Hard Levels, Easy Bosses: Difference between revisions

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* Captain Cabot Toth of ''[[Star Wars]]: Jedi Starfighter'' is mindnumbingly easy. Especially compared to the level you just faced. Made all the worse by the fact that he's vulnerable to your [[Values Dissonance|Force lightning]].
* Captain Cabot Toth of ''[[Star Wars]]: Jedi Starfighter'' is mindnumbingly easy. Especially compared to the level you just faced. Made all the worse by the fact that he's vulnerable to your [[Values Dissonance|Force lightning]].


== [[MMORPG|MMORPGs]] ==
== [[MMORPG]]s ==
* ''[[World of Warcraft]]'':
* ''[[World of Warcraft]]'':
** The high level dungeons tend to fall in this category. Getting to a boss requires carefully planned engagement with mook groups using every bit of "crowd control" the party has to offer, but most of the bosses are fairly straightforward. Some bosses do require comparable efforts... because they are accompanied by minor mooks.
** The high level dungeons tend to fall in this category. Getting to a boss requires carefully planned engagement with mook groups using every bit of "crowd control" the party has to offer, but most of the bosses are fairly straightforward. Some bosses do require comparable efforts... because they are accompanied by minor mooks.
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** ''Donkey Kong Country 2'' qualifies as well. The bosses are more challenging than those in the first game, but none of them will make you tear your hair out in frustration. Many of the levels, however, are absolutely brutal.
** ''Donkey Kong Country 2'' qualifies as well. The bosses are more challenging than those in the first game, but none of them will make you tear your hair out in frustration. Many of the levels, however, are absolutely brutal.
* ''[[I Wanna Be the Guy]]'' is like this to an extent. Both parts are [[Platform Hell|incredibly hard]], but the bosses are easier... "easi'''''er'''''" being the key word here.
* ''[[I Wanna Be the Guy]]'' is like this to an extent. Both parts are [[Platform Hell|incredibly hard]], but the bosses are easier... "easi'''''er'''''" being the key word here.
* ''Super [[Ghosts 'n Goblins|Ghouls & Ghosts]]'', which lives on almost every [[Nintendo Hard|top-10 hardest games of all times lists]], has some of the easiest bosses ever. Not just easy for SG&G, or easier than the levels around them. Drop dead simple. The Hydra is perhaps the easiest boss in any videogame (and his level is one of the hardest. There's dissonance right there); you stand there and shoot him with his weapon, while dodging rock attacks that he telegraphs a mile away and only throws out every 3-5 seconds anyway. The final boss is pathetically wimpy.
* ''Super [[Ghosts 'n Goblins|Ghouls & Ghosts]]'', which lives on almost every [[Nintendo Hard|top-10 hardest games of all times lists]], has some of the easiest bosses ever. Not just easy for SG&G, or easier than the levels around them. Drop dead simple. The Hydra is perhaps the easiest boss in any videogame (and his level is one of the hardest. There's dissonance right there); you stand there and shoot him with his weapon, while dodging rock attacks that he telegraphs a mile away and only throws out every 3–5 seconds anyway. The final boss is pathetically wimpy.
* The original ''[[Prince of Persia]]'' has levels filled with precipitous falls and [[Spikes of Doom]] of the deadliest sort. The almost only boss in the game is Jaffar, who fights like all the other [[Mooks]] and can be killed just by pushing him off the platform if you get behind him. (This doesn't apply to the SNES version, which has completely different bosses and many more of them.)
* The original ''[[Prince of Persia]]'' has levels filled with precipitous falls and [[Spikes of Doom]] of the deadliest sort. The almost only boss in the game is Jaffar, who fights like all the other [[Mooks]] and can be killed just by pushing him off the platform if you get behind him. (This doesn't apply to the SNES version, which has completely different bosses and many more of them.)
* ''[[Wario Land]] 1-3'', being based off the Mario series, fell into this, bar the one boss in the first game that actually posed a challenge.
* ''[[Wario Land]] 1-3'', being based off the Mario series, fell into this, bar the one boss in the first game that actually posed a challenge.