Hitman (video game series): Difference between revisions

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[[File:Hitman Cover 7596.jpg|frame|Our hero, ladies and gentlemen.]]
 
 
{{quote|''"This room. This bullet. There's a bullet for everyone... and a time, and a place. An end."''}}
 
'''''Hitman''''' is a series of [[Third-Person Shooter|third]]/[[First-Person Shooter|first person action]] [[Stealth Based Game]]s created by Danish developer IO Interactive, now a division of Eidos Interactive, which is now a part of [[Square Enix]]. ''Hitman 2'' was however published by [[Warner Bros.|Warner Bros. Interactive]] Entertainment, while ''Hitman 3'' was self-published by IOI themselves, after being independent from Square Enix and partnering with Warner Bros for ''Hitman 2''. Square Enix still retains the license to produce side games for mobile phones based on the franchise.
 
To date, there have been seveneight main games released in the series, the sixth being episodic in nature:
* ''Hitman: Codename 47'' (2000)
* ''Hitman 2: Silent Assassin'' (2002)
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* ''Hitman'' (2016)
* ''Hitman 2'' (2018)
* ''Hitman 3'' (2021)
 
Spinoffs include:
* ''Hitman: Vegas'', an isometric shooter released to tie in with ''Blood Money'' for J2ME phones.
* ''[[Hitman GO]]'', an isometric puzzle game for mobile devices.
** ''Hitman GO: Definitive Edition'' is the rebooted soup up version of the mobile game, but made for [[Steam]].
* ''[[Hitman: Sniper]]'', a first-person shooter for mobile devices.
 
There has also been [[Hitman (2007 film)|atwo]] movie[[Hitman: Agent 47|movies]] loosely based on the franchise]].
 
Each title follows the story of the "Cloned Super Assassin" and eponymous '''Hitman''', Agent 47, as he executes various contracts around the globe. Cold, merciless and pragmatic to a fault, 47 never fails to complete his mission, even if it means taking the lives of innocent civilians.
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Despite this, 47 prides himself on professionalism, and the game will reward players for taking the stealthiest and least bloody route to achieve their objectives.
 
''Hitman'' has developed a strong fan-basefanbase over the years, and remains a popular series to this day.
 
If you're looking for the trope for the hitman character type, see [[Professional Killer]].
 
If you're looking for the comic book by [[Garth Ennis]] that [[Crosses the Line Twice]] several billion times, [[Hitman (Comic Book)|Look no further!]]
 
== Side Releases ==
* [[Hitman GO]], an isometric puzzle game for mobile.
** ''Hitman GO: Definitive Edition'' is the rebooted soup up version of the mobile game, but made for [[Steam]].
 
{{tropelist}}
* [[AKA-47]]: Your default "Silverballers" are a pair of AMT Hardballers, a notoriously-flawed pistol which nevertheless appears in a lot of [[John Woo]] movies.
* [[All Bikers Are Hells Angels]]: A notorious biker gang's leaders are marked in ''Contracts''. One of 47's first targets in the novel ''Enemy Within'' was also a biker, whom he gruesomely slaughtered for him to gain access to the club.
* [[All Crimes Are Equal]]: If a guard sees you gun down a civilian in cold blood, he'll shoot you in the face. If a guard sees you running in public wearing nothing except a pair of swimming trunks, he'll shoot you in the face. If a guard sees you walk into the EMPLOYEES ONLY bathroom, he'll sternly warn you. Then shoot you in the face.
** Taken to extremes in the New Orleans level of ''Blood Money'', where a bouncer for a perfectly normal bar will shoot you in the face without warning for ''walking into a party without a costume''.
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** Also, the end of ''Blood Money'' shows {{spoiler|47 about to carry out an assassination in a Chinese brothel, recalling the Hong Kong setting of the first missions in ''Codename 47''.}}
* [[Boring but Practical]]: In deference to the [[Awesome Yet Practical]] section, you could just simply shoot your targets or even massacre the everyone in the level instead of resorting to some sort of dastardly plot to [[Make It Look Like an Accident|making it look like an accident]]. The latter route is subverted in that your rating falls apart if you take out people other than the target(s).
* [[Bowdlerize]]: Later pressings of ''Hitman 2: Silent Assassin'' were [https://www.theregister.com/2002/11/13/eidos_settles_hitman_sikh_dispute/ edited] to remove references to Sikhs following a controversy over a series of levels depicting a cult led by Deewana Ji. The GOG release however was completely uncensored, which attracted next to no fuss as the scandal has died out since then.
* [[Butt Monkey]]: Agent Smith. Shot, stabbed, drugged up and tortured, having his head smashed into a steering wheel, and [[Arson, Murder, and Jaywalking|yelled at.]]
* [[The Chessmaster]]: 47 is one of these if you play as the ideal, stealthy "Silent Assassin".
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** The second, ''World of Tomorrow'' has Agent 47 travelling to the fictional, picturesque Italian town of Sapienza.
** The third, ''A Gilded Cage'' moves the setting to Marrakesh, Morocco amidst growing social unrest.
** The fourth, ''Club 27'' has 47 travel to Bangkok to get rid of an indie rock singer and the lawyer who helped cover up his involvement in the murder of his girlfriend.
** The fifth, ''Freedom Fighters'' is set at a private militia camp where the Shadow Client operates.
** The sixth, ''Situs Inversus'' takes place at a hospital in Hokkaido, Japan.
 
