form fly out of the ship, carrying off your ammo without even giving you the chance to stop it. (This is especially irritating as ammo is fairly hard to come by once the game gets going, so every bullet counts.) In another random event, your crew discovers that the salt they used at dinner has been replaced with rat poison and lose health while another lone bat flies out of the ship. Vampires will continue to find new ways to screw you over every chance they get throughout the game, and good luck trying to stop them!
* ''[[Rift]]'' has Goddamned Wolves, Goddamned Spiders, Goddamned Undead, Goddamned House Aelfwar, Goddamned Deep Ones, Goddamned [[Wolf Man|Bomani]], Goddamned Invasions (which double as [[The Usual Adversaries]])... and the list goes on.
* ''[[Rift]]'' has Goddamned Wolves, Goddamned Spiders, Goddamned Undead, Goddamned House Aelfwar, Goddamned Deep Ones, Goddamned [[Wolf Man|Bomani]], Goddamned Invasions (which double as [[The Usual Adversaries]])... and the list goes on.
* A truly ridiculous number of enemies in ''[[Aion]]'' have access to the ability "Temporarily Iron Clad", which makes the enemy either invulnerable, or reduces damage taken to single or double digits for about ten seconds. The enemies with this ability have no healing capability, and unless you're massively underleveled, can't actually kill you. In other words, the only purpose of this ability is to drag fights out, making them longer than they should be: if you can do decent damage to the enemy, then TIC isn't going to be a concern, but it sure as hell is going to be annoying when they use it any all of your attacks do essentially nothing, combined with an annoying sound with each hit to boot.
* A truly ridiculous number of enemies in ''[[Aion]]'' have access to the ability "Temporarily Iron Clad", which makes the enemy either invulnerable, or reduces damage taken to single or double digits for about ten seconds. The enemies with this ability have no healing capability, and unless you're massively underleveled, can't actually kill you. In other words, the only purpose of this ability is to drag fights out, making them longer than they should be: if you can do decent damage to the enemy, then TIC isn't going to be a concern, but it sure as hell is going to be annoying when they use it any all of your attacks do essentially nothing, combined with an annoying sound with each hit to boot.