Haunted Castle (video game): Difference between revisions
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* The subweapons are different. |
* The subweapons are different. |
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* The main weapons are different; you don't keep your whip but rather you upgrade through two other weapons in the course of the game. |
* The main weapons are different; you don't keep your whip but rather you upgrade through two other weapons in the course of the game. |
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* Simon is actually out to save his [[ |
* Simon is actually out to save his [[Damsel in Distress]] wife, Serena, in this game, whereas he's just saving the world in general in the other versions of this story. |
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There's been a recent trend toward reusing the mostly unique music from this game in other Castlevania games--"Don't Wait Until Night" was featured (in a double remix) in ''[[Aria of Sorrow]]'', "Underground Melody" in ''[[Dawn of Sorrow]]'', and "Cross Your Heart" (labeled as "Crucifix Held Close") in ''[[Portrait of Ruin]]''. |
There's been a recent trend toward reusing the mostly unique music from this game in other Castlevania games--"Don't Wait Until Night" was featured (in a double remix) in ''[[Aria of Sorrow]]'', "Underground Melody" in ''[[Dawn of Sorrow]]'', and "Cross Your Heart" (labeled as "Crucifix Held Close") in ''[[Portrait of Ruin]]''. |
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* [[Cartoon Bomb]]: One of the subweapons. |
* [[Cartoon Bomb]]: One of the subweapons. |
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* [[Difficulty by Region]]: There were two variants of the game's overseas release. Version M is the most difficult, where are single bone throw by the skeleton enemies at the beginning of the first stage takes out half of the player's health gauge. Version O, a later release, fixed some of the cheapness from Version M, but is still considerably harder than the Japanese releases (Versions N and P). |
* [[Difficulty by Region]]: There were two variants of the game's overseas release. Version M is the most difficult, where are single bone throw by the skeleton enemies at the beginning of the first stage takes out half of the player's health gauge. Version O, a later release, fixed some of the cheapness from Version M, but is still considerably harder than the Japanese releases (Versions N and P). |
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* [[ |
* [[Damsel in Distress]]: Simon's bride, Serena. |
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* [[Early Installment Weirdness]]: For starters, subweapons appear far less frequently than any of the games that came before or after. Also, the first one you find is a [[Cartoon Bomb]]. It's functionally identical to the Holy Water but looks out of place in this series' setting. |
* [[Early Installment Weirdness]]: For starters, subweapons appear far less frequently than any of the games that came before or after. Also, the first one you find is a [[Cartoon Bomb]]. It's functionally identical to the Holy Water but looks out of place in this series' setting. |
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* [[Excuse Plot]]: Why the [[ |
* [[Excuse Plot]]: Why the [[Damsel in Distress]] is there. |
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* [[Haunted Castle]]: Not the [[Trope Namer]], but obviously an example of one. Though less of the ominous scary kind, and more of just a platformer filled with all manners of monsters. |
* [[Haunted Castle]]: Not the [[Trope Namer]], but obviously an example of one. Though less of the ominous scary kind, and more of just a platformer filled with all manners of monsters. |
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* [[Lohengrin and Mendelssohn]]: Mendelssohn in the intro — but [[ |
* [[Lohengrin and Mendelssohn]]: Mendelssohn in the intro — but [[Damsel in Distress|not for long]]. |
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* [[Make My Monster Grow]]: Dracula's second form is to become so large that his head takes up a quarter of the screen. He doesn't even go [[One-Winged Angel]] while doing it. |
* [[Make My Monster Grow]]: Dracula's second form is to become so large that his head takes up a quarter of the screen. He doesn't even go [[One-Winged Angel]] while doing it. |
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* [[Nintendo Hard]]: Oddly for both the ''Castlevania'' series ''and'' arcade games in general, this game has limited continues. And that's without talking about the difficult-to-dodge obstacles and the frequent rate of death. The game is completely impossible without cheats or ''extreme'' patience. |
* [[Nintendo Hard]]: Oddly for both the ''Castlevania'' series ''and'' arcade games in general, this game has limited continues. And that's without talking about the difficult-to-dodge obstacles and the frequent rate of death. The game is completely impossible without cheats or ''extreme'' patience. |