* [[Everyone Calls Him "Barkeep"|Everyone calls him Agent 47]]:
{{quote|'''47''': Names are for friends... so I don't need one. }}
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** Pablo Ochoa is also one of Tony. Guess [[Scarface]] is quite popular in the IO Interactive office.
* [[The Faceless]]: Diana, 47's handler at The Agency. In the first 3 games, she's just a voice on the phone. In ''Blood Money'', she's only seen at a distance and from behind.
** Though you ''do'' see her face (reflected in the window) in the game's final cutscene. Not to mention that she has since appeared in person in subsequent games.
* [[Fat Bastard]]: The Meat King, of course. Most of the stealthy ways of killing him involve serving him a ''whole roast chicken''.
** Ditto Skip Muldoon from ''Blood Money'', considering the stealthy ways to kill him involve tampering with an entire cake.
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* [[Film Noir]]: The later games started to veer into this territory by virtue of aiming for a more [[Darker and Edgier]] feel. Several missions in ''Contracts'' and ''Blood Money'' are genuinely noir in tone, as well as the two missions in Rotterdam from Codename 47.
* [[First-Person Snapshooter]]: In one level of ''Hitman 2: Silent Assassin'', you are given a camera and instructed to photograph two thugs after killing them.
* [[555]]: The barcode featured in a trailer for ''Absolution'' is an unfortunate aversion, it's a fully legal bar-code in a day where bar-code scaningscanning apsapps for smart phones are common, making the fact that belongs to a dildo holder all the more noticeable.
** Given the team's established sense of humour with Easter eggs, this was almost certainly intentional.
* [[Gameplay and Story Segregation]]: In-story, a single bullet to the gut disables 47 and necessitates an emergency operation. In gameplay, he can be shot through the leg, the heart and the skull and be fine as long as his health bar isn't empty.
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** Plus, the Desert Eagle in every game.
* [[Hell Hotel]]: Hotel Galar's east wing, where there's been a brutal murder.
** Ditto with the Terminus in ''Absolution''.
** It's also the only place in the series where you will {{spoiler|find a ghost}}. With a little practice and luck you can {{spoiler|1=[http://www.youtube.com/watch?v=V_z7AZR2euo kill the ghost in the hotel.]}} [[Cracked.com|Twice]].[http://www.cracked.com/article_19332_7-creepy-video-game-easter-eggs-youll-wish-were-never-found.html]
* [[Here We Go Again]]: see [[Book Ends]] and [[Fridge Horror]] above.
* [[Hide Your Children]]: There are no children in any mission of any game, unless you count a boy playing with a rubber duck in a cutscene in ''Blood Money'', Victoria in ''Absolution'' and a younger Diana in ''Hitman 3''.
* [[Hitman with a Heart]]: Unless it's required (which is extremely rare, as in 2 cases), 47 canonically doesn't kill civilians (or even his target's goons) to minimize collateral damage and the possibility of witnesses.
** That's not having a heart, that's just being careful. The bird he keeps counts, though. On the other hand {{spoiler|he kills it without hesitation, when someone tries to sneak up to him in his hideout, just so it won't give away his position.}}
** If the dark, bleak fever-dreams of ''Contracts'' mean anything at all, 47 certainly does feel ''some'' guilt about his crimes. Not that that's stopping him, of course...
** Though in later lore such as in ''Birth of the Hitman'' and the ''World of Assassination'' trilogy, he does express guilt over his atrocities, at one point stating that the idea of being a killer scares him, only for him to continue his livelihood as he has no other choice. Upon being confronted by Diana who {{spoiler|found out about 47 carrying out the car bomb hit that killed her parents, 47 apologises for his involvement, especially as he had no other choice and he and his clone brother 6, later known by his alias Lucas Grey, was being used as tools by Providence.}}
* [[Hollywood Silencer]]: In ''Blood Money'', if you spring for the premium suppressor for your Silverballer, you can shoot someone in the head and guards standing less than 10 feet away won't hear it.
