Hollywood Tactics: Difference between revisions

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[[File:hollywoodtactics.jpg|link=DM of the Rings|frame|[http://www.shamusyoung.com/twentysidedtale/?p=1282 And yes, they already tried parley].]]
 
{{quote|''It is magnificent, but it is not war. It is madness.''|'''Pierre Bosquet''', regarding the [[wikipedia:Charge of the Light Brigade|Charge of the Light Brigade]]}}
|'''Pierre Bosquet''', regarding the [[wikipedia:Charge of the Light Brigade|Charge of the Light Brigade]]}}
 
Let's face it: most writers are not exactly the world's greatest tactical geniuses, so whenever a war's going on, expect a lot of dumb decisions from tacticians. To pour salt into the wound, these tacticians are sometimes [[Informed Ability|explicitly said to be tactical masterminds]]. Some of the less-optimal strategies include:
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* [http://www.youtube.com/watch?v=lQ3D4CqHbJM This Philips Carousel spot], which includes, among other things, police looking out the windows after a suspect while several other suspects are firing weapons ''right outside the door''. Don't even try and figure out a sequence of events where police have somehow penetrated ''past'' several of the criminals, and have had time to summon SWAT, but don't have a secure perimeter.
 
== [[Anime]] and [[Manga]] ==
 
== [[Anime]] and Manga ==
* Many of the Contractors in ''[[Darker than Black]]'' are bad about this, apparently buying into the [[Fantastic Racism|"you're just walking guns"]] view and throwing everything at their enemies without bothering to actually make plans about doing so. However, the [[Badass Abnormal|more competent]] ones tend to use better tactics; Wei, for instance, thought to aim for the support his opponent was perched on, and November 11 used his knowledge of his enemy's behavior to set a trap that Hei only barely managed to [[Stealth Hi Bye|ninja his way out of]].
** In fact, the survival lengths of the various contractors may be lampshading this. As a comparison, November 11 has relatively weak powers. Many contractors have one-hit kills, he only has ice powers. {{spoiler|He survives the greater part of a season, by sheer competence with his powers and [[Badass Abnormal]] skills.}} August 7 can {{spoiler|reality warp the area around his body. However, he behaves like a walking gun, and gets the [[Face Palm of Doom]].}}
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** Somewhat justified in that a) It was always going to [[Authority Equals Asskicking|come down to the big name pirates and marines slugging it out]] and b) There's only so much you can do when you're knowingly sailing into a trap.
* The SEARRS troops in ''[[My-HiME]]'': Engaging targets on an open field without any attempt to use fire support, not even snipers. Knowing that the enemy has at least one air asset but not bringing your own air cover or even sufficient anti-air. No attempts made to locate and neutralise the enemy's headquarters to force a decisive victory. The list goes on.
 
 
== [[Comic Books]] ==
* [[Captain America (comics)|Captain America]] is supposed to be the greatest battle tactician in the Marvel Universe, often leading teams of heroes into battle. Usually, he simply shouts "Hit them hard and fast" before a fight and that somehow translates into perfect battle tactics. In the early days, he would also tell [[The Avengers (Comic Book)|the Avengers]] to switch opponents if they were involved in one-on-one battles. Not only is this not a good idea since it opens the heroes up to getting hit in the back but [[Fridge Logic|the villains should be able to hear him anyway.]]
** Justified when you remember that Cap is also responsible for training most of the other Avengers. "Hit them hard and fast" more likely translates as "do exactly what we drilled, and remember your tactical tree so you can adapt on the fly depending on which predicted response the foes give." Remember, he was in the military; he knows the value of training.
** When Cap has had occasion to lead squads of inexperienced people, or ones who have not trained together before, he ''does'' call out the plan step-by-step precisely because there is no pre-established playbook for his people to work from. And usually itsit's a good one.
** Cap is also consistently portrayed as one of the Marvel Universe's more talented strategists. Whenever there is a multi-team event, if Cap is present he will be the one coordinating the overall battle plan, and doing so very competently.
 
== [[Fan FictionWorks]] ==
* Played straight, averted, and inverted at the same time in ''[[Harry Potter and the Methods of Rationality]]''. Draco's army is based on tight formation and classical wizadry warfare. Hermione's often goes into more basing her entire strategy off of one single action or plan that either wins or loses the battle. Harry goes a route of [[Confusion Fu|mass chaos and randomness to throw off the other two]]. However, each army is usually well run and have well thought out strategies.
* ''[[Tiberium Wars]]'' generally averts this, with characters using realistic tactics like bounding advance, engaging at long range, calling for air support or indirect fire, etc. There are sequences where Nod soldiers charge headlong into well-prepared GDI defensive positions, but they get mowed down frequently and only do this to tie up the GDI defenders, as they have the numbers and the fanatic dedication to make these attacks work, and they only launch these attacks while under supporting fire. Having [[Bottled Heroic Resolve|combat stims that make them berserk warriors who can't feel pain and can keep fighting despite lethal injuries]] helps too.
 
