GoldenEye 007 (2010 video game): Difference between revisions
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[[File:golden-eye_2010_9694.jpg|frame]] |
[[File:golden-eye_2010_9694.jpg|frame]] |
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In 2010, during one of Nintendo's most successful E3's in recent years, [[Activision]] dropped this bombshell. A remake of the N64 classic ''[[ |
In 2010, during one of Nintendo's most successful E3's in recent years, [[Activision]] dropped this bombshell. A remake of the N64 classic ''[[GoldenEye 007 (1997 video game)|GoldenEye]]''. |
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The story and setting have all been brought into the 21st century and the latest Bond, Daniel Craig, takes over the original Pierce Brosnan role. Considering Craig's 007 is a [[Darker and Edgier|darker, grittier]] agent, the overall tone of the game reflects this difference. As a result things like Alec Trevelyan's motivations have changed as the character's backstory involving a Lienz Cossack father would make him at least 71 years old and Valentin Zukovsky is no longer connected to the KGB. |
The story and setting have all been brought into the 21st century and the latest Bond, Daniel Craig, takes over the original Pierce Brosnan role. Considering Craig's 007 is a [[Darker and Edgier|darker, grittier]] agent, the overall tone of the game reflects this difference. As a result things like Alec Trevelyan's motivations have changed as the character's backstory involving a Lienz Cossack father would make him at least 71 years old and Valentin Zukovsky is no longer connected to the KGB. |
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Naturally, considering the original was groundbreaking ''[[Nostalgia Filter|15 years ago]]'', the gameplay has been significantly altered to reflect modern advancements in the FPS genre. |
Naturally, considering the original was groundbreaking ''[[Nostalgia Filter|15 years ago]]'', the gameplay has been significantly altered to reflect modern advancements in the FPS genre. |
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Heavily inspired by the much loved multiplayer of its predecessor, the game also features not only the classic four player split-screen gameplay of old but adds 8-player online to the experience. The multiplayer also includes 8 classic Bond characters ([[The Spy Who Loved Me |
Heavily inspired by the much loved multiplayer of its predecessor, the game also features not only the classic four player split-screen gameplay of old but adds 8-player online to the experience. The multiplayer also includes 8 classic Bond characters ([[The Spy Who Loved Me|Ja]][[Moonraker|ws]], [[Live and Let Die (film)|Baron Samedi]], [[Goldfinger|Oddjob]], [[The Man with the Golden Gun|Francisco Scaramanga]], [[From Russia with Love|Ernst ]][[Thunderball|Sta]][[You Only Live Twice|vro ]][[On Her Majesty's Secret Service|Blo]][[Diamonds Are Forever|feld]], [[From Russia with Love|Red Grant, Rosa Klebb]], and [[Dr. No]]), several classic and brand new game modes, and even enhanced versions of classic multiplayer maps from the original game. a special edition of the game is also available with a "golden" Wii Classic Controller. |
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Recently, Activision announced that the game will have an [[Updated Rerelease]] in the form of the [[ |
Recently, Activision announced that the game will have an [[Updated Rerelease]] in the form of the [[Play Station 3]]/360 bound ''Goldeneye 007: Reloaded," though they were [[What Could Have Been|originally meant]] to be released alongside the Wii/DS version, but the latter versions were released first as a nod to the N64 version. |
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A synopsis of the updated story [[ |
A synopsis of the updated story [[GoldenEye 007 (2010 video game)/Recap|can be found here.]] |
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=== The Nintendo Wii game contains examples of: === |
=== The Nintendo Wii game contains examples of: === |
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* [[Die, Chair, Die!]]: Wouldn't be ''Goldeneye'' without it. The more advanced tech also allows for greater damage to the levels. |
* [[Die, Chair, Die!]]: Wouldn't be ''Goldeneye'' without it. The more advanced tech also allows for greater damage to the levels. |
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** Even the TRUCKS can be blown up if you shoot the conspicous fuel tanks! Invoking [[Every Car Is a Pinto]]. |
** Even the TRUCKS can be blown up if you shoot the conspicous fuel tanks! Invoking [[Every Car Is a Pinto]]. |
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* [[Dropped a Bridge |
* [[Dropped a Bridge on Him]]: {{spoiler|Zukovsky and Sky Briggs are killed merely over a minute after you meet them. And Ourumov is betrayed by Xenia rather than you having to take him out.}} |
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* [[Dynamic Loading]] |
* [[Dynamic Loading]] |
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* [[Elite Mooks]]: Any mook wearing a flak jacket is going to be much harder to kill. They tend to have dark, ominous voices as well. |
* [[Elite Mooks]]: Any mook wearing a flak jacket is going to be much harder to kill. They tend to have dark, ominous voices as well. |
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* [[Large Ham]]: A lot of the announcers act this way during online multiplayer. Zukovsky and Janus stand out. |
* [[Large Ham]]: A lot of the announcers act this way during online multiplayer. Zukovsky and Janus stand out. |
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* [[Mission Control]]: M. |
* [[Mission Control]]: M. |
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** Also counts as [[The Voice]] during some multiplayer modes, bringing to mind [[Team Fortress 2 |
** Also counts as [[The Voice]] during some multiplayer modes, bringing to mind [[Team Fortress 2|a certain Announcer]]. |
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* [[More Dakka]]: The Vargen FH-7, successor of the infamous RC-P90 from Nintendo 64; though its magazine capacity has been reduced to the more realistic 50 rounds, it's still quite the bullet-hose. |
* [[More Dakka]]: The Vargen FH-7, successor of the infamous RC-P90 from Nintendo 64; though its magazine capacity has been reduced to the more realistic 50 rounds, it's still quite the bullet-hose. |
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** But it lacks the 'shoot through ten mooks in a row AND two steel blast door' power. |
** But it lacks the 'shoot through ten mooks in a row AND two steel blast door' power. |
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* [[Nintendo Hard]]: {{spoiler|the initial part of the last level. It almost doesn't make sense to have all those guards around while the place is breaking apart.}} |
* [[Nintendo Hard]]: {{spoiler|the initial part of the last level. It almost doesn't make sense to have all those guards around while the place is breaking apart.}} |
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* [[Nostalgia Level]]: There are few small areas that are very reminiscent of the N64 game, the guard tower at very beginning of the game and the bathroom of the facility level. |
* [[Nostalgia Level]]: There are few small areas that are very reminiscent of the N64 game, the guard tower at very beginning of the game and the bathroom of the facility level. |
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* [[Never Say Die]]: Averted in singleplayer but zig-zagged in multiplayer. Players are "eliminated" upon death, but during the Heroes gameplay mode [[The Voice|M]] will actually say "[[Our Hero Is Dead]]"! |
* [[Never Say "Die"]]: Averted in singleplayer but zig-zagged in multiplayer. Players are "eliminated" upon death, but during the Heroes gameplay mode [[The Voice|M]] will actually say "[[Our Hero Is Dead]]"! |
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** In Team Deathmatch multiplayer, when an MI-6 team is about to win, this is what [[The Voice|M]] says along the lines of "Never Give Up, Keep Trying, etc." |
** In Team Deathmatch multiplayer, when an MI-6 team is about to win, this is what [[The Voice|M]] says along the lines of "Never Give Up, Keep Trying, etc." |
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* [[Nobody Poops]]: Averted in the same scene/area as the movie and the original game. At least he's sitting down properly now. |
* [[Nobody Poops]]: Averted in the same scene/area as the movie and the original game. At least he's sitting down properly now. |