** Averted in ''Silent Assassin'' suppressed weapons can be heard by people nearby, sometimes even through doors/walls.
* [[Homing Boulders]]: ''Hitman 2'' has an infamous bug in which 47's briefcase can be thrown -- and will ''slowly'' but inevitably follow its target around corners and curves before hitting them. It was patched out four months after release, but was then ''re-instituted'' as the "Executive Briefcase Mark II" with all its homing flight powers intact.
* [[How We Got Here]]: The main menu of ''Blood Money'' displays scenes from 47's impending cremation. How he has ended up on that cremation table is for you to find out.
* [[Human Shield]]: You can do this in ''Blood Money'', and it's usually a very easy way to manipulate a pesky guard or civilian. Once you have the gun to their back, you can march them to wherever you want, and [[Tap on the Head|buffalo them into unconsciousness]].
* [[Hunting the Most Dangerous Game]]: ''Contracts'' contains a level where the protagonist must rescue the potential victim of a human hunt from an English manor.
* [[Hyperspace Arsenal]]: In ''Blood Money'', 47 can conceal anything up to the size of an MP 5 SMG under his clothing. A nameless female assassin, also in ''Blood Money,'' despite wearing an [[Stripperiffic|extremely skimpy]] outfit turns out be carrying five different stiletto knives if you examine her body.
** Special mention goes to the coins which 47 can throw to create a distraction - there is always one available from the inventory, no matter how many have already been thrown. 47 can even walk through metal detectors with them.
* [[IKEA Weaponry]]: 47's sniper rifle. He assembles &and disassembles it with ease, but even with his speed, there's still a five-second wait.
* [[How We Got Here]]: The main menu of ''Blood Money'' displays scenes from 47's impending cremation. How he has ended up on that cremation table is for you to find out.
* [[IKEA Weaponry]]: 47's sniper rifle. He assembles & disassembles it with ease, but even with his speed, there's still a five-second wait.
** Although the disassembling makes no sense if he was a professional. Check the Headscratchers for details.
* [[The Illuminati]]: The Providence society in the ''World of Assassination'' trilogy. It is likely named after the "[[wikipedia:Eye of Providence|Eye of Providence]]", a symbol most commonly associated with secretive societies such as the Freemasonry and the Illuminati.
* [[Implacable Man]]: 47 can take a bullet ''to the face'' and keep walking (and shooting).
* [[Ink Suit Actor]]: 47's face and body is modeled after that of his original voice actor, [[David Bateson]].
* [[In Medias Res]]: One of the objectives of the last mission of ''Contracts'' showed Richard Delahunt as a completed objective. He was one of the two targets in "Curtains Down", implying that ''Contracts'' takes place during ''Blood Money'', after which Diana informs 47 of ICA agents getting picked off. (There is a bit of a continuity gaffe, however, in that the opera singer changed names from Philippe Berceuse to Alvaro D'Alvade between ''Contracts'' and ''Blood Money''.)
** This explains the ominous [[Dramatic Gun Cock]] in the ending cutscene of the opera mission in ''Blood Money'', and in the next mission Diana asks, "How's that wound healing up?"
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* [[Like Reality Unless Noted]]
* [[Literary Agent Hypothesis]]: ''Contracts'' and ''Blood Money'' use framing devices reminiscent of this trope. The other games use it in a more subtle manner also.
* [[Mad Scientist]]: Dr. OrtmeyerOrt-Meyer, 47's megalomaniac creator.
* [[Make the Dog Testify]]: Apparently so, because if you leave a pet dog alive after killing its owner, ''it counts as a witness''.