 
== [[Film]] ==
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**** Blockading is already hard enough on a 2D surface without strategic choke-points. In 3D space it's totally impossible. Interestingly, Star Wars universe actually allows for blockading, as the hyperspace routes are 1D pathways. You can just blockade entire systems using them as your focus. But this is disregarded because of the [[Rule of Cool]]: you can't display a nice bunch of mega-spaceships around a planet.
**** Stuff with the Trade Federation is understandable when you consider this was an army commanded by businessmen, who are following Darth Sidious's orders [[Truth in Television|and individuals with no military training often actually do make the kinds of blunders they did when commanding an army.]] Plus they had it easy since Naboo's security force have little to no means in standing against a fully mechanized army.
****Yeah, except businessmen do not always do all that badly. The Venetians and Hansa sacked robber barons castles practically for entertainment,. theThe East India Company won several land wars in Asia,. andAnd what profession was it Napoleon ascribed to British (hint: he did not say they were a nation of cattlemen)?
** ''[[Attack of the Clones]]'' had thousands of infantry in a slowly advancing skirmish line in an open field battle involving lots of heavy weapons, and ''[[Revenge of the Sith]]'' had numerous occasions of clones running headfirst at heavy armed and armored droids (and they were being cut down by the dozens as a result).
** The Battle of Hoth in ''[[The Empire Strikes Back]]'' is pretty good by ''Star Wars'' standards, considering the Imperials were denied aerial and orbital support by the shield generator and ion cannon while the Rebels were only stalling for time with the weather conditions (high winds, butlow itvisibility, heavy snow) plausibly denying use of heavy artillery by either side. It still has the Rebel pilots charging headfirst at vehicles that could only fire forward, and the Imperials having vehicles [[Fixed Forward-Facing Weapon|that could only fire forward]]. The ground rebels not only use cover, but also use it for supported firing positions, largely because the extras were played by Norwegian army soldiers.
*** Apparently, "[[Attack Pattern Alpha|Attack Pattern Delta]]" involves flying directly at the only guns the enemy has. Who exactly wrote with the Rebels' playbook?
**** To be fair, if you're flying from your base and your enemy is heading directly towards your base, simple geometry mandates that you'll be flying straight into their forward arc unless you take a dog-leg around the entire battlefield... and the Rebels had neither the time nor the terrain to do that.
*** Also, the weird choice of vehicles, as "the Sith Lord himself expressed serious doubts about his soldiers' tactical choices" in ''[http://www.collegehumor.com/article:1741255 Great Military Blunders of the Galactic Empire]''.
*** Also, beyond that sortie by speeders, the rebels mostly just waited until Imperial armor with long range guns walks up to them and forms a firing line. After they had time to prepare and the enemy had to approach along the ridges. If they prepared good positions (this stone can't be too hard, there are natural caves) with at least few weapons capable of harming walkers, plus some surprises from engineers in the way (even hastily improvised, as long as someone is ready to do so once the enemy is detected), the place could be harder to advance into, up to "Afghanistan, but with poor visibility" grade. [https://angrystaffofficer.com/2017/07/10/warfighter-hoth/ There's more].
*** Also, the weird choice of vehicles, as "the Sith Lord himself expressed serious doubts about his soldiers' tactical choices" in ''[https://web.archive.org/web/20091127071227/http://www.collegehumor.com/article:1741255 Great Military Blunders of the Galactic Empire]''.
** All of the capital ships in Star Wars suffer from a severe case of [[Arbitrary Maximum Range]]. The Battle of Corsucant in ''[[Revenge of the Sith]]'' shows enormous cruisers flying practically right beside each other and trading broadsides like ships of the line did in sailing days. ([[Invoked Trope|Admittedly]], [[Space Is an Ocean|this was probably the point.]])
*** The Battle of Endor in ''[[Return of the Jedi]]'' is a subversion. Ackbar orders his fleet to get so close to the Imperial ships that they can practically [[See the Whites of Their Eyes]], but this is only so that the Death Star can't fire without [[Taking You with Me|destroying their own ships as well as the Rebels]].
* Shows up in the attack on [[Troy]] in the film of the same name. The Greeks seem to think that running at massive stone walls will somehow get them into the city. The idea of simply surrounding the city until they run out of food is completely beyond them. Not that the Trojans are much better;. theyThey reckon that the best way to meet such a threat is to deploy all their outnumbered forces ''outside'' the wall. (Historically the Greeks were bad at sieges until the time of Alexander, as your levies would want to go home in autumn, which meant that wars could not be decisively won through siege.). At least it shows how spectacularly bad this is, as storming the wall is met with heavy casualties that forces a retreat, and Hector voices how foolish going outside the wall to attack the Greeks is (the Trojans are largely basing their tactics off of bird signs).
** Note that in the original myth the war lasted TEN YEARS, rather than the few engagements depicted in [[The Film of the Book]], extended by Troy having allies continuously joining the fight and preventing the city from being completely surrounded, not to mention it being on a plateau and having a mountain on one side. However, in the myth the Greeks do also run up walls, and Patroclus nearly gets into the city by climbing up the walls.
** In the myth, Hektor's wife begs him to hold off the Greek assaults from inside the city, using bows. The Trojans were well aware that this would be safer, but kept fighting outside. The Trojans fought on the open plains because their city's honor was as important to defend as the walls surrounding it.
***A lot of Ancient Greeks felt that way in [[Reality Is Unrealistic|real life]]. If they cannot keep their homesteads from being held hostage to an invader they have to find a [[Proud Warrior Race]] to pay protection to (it was a matter of honor but sometimes honor is well described as an intuitive grasp of game theory). Furthermore they wanted to be [[Home by Christmas|Home by Harvest]] and the consequences of defeat in a plain battle and an unfavorable negotiation afterwords were often not as bad as those of a lengthy war.
***Of course ten years siege of the same city is a little overdoing it and it is hard to think of that many real life sieges that were even a third that long.
*** There were also gods fighting in the myth and I doubt [[Blood Knight|Ares]] would be satisfied sitting around behind a wall.
* Well, lets take ''[[Ultraviolet]]'' as the example, but ''every darn movie'' where the [[Big Bad]]'s minions capture the main character by surrounding them and pointing guns at them. '''Pointing guns at the center of the circle they're standing in'''. At least ''[[Ultraviolet]]'' shows what would actually happen if you tried this {{spoiler|Heroine ducks, minions kill each other, they do this for like three minutes, dumbasses}}.
