Good Bad Bugs/Video Games/Massively Multiplayer Online Role Playing Game: Difference between revisions

no edit summary
m (Robkelk moved page Good Bad Bugs/Massively Multiplayer Online RPG to Good Bad Bugs/Video Games/Massively Multiplayer Online Role Playing Game without leaving a redirect: Consistency with the rest of the wiki)
No edit summary
 
Line 1:
{{trope}}
Examples of [[{{TOPLEVELPAGE}}]] in [[{{SUBPAGENAME}}]]s include:
 
* ''[[Star Trek Online]]'', during closed and open beta there were numerous bugs which although game breaking, were incredibly funny. The best of them involved Tribbles which in the game are basically a small medkit. Petting a Tribble you carry in your backpack heals you slightly every ten seconds. The ideal time to use the Tribble is during critical moments in ground PVP while making good use of cover. During a Ground PVP mission aboard a Klingon freighter, the opposing teams eventually meet at the central corridor where a bitter firefight ensues. Both sides take cover behind large obstructions and attempt to gain ground on the other. Losses are not heavy since players can simply crouch and heal. Unfortunately a bug forced the client to consider the Tribble to be a viable Medkit. Since players may forget the number of medkits they are carrying, repeatedly pressing 'H' to heal would cause the game to run the Tribble heal animation. This involves the character taking the tribble out of their backpack and gently stroking it while it purrs, giving it a gentle poke and laugh as the fuzzball softly coos before returning it to the backpack. This animation forces the character to stand out of cover for a solid 10 seconds. Many missions were lost due to the majority of either teams suddenly standing up and deciding to poke their Tribbles while taking the entire opposing team's phaser fire to the face.
** Another Tribble bug would cause any Tribbles used during a heal in Ground PVP to slowly grow in size. For some reason the bug was serverside so every player on the server could see it happening. Over the course of 15 to 20 minutes the Tribble would slowly grow out of the players right pocket, eventually taking up the entire map. Occasionally the gradually inflating Tribble would be anchored to a random body part of the character instead of the right pocket. This would yield several players running haphazardly through the midst of a firefight with a large Tribble consuming the upper half of a player's body, head or leg. The growing Tribble had full collision so given enough time, players would start getting their Tribbles caught on doorways, ship decor and eventually become embedded in the map.
Line 95 ⟶ 97:
** Another one was with a monster - Increase Soil, that would copy itself by a small chance on attack. The atack needn't actually hit, so with stacking dogde, you could make hundreds of such mobs
 
{{tropesub-subpagefooter}}
{{reflist}}
[[Category:Good Bad Bugs]]
[[Category:Massively Multiplayer Online RPG]]