Hero for a Day: Difference between revisions

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4) If the neophyte is not the villain of this story, then one of the villains in the hero's [[Rogues Gallery]] will start up a plan to defeat them (with the belief that it should prove ridiculously easy).
 
5) How this gets resolved is up in the air. Maybe the hero has to use a [[Flawed Prototype|"prototype"/lesser version]] of whatever granted their powers (it will not put them anywhere near their original power level). Maybe they have to be a [[Badass Normal]] and [[Drama -Preserving Handicap|resolve everything without superpowers]]. Maybe their sidekick (or a fellow, usually lesser hero) has to take care of the situation. Or maybe the hero will get the powers back somehow before the crisis is resolved.
 
6) Regardless, the story will end with the hero [[Sidekick Glass Ceiling|getting their powers]] back and the status quo will be restored. If an [[Aesop]] is given, it's to [[Never Be a Hero]].
 
This story is common to the point where now, it gets subverted a lot more often than used straight (for example, it might make the neophyte way better than the hero in every way and have it be almost tragic to return to the status quo).
{{examples|Examples:}}
 
* Happens to [[Superman]] sickeningly often in all adaptions. Seriously, just browse [http://www.superdickery.com SuperDickery] for a while. Those are just the ones with the flimsiest premises, too.
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[[Category:Plots]]
[[Category:Hero For A Day]]
[[Category:Trope]]