* [[A Match Made in Stockholm]]: [https://web.archive.org/web/20130809232212/http://spoonyexperiment.com/hitman/ As noted] by the [[The Spoony Experiment|SpoonyOne]], 47's "relationship" with Olga Kurylenko's character in [[The Movie]] strongly comes across as this. He drives across Russia while she's stuffed in his car trunk with a dead body, constantly threatens to torture and murder her, and drags her out of a restaurant by her hair. She becomes strangely attracted to him, very overtly tries to seduce him several times, and continues to accompany him when she has several opportunities to make a run for it. Being [[Asexuality|asexual]] 47 ignores her sexual advances, but does eventually show some degree of protection for her.
* [[Mental Story]]: All but the last mission of ''Contracts''.
* [[Miser Advisor]]: Not exactly an advisor, but 47 fits this trope. When the Agency had 47 perform a job for them in ''Silent Assassin'', a mission after the information exchange, he said that he was to be paid triple the going rate (which is 100,000 USD), in gold.
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** The guard in ''2'''s "Anathema" mission occasionally pees.
* [[No Celebrities Were Harmed]]: Lorne de Havilland in ''Blood Money'' is a clone of [[Playboy|Hugh Hefner]].
** The two targets during the Murder at the Bazaar level in ''Hitman 2'' are clones of [[Saddam Hussein]] and [[Osama Bin Laden]].
* [[No Communities Were Harmed]]: The country of Khandanyang is a thinly-veiled dig off North Korea, ruthless dictatorships and all.
* [[No-Gear Level]]: Especially the last two missions in the second game, where you start with only your trusty strangulation wire. The last level takes place in your home base, and it is immensely satisfying when you get to your weapons storage after skulking around extremely vulnerable.
* [[Nonstandard Game Over]]: You can get two in cutscene form in ''Blood Money'', the first one at Lorne de Havilland's party, where {{spoiler|a Franchise assassin stabs you in the neck if you don't kill her quickly enough}}, the second being {{spoiler|stabbed to death by the completely psychotic Eve at the Heaven and Hell party, once again if you stand still and let her kill you.}}
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* [[The Other Darrin]]: For ''Absolution'' the original voice actors of 47 (David Bateson) and Diana (Vivienne [[Mc Kee]]) havebeen replaced.
* [[Once an Episode]]: There'll be a sniper mission, a mission at a crowded party, a mission in the snow (or at least with it), a rescue mission involving Smith, a double-cross in the penultimate mission, and a firefight at the end.
* [[Ominous Latin Chanting]]: ''Hitman 2'''s theme and various tracks from ''Contracts'' and ''Blood Money''. The track 'Apocalypse' for example, features [https://web.archive.org/web/20120518140003/http://lyrics.wikia.com/Jesper_Kyd:Apocalypse lyrics] that speak of a [[Eldritch Abomination|great eternal race of builders that threaten the listener with complete cosmic destruction]].
* [[Opium Den]]: The Meat King's Party in ''Contracts''.
* [[Palette Swap]]: Shows up on occasion, most notably the tour group in ''Amendment XXV''.
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* [[You Have Outlived Your Usefulness]]: Dr. Ort-Meyer had 47 kill the other four genetic donors of the cloning project so he wouldn't have to share the fruits of his work, and he tried to have 47 killed off, deeming him obsolete after completing the 48 series of clones. Naturally, 47 doesn't take that well and kills his last father and all of his brothers.
* [[Zombie Apocalypse]] - No, seriously. It's a Easter egg on the "Death on the Mississippi" level of ''Blood Money''. Everyone is given limping animation or the dragging animation, and anything ''but'' sufficient damage from explosives or a headshot can kill them. They use melee attacks, which are incredibly ineffective against 47, so the mission's a cakewalk. Of course, having to murder everyone on the cruise ship gets you a ''much'' lower ranking than Silent Assassin, but whatever.
** Played straight in the mobile game ''Hitman Sniper'', where a Zombie Survival mode is available.
 
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