Hollywood Magnetism: Difference between revisions

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== Video Games ==
== Video Games ==
* The magnet gloves in the gameboy color ''[[The Legend of Zelda Oracle Games (Video Game)|The Legend of Zelda Oracle Games]]''. All objects which you can attract towards you/pull yourself towards are not only magnets, but monopolar magnets (the gloves switch between a north and south magnetic charge so you can push and pull). Nothing else is affected by them.
* The magnet gloves in the gameboy color ''[[The Legend of Zelda Oracle Games (Video Game)|The Legend of Zelda Oracle Games]]''. All objects which you can attract towards you/pull yourself towards are not only magnets, but monopolar magnets (the gloves switch between a north and south magnetic charge so you can push and pull). Nothing else is affected by them.
** The gimmick for the Goron Mines in ''[[The Legend of Zelda Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'' revolves around using the Iron Boots to walk around on areas of magnetic ore in the walls. That's plausible enough. What's ''not'' is that fact that in some places the ore emits some kind of superstrong column of magnetism that will pull you onto the wall if you fall into the beam with the boots on.
** The gimmick for the Goron Mines in ''[[The Legend of Zelda: Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'' revolves around using the Iron Boots to walk around on areas of magnetic ore in the walls. That's plausible enough. What's ''not'' is that fact that in some places the ore emits some kind of superstrong column of magnetism that will pull you onto the wall if you fall into the beam with the boots on.
*** Well, plausible until you realize that even if you don't have them equipped, you still have to be carrying them, and would be subject the exact same attraction. It's the same thing with earlier games and having the boots allow you to sink in water and walk on the bottom, but once you take them off, you're magically lighter.
*** Well, plausible until you realize that even if you don't have them equipped, you still have to be carrying them, and would be subject the exact same attraction. It's the same thing with earlier games and having the boots allow you to sink in water and walk on the bottom, but once you take them off, you're magically lighter.
* In ''[[Mega Man 3 (Video Game)|Mega Man 3]]'', Magnet Man is able to pull Mega Man in towards himself whenever he activates his magnetic field. It'll pull Mega Man in at the same speed regardless of your location on the screen.
* In ''[[Mega Man 3 (Video Game)|Mega Man 3]]'', Magnet Man is able to pull Mega Man in towards himself whenever he activates his magnetic field. It'll pull Mega Man in at the same speed regardless of your location on the screen.
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[[Category:Pages Needing Wicks]]
[[Category:Pages Needing Wicks]]
[[Category:Hollywood Magnetism]]
[[Category:Hollywood Magnetism]]
[[Category:Trope]]