Grand Theft Auto (series)/WMG: Difference between revisions

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== Luis Fernando Lopez will kill Bulgarin in ''The Ballad of Gay Tony''. ==
This one's not just due to Bulgarin's mysterious disappearance and the police computer referring to him as deceased. Think about it -- ''everyone'' in ''[[Grand Theft Auto IV]]'' short of Niko and Johnny gets theirs at some point (and the two of them do as well, to some degree), while Bulgarin seems to pull off a huge [[Karma Houdini]], who causes a lot of problems for a lot of people. The general way the story of the original game was crafted to accommodate ''The Lost and Damned'' helps -- it seems weird to have a [[What Happened to Thethe Mouse?]] situation in this particular game, especially after that diamond subplot that Bulgarin's interference spelled the abrupt end of. And whose diamonds were those initially? Gay Tony's, and Luis is his bodyguard. Plus, Luis doesn't have as clear a position in things as Johnny did prior to ''The Lost and Damned'', so he'll need something to do and somebody to kill...
* {{spoiler|100% confirmed. Bulgarin was the [[Big Bad]] of ''The Ballad of Gay Tony'', and it ends in his death.}}
 
== The entire GTA III canon is part of a [[Lotus Eater Machine]] within the GTA IV canon. ==
It explains how the two continuities seem so connected, yet are so different. Think about how the world of the ''III''-canon games is so wacky and over-the-top, while ''IV'' is so much more realistic and somber. The Liberty City in ''III'' is a scaled-down version of the Liberty City in ''IV'', with obvious creative liberties taken with the portrayal. Lazlow's presence in both means that either he's in on it, or one of the programmers is a fan of his, and threw in clips from his show as a [[Shout -Out]]. The machine is located in a bunker deep beneath the offices of U. L. Paper, whose real purpose is to run the machine as a vast experiment.
* Update: [http://www.rockstargames.com/news/2009/09/18/741/(updated)_asked_&_answered_–_re_vice_city_red_dead_redemption_and_chinatown_wars Word of God]{{Dead link}} says that ''III'' and ''IV'' are set in different worlds, and that the ''III'' canon is "not necessarily over.''
 
== The Holland Hustlers are an off-shoot of The Grove Street/Seville Boulevard/Temple Drive Families. ==
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This would explain why a player character never dies, you are seeing the world from the point of view of the protagonist. What ever they do quantum immortality keeps them alive as they are always going to perceive the universe they survived in. When they get arrested they are always going to get executed or killed by the gangs/cops in prison they made enemies with so they always end up getting off free as they will never perceive that universe.
 
== The ''[[Grand Theft Auto III (Video Game)|GTA 3]]'' era games are set in a world revolutionised by hyperspace storage and advanced medical treatment. ==
People only die when the ambulance doesn't show up in time. Vehicles explode easily, but respawn instantly. Nobody locks their cars. Repairs are cheap and easy. You buy spawnpoints instead of specific vehicles, and the replacements are built by a vast excess in production caused by the inefficient american car industry.
 
== ''[[Grand Theft Auto]]'', ''[[Manhunt]]'', and ''[[Max Payne (Video Gameseries)|Max Payne]]'' all take place in the same universe. ==
Specifically, ''Max Payne'' and ''Manhunt'' take place in the GTA III continuity. Carcer City is mentioned numerous times in the [[GTA Radio]] series, and Adrenaline is clearly the same stuff Max Payne's been taking for the past few years (which [[Max Payne (Video Gameseries)/WMG|might very well be Valkyre]]...)
** That's not a WMG, [[Word of God]] confirms it.
 
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[[Category:Grand Theft Auto (series)]]