** Same thing happens in ''[[Total Recall]]'' when Arnie is using the hologram watch thing to fool some Mooks into thinking they found him.
** This is [[lampshaded]], averted, and used as evidence that someone lied about his resume in the movie ''[[Ronin (film)|Ronin]]''. In planning an attack on a convoy, ''[[Sean Bean]]'' suggests putting guys on either side of the street. ''[[Robert De Niro]]'' immediately points out that they'd be shooting at ''each other'' and calls him an idiot.
* In ''[[Kingdom of Heaven]]'' the only guy (at least on the crusader side) who even ''tries'' to use tactics is the main character. Everyone else does things like trying to march through miles of desert in full armor without any water to attack people who are threatening your fortified city.
** [[wikipedia:Battle of Hattin|The Battle of Hattin]] [[Reality Is Unrealistic|happened pretty much like in the movie.]] In fact ''Kingdom of Heaven'' is much more faithful to the actual history then the preceding ''[[Gladiator]]'' was. The biggest differences to actual history are the compression of the events of the movie which happened over at least a decade in history; the age of the main character, which in reality was about the same as his father in the movie, and the fact that he is actually a mash-up of the three, I think, Ibelin brothers, that actually existed and neither was born outside of the Kingdom of Jerusalem.
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** Then there's the film's climax, where an unimportant and replacable bridge is defended at all costs. Major Winters, of ''[[Band of Brothers (TV series)|Band of Brothers]]'' fame, said he never would have done something that pointless, to which he was told [[Reality Is Unrealistic|it wasn't dramatic enough]].
* ''[[The Last Samurai]]''. So after more than a year of training the Japanese army has a well trained officer corps, soldiers who can finally shoot straight, and all the cutting edge military equipment that the late 19th century has to offer. In the final battle, however, once the samurai retreat from the initial artillery barrage, they send their troops over a hill in pursuit and run headlong into a samurai ambush that ends up destroying the majority of the army.
** [[Justified Trope|Justified]]. The order to charge the samurai hiding behind the hill is given by Omura, a wealthy diplomat with no military background. The military leader of the army tries to tell him what a spectacularly bad idea this hisis, only to be overruled.
* ''[[Pirates of the Caribbean]]'' has elements of this in the second two films (such as the climactic battle in the third one), but averts it in the first. The pirates note that the Black Pearl is going to come at the stern ("crossing the T") so that they won't even be able to return fire. It's only some quick thinking by Elizabeth that nets them a 90 degree turn and gives them a chance to shoot back.
* The "using arrows on fire at night" tactic is used in ''[[Timeline]]''. Subverted, though: The point of the fire arrows was so that the attackers ''wouldn't'' be prepared for the "night arrows," which were simply unlit arrows.
* In ''[[Con Air]]'', the National Guard and state police are moving in on the convicts' plane at Lerner Airfield. In long shots, you can see that the airfield is surrounded by open desert on nearly all sides, and the guardsmen have Humm-Vees and other offroad vehicles. They could and should have approached from multiple directions and focused on reaching the plane first. They choose instead to drive directly through an aircraft graveyard, setting them up for an ambush which the cons spring on them, killing dozens and slowing them down enough that the plane takes off again. Perhaps the idea is that the good guys didn't want the bad guys to see them coming, but it's not made clear in the film.
** The good guys are a scratch detachment of 'Everybody who was available and nearby and could rush theirthere immediately', from several different departments. They have had no time to plan, they have virtually no knowledge of the situation above a simple "there are bad guys at the airfield", and its arguable whether they're even all on the same radio frequency. With no ability to coordinate their movements and no pre-existing drill, 'everybody stick together in one bunch and follow the main road in' is about the only plan they can use.
* [[Peter Jackson]]'s ''[[The Lord of the Rings]]'' movies have been parodied in ''[[DM of the Rings]]'' in this respect (as pictured above).
** In the battle before the gates of Mordor in ''The Return of the King'', the heavily outnumbered and surrounded Army of the West break ranks and charge into the enemy, whereas in the book they hold their formations on higher ground and let the enemy come to them.
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*** The Rohirrim charge down on the pikes. Apparently horses are kamikazes.
**** Hobson's choice. The Rohirrim expeditionary force is composed of nothing but cavalry; they have no infantry element, and given how thoroughly they're outnumbered stopping and trying to turn it into an archery contest is only going to get them all killed. At this point, 'hey diddle diddle right up the middle and pray we get lucky' is the best item on a menu of bad options.
****If horses could do that it would be a ''normal'' tactic not a desperation one (one horse dying is worth the price of getting it to collapse in the enemy formation). The point is that horses have wills of their own and ''don't'' commit suicide. And they would not have known that any other maneuver would get them killed assuming such to be the case.
*** By the way, why the heck were they carrying the full charge at a gallop? The horses would be winded and the formation disordered.
**** We see that the charge started as a trot, shifted to a canter, and only increased to a full gallop shortly before making contact with enemy lines... which is exactly how you're supposed to be doing it.
* [[Justified]] in ''[[Zulu]]''. The faux-Medieval spear charge of the Zulus and the pseudo-Napoleonic-volley fire of the Welsh [[It Makes Sense in Context|makes sense]] when one considers that both armies had not yet come across a foe that was cutting edge in weapons technology. The Zulus were not fools and thought that rifles were formidable weapons, because they had faced Boers before. They just thought [[National Weapon|spears]] still had a place. Likewise the Welsh had been trained in colonial warfare and did not know what artillery or machine guns could do.
 
