Graphics Processing Unit: Difference between revisions
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'''ATi Flipper''' (2001) |
'''ATi Flipper''' (2001) |
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This was the GPU for the [[Nintendo |
This was the GPU for the [[Nintendo GameCube]], and was superficially similar to the GeForce 2 and the original Radeon. Where it stood out was that it integrated a megabyte of RAM into the actual graphics processor itself, making it possible to carry out low levels of Anti-Aliasing with virtually zero performance loss. The Flipper itself was recycled and slightly upgraded to serve in the GameCube's successor, the [[Wii]]. |
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