Heads I Win, Tails You Lose: Difference between revisions

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In a video game's story, how do you portray a battle in which the main player character [[Failure Is the Only Option|is supposed to lose?]] Well, one option is to pull a [[Hopeless Boss Fight]], where the player must fail the battle in order to progress the plot. But there's one problem with that: it doesn't require any skill!
 
The solution? '''Heads I Win, Tails You Lose'''! If you die, you get a [[Game Over]]. No surprise there, right?
 
If you win, the boss reveals that [[I Am Not Left-Handed|he's not left-handed]] and proceeds to hand you your ass anyway [[Cutscene Power to the Max|during the following cutscene]]. So it is a plot point ''and'' a legitimate boss battle at the same time! Genius! But ''so annoying''!
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'''Note:''' This trope is not [[Hopeless Boss Fight]]. Please only add examples if defeat results in a [[Game Over]] (or whatever normally happens when you die).
 
{{examples}}
* ''[[Call of Duty]]: [[Call of Duty: Modern Warfare|Modern Warfare]]'' {{spoiler|has this in part one and two. In part one after rescuing a downed helicopter pilot, the entire city you're in is struck by a nuclear blast, killing both you and presumably the pilot you rescued. In part two it happens multiple times.}}
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{{reflist}}
[[Category:{{PAGENAME}}]]
[[Category:Gameplay and Story Segregation]]
[[Category:Boss Battle]]
[[Category:Heads I Win, Tails You Lose]]
[[Category:Examples Need Sorting]]