== [[Literature]] ==
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** Firing trebuchets in the middle of a fighting crowd.
** [[Arrows on Fire|Flaming ballista bolts]].
** As pointed out by [https://web.archive.org/web/20100924093507/http://blip.tv/file/3776303 this reviewer], ''Eragon'' has its share, too. ("It's like [[The Lord of the Rings|Helm's Deep]], but retarded.") The most glaring example: failing to take advantage of the fact that the numerically superior enemy has to pass through tunnels which can easily be collapsed on top of them or have the entrances turned into choke points to render the greater numbers worthless. Instead, the Varden prefer to allow the enemy to march out of the tunnels and form ranks, hoping that hastily improvised defenses will slow them down.
*** This one is (surprisingly enough) averted in the original book, though, where the dwarves do take advantage of collapsing the tunnels to redirect the invaders to choke points. The trouble is that the city is built over a huge network of tunnels, making the process very difficult so they don't collapse the city, too (the real problem here is why a city intended to be the last stronghold of the dwarves would be built over such an unstable network of tunnels, although it's possible the tunnels were created before the city was turned into a fortress).
** Note that in ''Brisingr'', Roran [[Rebellious Rebel|refused orders]] from a superior who insisted on using really stupid tactics. And was whipped for this.
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* In S. M. Stirling's ''[[Emberverse]]'' novels, gunpowder and electricity suddenly stop working, forcing the characters to painfully re-learn medieval military tactics. A more specific example: in ''A Meeting at Corvallis'', [[The Lord of the Rings|Sauron]]-wannabe Norman Arminger ignores pointed warnings from his subordinates and, instead of picking off the various factions opposing him one at a time, launches a massive three-pronged attack that instantly unites everyone against him and ends in general retreat.
* The achingly bad [[Novelization]] of ''[[Command & Conquer]]: Tiberium Wars'' has this in ''spades''. Among the most [[Egregious]] examples of tactics in the book is a scene where a [[Humongous Mecha|Juggernaut artillery walker]] attacks a Nod machinegun emplacement. Does it use its cannons to bombard it from a distance as artillery emplacements are ''supposed'' to? No. Does it blast the emplacement directly with its cannons? Nope. It ''charges'' the emplacement and ''steps on it.'' Aside from the obvious stupidity of doing that, what kind of idiotic commander ''puts his artillery close enough to the enemy that it can '''step''' on their gun emplacements?'' Especially when [[Did Not Do the Research|the Juggernaut only has legs because it is supposed to stay out of the line of fire in the first place?]] (We have a trope page for the [[Fix Fic]] ''[[Tiberium Wars]]'', by the way.)
* ''[[Discworld]]'':
** In the ''[[Discworld]]'' novel ''[[Discworld/Jingo|Jingo]]'', Lord Rust appeared to be an avid student of these tactics. He seriously intended to re-enact the strategy used by his nation in a famous battle, simply because it was a glorious battle - ignoring the fact that the strategy he was planning to use was used by the side that ''lost''. He defends his decision based on examples from other famous battles, ignoring his aide's comments that in said battles, the winning army was A) larger than the other side's, B) better equipped/experienced than the other side, C) extremely lucky, or D) entirely fictitious, as the battle came from a children's story. It's a good thing that Vimes showed up and aborted the battle...
*** The ''[[Discworld]]'' books in general have explained that the Sto PlainesPlains generals are more concerned about becoming famous for their battles than winning them. They refer to the result of battles as "Glorious Casulties" and their tactics are explained as sending their army against the opposing one and counting the resulting losses; if they won it was a nice bonus.
*** Conversely, the book introduced the reader to the famous general Tacticus, whose book Vimes reads at some points. Tacticus is considered a very dishonorable general by Ankh-Morpork's nobility, simply because he not only won battles but managed to keep a large part of his army alive in the process, mainly by avoiding this trope.
*** Sergeant Colon also talks about his time in the armies. He mentions one commander who made them form up in arrows to march on the enemy, as that's how they were depicted in his books.
** In the book ''[[Discworld/Pyramids|Pyramids]]'' the Tsortean and Agatean armies are lining up to face each other, and both sides build a load of wooden horses and hide in them.
** Averted in ''[[Discworld/Eric|Eric]]'', when the besieging army builds a wooden horse, and when the defenders are all gathered around it waiting for it to open, they sneak in through the back door.
* Averted and played straight in ''[[Codex Alera]]''. The Alerans, being the descendants of a displaced Roman Legion that ended up in another world, use classical Roman tactics, particularly the famous, highly-disciplined shieldwall. These tactics are, however, adapted to make greatest use of the Alerans' control over their furies, with specialist formations within the Legion made up of troops who are best at a particular discipline. [[Playing with Fire|Firecrafters]] are used as siegebreakers, [[Extra Ore Dinary|metalcrafters]] and [[Dishing Out Dirt|earthcrafters]] are used for shock attacks, [[Green Thumb|woodcrafters]] serve as scouts and snipers, etc. The biggest problem that the Alerans have is that their overreliance on furies, coupled with an extremely conservative mindset that breeds arrogance ensured that the Alerans forgot many mechanical principles and thus tended to discount enemy technology that doesn't rely on furies. When they encountered Canim troops with "balest" crossbows, they were utterly unprepared for how powerful they were, and the idea of using seige engines instead of furycraft to bring down walls or fight massed enemies never occurred to them {{spoiler|until Tavi and his mentor uncovered ancient catapult plans and sent them to Bernard, who did build them to fight the Vord}}.
* The battle tactics used in ''[[The Malazan Book of the Fallen]]'' series aren't necessarily bad; they'd probably work pretty well if used by [[Real Life]] generals during ancient times. However, in their world, magic exists, and it can be just as powerful, if not more powerful, than any modern weaponry, something which most generals seem completely unprepared for. Most of the time, marching their soldiers across the countryside in large formations just makes them sitting ducks for High Mages, who can kill hundreds with a single sorcerous blast.
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** The real galling part of it is that somehow, the Straight Arrow manages to obviate the very real, pressing infantryman's need for heavy mobile support weaponry. The availability of potent anti-armor weaponry won't take away the fact that the troops on the ground are going to need firepower support when faced with strong, dug-in opposition. But the light infantry don't have any support weaponry beyond man-portable gear, despite the fact that flying, missile-armed drones are available in the setting. One would expect to see cheap, teleoperated, tracked or wheeled drones with support weapons, design to be compact and lightweight (and above all else disposable) to be used to support the infantry in response to the Straight Arrow, with armored vehicles serving as a mobile cavalry outside urbanized areas where they can use their extreme range to bombard targets from outside an Arrow's range.
* In the ''[[Chronicles of Thomas Covenant]]'', the character Hile Troy is hailed as a military genius by the people of the Land (and he was also a brilliant tactician on Earth), but his battle plan is terrible. He relied on only one scouting party to gather intelligence, and even if everything were to go according to plan, he would march his army hundreds of leagues to a canyon in the lower land to ambush the enemy army. Meanwhile his army would be tired and low on provisions, so the enemy would have to be vanquished in a only a matter of days. If the enemy chose not to take Hile Troy's bait in the canyon, then the land would be defenseless with Troy's army holed up at Doom's Retreat. And just like the real world, the best case scenario is not what happens, rather Lord Foul's army is too big and his scouts are delayed in delivering intelligence to Hile Troy.
* In ''[[Mockingjay]]'', {{spoiler|Beetee}} discusses videos of how people in the past had all sorts of nifty military weapons, such as jet planes and satellite lasers. Hey, what about those guns that fire really long distances... you know, artillery? That and laying siege to Capitol would have been a better option than sending in waves of men and women to just die needlessly. This is basically the only reason why any notable characters die.
* In the first half of ''[[World War Z]]'', every single armed force of the world (save for Israel and... that's all) holds the Idiot Ball until the world gets really screwed. Armies make bad decision after bad decision that caused the apocalypse. This reaches its peak at the Battle of Yonkers when... let's just say we're gonna need multiple, heavily detailed bullet points to even begin scratching the surface here. This is one of '''THE''' crowning examples of the trope.
** They don't bring enough ammo to deal with all the zombies that come, despite knowing the capital importance of that battle. This is Handwaved as the military being overconfident, but the handwaving is unconvincing as it goes directly against the normal US military doctrine which says that There Is No Kill Like Overkill, that is also used as a PR strategy ("Shock And Awe") as well as for serious warfighting.
*** In addition to the fact that mankind wasn't out of the Bronze Age before it became standard military practice to always leave a generous safety margin in your supplies whenever possible.
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** While air support of at least some kind is present, it is both grossly inadequate in strength, composed of the wrong type of aircraft, carrying the wrong type of ordnance, and assigned to the wrong mission. They sent advanced high-performance multi-role fighters instead of dedicated ground-attack aircraft like A-10s or B-52s, they used long-range stand-off weapons intended for killing single tanks miles away instead of area munitions intended for killing large groups of infantry right beneath you, and what helicopters were available were apparently all tasked to the job of carrying news media as opposed to, y'know, ''shooting at the enemy.''
** Also, no close air support is even ''started'' until the zombies are already danger close, instead of the Air Force bombarding them the whole way in. Given that a good B-52 arclight strike could have destroyed most of the zombie horde before it even reached Yonkers, this is another one in the 'inexplicably idiotic errors that even Private Dumbjohn could have figured out was a bad idea, yet an entire room full of generals somehow failed to' category.
* Tactics is not that bad in [[The Lord of the Rings]] actually, at least when you allow for supernatural and near supernatural heroics. Logistics is kind of odd though. It is barely explained how Sauron obtains food (there are giant factory farms crewed by slaves), and it is not explained how he transports it. The good guys don't explain it at all. And some battles take place in wilderness where there are no peasants to rob, um [[Unusual Euphemism|''forage''.]]
 
