Graphics Processing Unit: Difference between revisions

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'''ATi Flipper''' (2001)
'''ATi Flipper''' (2001)


This was the GPU for the [[Nintendo Gamecube]], and was superficially similar to the GeForce 2 and the original Radeon. Where it stood out was that it integrated a megabyte of RAM into the actual graphics processor itself, making it possible to carry out low levels of Anti-Aliasing with virtually zero performance loss. The Flipper itself was recycled and slightly upgraded to serve in the GameCube's successor, the [[Wii]].
This was the GPU for the [[Nintendo GameCube]], and was superficially similar to the GeForce 2 and the original Radeon. Where it stood out was that it integrated a megabyte of RAM into the actual graphics processor itself, making it possible to carry out low levels of Anti-Aliasing with virtually zero performance loss. The Flipper itself was recycled and slightly upgraded to serve in the GameCube's successor, the [[Wii]].


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