Hollywood Sailing: Difference between revisions

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* There was an illustration in a Robert Lawson book which pictured a 3-masted ship, all the sails full of wind, with flapping flags facing the wrong direction (i.e, flags were pointing to the stern). The flags and the sails are affected by the same wind, and so the flags should be pointing more or less toward the bow.
* There was an illustration in a Robert Lawson book which pictured a 3-masted ship, all the sails full of wind, with flapping flags facing the wrong direction (i.e, flags were pointing to the stern). The flags and the sails are affected by the same wind, and so the flags should be pointing more or less toward the bow.
* ''[[H.R. Pufnstuf|H.R. Pufnstuf's]]'' intro includes an especially severe example. A sailboat is scudding along on a broad reach, sails properly filled and trimmed, then when Witchiepoo dispels her illusion, the boat turns sinister, the weather turns dark, and the boat is now "sailing" directly into the wind.
* ''[[H.R. Pufnstuf|H.R. Pufnstuf's]]'' intro includes an especially severe example. A sailboat is scudding along on a broad reach, sails properly filled and trimmed, then when Witchiepoo dispels her illusion, the boat turns sinister, the weather turns dark, and the boat is now "sailing" directly into the wind.
* ''[[The Hunting of the Snark]]'' had fun with this - see "[http://www.literature.org/authors/carroll-lewis/the-hunting-of-the-snark/chapter-02.html Fit the Second]".
* ''[[The Hunting of the Snark]]'' had fun with this - see "[https://web.archive.org/web/20140302033354/http://www.literature.org/authors/carroll-lewis/the-hunting-of-the-snark/chapter-02.html Fit the Second]".
* The 1997 French cartoon "Barbe-Rouge" averts this one very carefully.
* The 1997 French cartoon "Barbe-Rouge" averts this one very carefully.
* ''[[The Legend of Zelda: The Wind Waker|The Legend of Zelda the Wind Waker]]'' takes some care to play sailing realistically: Link can quarter by turning the sail at an angle to the boat so that it catches the wind fully, and goes faster when the wind is directly behind. However, Link doesn't need to turn the rudder while doing this, can quarter at a right angle to the wind, and, by picking up speed and making a sharp turn, can sail ''against'' the wind. Since lacking these abilities would make the game immensely tedious and frustrating, this can be filed under [[Acceptable Breaks From Reality]].
* ''[[The Legend of Zelda: The Wind Waker|The Legend of Zelda the Wind Waker]]'' takes some care to play sailing realistically: Link can quarter by turning the sail at an angle to the boat so that it catches the wind fully, and goes faster when the wind is directly behind. However, Link doesn't need to turn the rudder while doing this, can quarter at a right angle to the wind, and, by picking up speed and making a sharp turn, can sail ''against'' the wind. Since lacking these abilities would make the game immensely tedious and frustrating, this can be filed under [[Acceptable Breaks From Reality]].