== [[Live Action TV]] ==
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** Considering they broadcast all their plans ''in the form of simple riddles'', never try the same thing twice, never change their stated plans, it's clear they're treating the war as a game. The interesting thing about the series is, despite the limitations they impose on themselves, the Mysterons sometimes manage to win.
*** The Mysterons had declared a "war of nerves," which most of the fandom has decided means the Mysterons were engaging in psychological warfare rather than attempting conventional destruction. If they just wanted humanity dead, [[wikipedia:Kinetic bombardment#Project Thor|well]]...
* ''[[MASHM*A*S*H (television)|M*A*S*H]]'':
** In ''The Sniper'', a sniper is terrorizing the 4077th and keeping the doctors from helping the wounded. Hawkeye comes up with the suggestion that they surrender to the sniper. He argues that this would allow them to attend to the wounded, but fails to explain how this makes any sense. No one else seems to notice the flaw in this plan. Blake says he can't surrender because he has to be ordered to surrender, which is not true, either. Hawkeye gets a white flag and attempts to surrender, but it doesn't work out so well, and he's still not surprised. Perhaps this was part of the 1970's values dissonance and his attempt to surrender was an appeal to anti-Vietnam War sympathizers.
*** From beginning to end, ''[[MASHM*A*S*H (television)|M*A*S*H]]'' was anti-war, and unique at the time to ''not'' portray war and soldiers as glorious people, so they took every opportunity to portray the violent, dirty, and scary aspects of war.
*** Also, negotiating battlefield truces to allow opportunities to recover wounded were hardly unknown practice.
** In an early Christmas episode, Hawkeye has to climb down a rope, from a chopper, in enemy territory, ''under fire'', while dressed as Santa, to treat a wounded soldier, and all without being shot once, rather than the pilot landing to drop him off then taking off.
*** There wasn't anywhere to land. The terrain was broken, full of trenches, and possibly mined.
* In ''[[The Winds of War and War and Remembrance|War and Remembrance]]'', [[Adolf Hitler]], excellently played by Steven Berkoff, goes into a rage at even the most sensible redeployment that implies moving rearward. And yes that is [[Truth In Television]] at least according to the testimony of captured German generals. Admittedly they had an inherent bias to claiming [[Unreliable Narrator|it was all Hitler's fault.]] But Hitler does at least seem to have given such orders repeatedly in [[Real Life]].
* ''V: The Final Battle'' was full of Hollywood tactics. Some examples:
** The aliens in the movie tend to stand around out in the open in brightly-colored uniforms, despite knowing that there are rebels who will attack them. When shooting starts, they tend to flock together, making themselves an easier target. At least those brightly-colored uniforms were bulletproof in the second miniseries.
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== [[Tabletop Games]] ==
* Certainly possible in a game of ''[[Warhammer 40,000]]'', depending on you and your opponent, and frequently [[Justified Trope|justified]] -- unlike all warfare since about 1400, armour is more powerful that ranged weapons, so human wave attacks, swordfighting etc are likely to be more common. The background fluff offers more examples:
** Until their competence was [[Took a Level in Badass|upgraded]] in recent codices, the [[Redshirt Army|Imperial]] [[Badass Army|Guard]] were infamous for taking the WWI approach to warfare, [[We Have Reserves|favoring wave after wave]] of frontal assaults. Nowadays this trope is either played straight or avoided depending on the regiment or commander in charge. The Armageddon Steel Legion can pull off blitzkrieg-style onslaughts with mechanized infantry, and the Elysian Drop Troops carefully coordinate air support for their tactical insertions.
** Meanwhile, the Mordian Iron Guard take to the battlefield in close order drill wearing brightly-colored dress uniforms,<ref>Actually a [[Justified Trope]] in their case, as they live on a side of their planet in complete darkness because the other side is lethally hot, and they frequently fight Chaos. They use the uniforms and drilled formations to be able to actually see each other and keep morale up to be able to fight at all against [[Brown Note|insanity-inducing Chaos.]]</ref>. They also won't retreat without an explicit order. And while just standing there and pouring shots with "First Rank, Fire! Second Rank, Fire!" could be disastrous against a proper army (with camouflage, heavy weapons and all), it can work well against the barbaric mobs screaming "Blood for the Blood God!" (or "WAAAGH!") and only making potshots on the run until in close combat. The more savvy Generals and Commissars are aware that Mordian troops are recruited from law enforcement and use them mostly as military police. While Colonel Chenkov of the Valhallan Ice Warriors got a medal after killing ten million Imperial soldiers by sending them against an enemy citadel without armor or siege support.
** While the [[Space Marine]]s ''can'' use fancy tactics to win battles, and certain chapters are known for using a great deal of subtlety and finesse to achieve their victories, the Adeptus Astartes' [[Super Soldier|superhuman physique]] and [[Hand Cannon|formidable]] [[Powered Armor|wargear]] means that a [[It's Raining Men|Drop Pod assault]] right into the enemy's front lines is a valid and quite successful option. Note that since their [[Warrior Monk|military/religious doctrine]] holds that "[[Honor Before Reason|camouflage is the colour of cowardice]]," they're going to be wearing their [[Highly-Conspicuous Uniform|chapter colors]] the whole time.
*** Some chapters do dress in colours that could blend in with certain environments (Space wolves on an ice world). However some chapters have clashing chapter colours (Ultramarine sergeants wear red helmet on blue armour, allowing them to be spotted by their own men and snipers alike. That is, when they decide to wear [[Helmets Are Hardly Heroic|a helmet at all!]])
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*** Also averted by them on the strategic level. In response to an Imperium tactic of burning planets the Tyranids are on the Tyranids have started breeding specifically to endure this. Additionally one of the Hive Fleets is attacking the galaxy from below, something that humans unused to thinking in three dimensions didn't even suspect for a long time.
** A minor alien race called the Thyrus has this as their [[Planet of Hats|Hat]]. Their entire military strategy on any scale is based around what looks cool, and as a result they're impossible to predict on the battlefield - an impressive and dramatic defeat is as valued as a total victory, and huge casualties on both sides is their most-desired outcome.
** Frequently a [[Justified Trope]] in the case of 40k - unlike all warfare since about 1400, armour is more powerful that ranged weapons, so human wave attacks, swordfighting etc are likely to be more common.
 
== [[TheaterTheatre]] ==
* In ''[[Arms and the Man]]'' Captain Bluntschli explains to Raina why her husband to be, Sergius, was totally insane to take his entire division and charge straight into a nest of entrenched machine guns. It turns out that the attack ''worked'' and won the battle for Sergius's side but that was only because [[Rule of Funny|the machine guns]] [[Contrived Coincidence|were sent the wrong ammunition]].
 
 
== [[Video Games]] ==
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'''Val:''' Why are the cute ones always insane? }}
* Here's how to conduct a battle if you're an Orc chieftain in ''[[Dominic Deegan]]'' [[Fantasy Counterpart Culture|who is also a Native American]]. Your warband occupies a hilltop overlooking your enemy's camp. Many of your warriors are master archers, while the enemy tribe has shown no ranged weapons and no defenses beyond teepees. You must carry the day, but you're not counting seconds. It follows that you should take your enemy by surprise by leading a charge down the hill. Keep your archers back, but have them hold fire until the ranks have mixed and the enemy is occupied with your fighters. Then pour arrows into the melee, where they only hit enemies. Fight nonlethally with your clubs, hammers, spears, and rain of arrows on a ballistic trajectory, since only the enemy chief is evil. Have all of this work until the chief overwhelms you with his magic, then give the order to kill by yelling it really loud in the middle of a battle. Get rescued by two different groups of allies that snuck up on everybody on what is largely a flat, featureless plain. Celebrate.
* ''[[Schlock Mercenary]]'' occasionally mocks this. The slang term for soldiers who use the [[Artificial Gravity|inertiics]] of their [[Powered Armor|armor]] to fly away from cover is "skeet". ''The Seventy Maxims of Maximally Effective Mercenaries'' advise:
{{quote|Maxim 22: If you can see the whites of their eyes, somebody's done something wrong.
Maxim 42: "They'll never expect this" means "I want to try something stupid."
Maxim 43: If it's stupid and it works, it's still stupid and you're lucky.
Maxim 47: Don't expect the enemy to cooperate in the creation of your dream engagement. }}
 
== [[Web Original]] ==
* "[https://cavegirlgames.blogspot.com/2018/10/shit-games-dont-get-about-combat.html Shit games don't get about combat situations]" on ''Cavegirl's Game Stuff'': a LARP/paintball player gives a good list of, well, [[Exactly What It Says on the Tin|the stuff many game developers are clueless about]]:
# [[Luckily, My Shield Will Protect Me|Shields]]
# [[Blade on a Stick|Reach]]
# Archers (being archers, [[Short-Range Long-Range Weapon|«Legolas isn't real]]»)
# Being in a shield wall
# Line-on-line fighting (formation dynamics and losing ground)
# Armour (and what it does to endurance)
# Skirmishers (light troops engage when and where they have an advantage, thus try flanking and [[Hit and Run Tactics]] if they can)
# Trading blows (hitting in melee range isn't hard, being hit less is the trick)
# Firefights (it's about cover and concealment)
# Discipline and formations (stragglers get picked off, turtling groups get encircled and then picked apart)
# People on the floor (leaving enemies behind is likely to end badly)
# Big monsters, elites, vehicles etc. (support troops [[Bodyguarding a Badass|covering flanks of heavies/elites]] are vital)
* ''[https://angrystaffofficer.com/ The Angry Staff Officer]'' blog analyzes military fiction, including ''[[Star Wars]]''.
** Sometimes more than once, such as both sides in ''[[Avengers: Infinity War]]'' — "[https://angrystaffofficer.com/2019/03/31/military-lessons-learned-from-the-battle-of-wakanda/ Military Lessons Learned from the Battle of Wakanda]" («a master class in how ''not'' to use an infantry battalion») and "[https://angrystaffofficer.com/2019/10/11/snatching-defeat-from-the-jaws-of-victory-on-wakanda/ Snatching Defeat from the Jaws of Victory on Wakanda]". He did fall for exclusives, however, so he's lenient toward [[Disney]] ''Star Wars'' movies, even when mentioning obvious and widely mocked stupid things (like "you guys fly there, get shot at, and then, uh, return 'cause I changed my mind" doctrine of using bombers).
* ''[https://blogtarkin.wordpress.com/ Grand Blog Tarkin]'' is ''[[Star Wars]]'' specific military analysis blog, as the name implies.
 
== [[Western Animation]] ==
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** The largest example of this is displayed in the first few minutes of the pilot film. Despite the clones having ample cover and artillery support to hold off the large amount of incoming droids, once Anakin springs his 'ambush' (a staggering ''5 soldiers''), the clones immediately jump out of cover and charge the enemy droids head-on. They predictably get slaughtered.
** However, the combat in ''[[Star Wars: The Clone Wars]]'' has been getting better. Newer episodes have featured armored units engaging artillery and flak cannons ahead of the main landing zones to ensure the gunships have safe places to deploy. Clones use carpet bombing tactics to uproot entrenched opposition. When sent against armored units without support by the resident [[General Failure]], the clones have been quick to adapt and begin using missile launchers and mortar teams, while two recon troops hijack enemy fighters and provide close air support.
 
 
== [[Real Life]] ==
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*** Another theory is that Nolan knew exactly what he was doing. He was a ''proponent'' of cavalry charges against artillery, and saw this as a perfect chance to prove his theories were correct. (And to a certain extent, they were. The charge worked, and the British captured the Russian guns. It was the Russian counter-attack, and the brigade's subsequent retreat, that caused most of the casualties. If the Heavy Brigade had followed the Light Brigade, as they should have, they would have been able to repulse the counter-attack, and the whole incident might have been recorded as a great British victory.)
**** Except they were maintaining formation while in transit, making themselves easy targets.
* Pickett's Charge at Gettysburg. The Confederacy and the Union had been duking it out at Gettysburg for about three days (July 1–July 3, 1863). The North's position was so well established, that the South had attempted two major flanking maneuvers and had been repulsed both times. The Union hashad better -fed, better -equipped, and better -trained soldiers than the South. Still, both armies had inflicted a similar number of casualties on each other. It was anyone's game. But commanding general Robert E. Lee knew that the Union could not be allowed to gain reinforcements or further fortify their position. Between the two armies lay a large, open field. As an act of desperation, Lee decided he should take the least predictable course of action possible... running straight up the gullet in a dramatic but moronic attack. Never mind that they had to run into cannon range whilst leaving their cannons at ineffective range. Never mind that this sort of attack can only succeed when outnumbersyour forces outnumber the enemy pretty handily, but the ''South'' was outnumbered by the ''North''.
** It must be mentioned that Lee didn't realize the enemy's disposition when he gave Longstreet the order. Pickett did ask Longstreet whether Lee knew the situation had changed. Longstreet ignored him, and told him to charge anyway. All three blamed Lee in memoirs and such afterwords, Longstreet going so far as to say he and Pickett saw it as suicide from the beginning.
** What makes this especially bad is that, almost seven months prior, Lee had scored a major victory at Fredericksburg when his opponent (General Burnside) did the exact same thing to his own defensive line. A famous quote from that battle: "A chicken could not live on that field when we open up on it."
** Early on the third, the Confederates tried to use an artillery barrage to eliminate Union artillery. Henry J. Hunt, commander of the Union artillery, couldn't really see to return fire—but he deliberately stepped down counterbattery fire slowly to give the impression that the Confederate barrage was working. (That is, that the Union guns were going silent one by one because they were being destroyed.) Alexander fell for it; Lee followed suit. Hence, it's not like they KNEW''knew'' they were heading straight down the throats of working cannon; that came as an unpleasant—albeit brief—surprise. See [[wikipedia:Pickett's Charge#Artillery barrage|here]].
*** One factor that may have played a part was that not long before Gettysburg Lee had succeeded in sending an army that outnumbered his by a factor of 2 or 3 to 1 into full retreat at Chancellorsville, which may have led him to seriously underestimate the morale of the Union troops and commanders. Also worth remembering: Aa charge every bit as foolhardy as Pickett's succeeded magnificently later that year as the Army of the Cumberland stormed Missionary Ridge at Chattanooga, sending their Confederate opponents into headlong retreat.
*** Yet another factor was simply a matter of where they charged from. Halfway to the Union forces, Pickett's men encountered a fence, and this obstacle broke their momentum and under sustained fire at a much closer (and therefore more lethal) range than before it was impossible for the Confederates to regain the lost momentum.
* The start of [[World War I]]. Pretty much everybody fighting on the Western Front until they [[Took a Level in Badass|learned from their mistakes.]]
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**** The creeping artillery barrage was intended to keep the enemy under cover while your own forces advanced. If it succeeded (which usually involved a few casualties due to friendly artillery fire), there was no need to run. If it failed, all the running in the world wouldn't save you. The biggest problem was insufficient damage to the barbed wire and other structures that impeded attacking troops long enough to allow the enemy to start shooting back.
** Lack of a maneuverable strike force able to take advantage of any breakthroughs and attack the rear and flanks of the enemy. In the early stages of WWI there was only one option: honest-to-goodness guy-on-top-of-a-horse cavalry that already became mostly obsolete. Tanks and armoured vehicles would later fill this role, but the first versions weren't powerful enough to field anything faster or better armored than weak infantry support tanks (as in, slowly moving machinegun nests). Consequently, warfare quickly degenerated to the choice between doomed attacks and stalemate of two lines of trenches with artillery behind them. The only major break through the lines was [http://www.worldwar1.com/tlbruoff.htm done by Brusilov]. Which still did not go as far as it could, since Russian army was not ready to support this success on strategical level <ref>unsurprising, with Commander-In-Chief being the same man who first looked forward to the [[Russo-Japanese War]] despite being plainly told it's logistically impossible, and then allowed the other side to strike first</ref> - though the advancing units weren't actually ''stopped'' by hostile forces, once they exhausted and stopped moving, there weren't reserves close enough to move on. The belated support - in the way Brusilov himself opposed - was worse than nothing: by the time more troops arrived, Germans were ready, so the follow-up turned into yet another doomed straightforward march into meatgrinder (half a million of losses, but little result).
***Train tracks could be built rather easy behind ones own lines and of course could not be built in front without the enemies permission which he was usually not sporting enough to give. Landlines to take awhile to lay on the wrong side of no mans land too and wireless wasn't as well distributed then. As a result a breech could be plugged before the attackers own command even knew there was a breech in the first place, and in any case the defender can always get reinforcements faster by rail then the attacker by foot.
** Rather neatly subverted when Hollywood Tactics actually resulted in a ''victory'' for the Australian Light Horse Brigade. The charge was so fast and straight-forward that the Turkish defenders didn't have time to re-adjust their gun sights before they were overrun. The Turks expected the Light Horse to dismount and attack on foot as they were not proper cavalry, but a mounted infantry unit, intended to engage on foot, only using their horses to reach locations quicker than regular infantry.
* Interestingly reversed at Minden (1759) where an unsupported infantry charge in column formation by the British and Hanoverian reserves against the centre of the French force resulted in a victory, rather than a slaughter you'd expect. [[Determinator|Said infantry were under constant bombardment throughout the advance]] [[Badass|and fought off repeated charges by the best cavalry in Europe.]]
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* In the Battle of Leuthen (1757), Prinz Charles Alexander of Lorraine formed his troops into a single line about ''three miles'' long and concentrated his cavalry on one end of it. He was practically begging to be flanked. The funny thing is that he did it to ''avoid'' being flanked. [[Captain Obvious|It failed]].
** Also, technically speaking, the Austrian army was for the most part deployed in several lines (two of infantry plus cavalry). And the Prussian position was also very long, with fewer men, only Frederick the Great did a better job of massing forces against the Austrian left while keeping the left and centre busy with feints and holding actions using small forces.
* The battle of [https://web.archive.org/web/20160628190538/http://www.niderost.com/pages/Battle_of_Marignano.htm Marignano] between the Swiss and the French. Granted, the Swiss pull this intentionally, to show the superiority of the pike over the cannon. And they might have too, if not for the Venetian reinforcements!
* As mentioned in the ''[[Kingdom of Heaven]]'' example above, [[wikipedia:Battle of Hattin|Hattin]].
* The psychological attacks made by the Whites during the [[Red October|Russian Civil War]]. Involved soldiers marching straight to the enemy lines, without ducking, ignoring bullets. Some generals added twists to the basic tactic: the Volunteer Army men smoked cigarettes while marching, General Slaschev's men ate sunflower seeds. The aim was to intimidate the Reds with the Whites' fearlessness. Usually it didn't work, but sometimes it did.
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**# The force with Custer was killed to the last man. The only survivor from Custer's group was a [[wikipedia:Comanche (horse)|horse]].
***Partly justified because any hint that he had a chance to give battle would rightfully make Custer want to seize it. Irregulars usually can't take the stress of a pitched battle as well as regulars who have a [[Vast Bureaucracy]] that can reliably produce [[We Have Reserves|more or less fungible]] troops. The splitting up does sound odd though.
* Subversion. One common [[Acceptable Breaks From Reality|though often dramatic]] feature of Hollywood Strategy (as opposed to realistic tactics) is for the [[Evil Overlord]] to try to conquer people primarily [[We Have Reserves|with numbers]] and for the good guys to be exceptional badasses. It does not work that way in real life. A power that has little advantage but numbers is not going to trust to them to go conquering because it is expecting them to travel hundreds of miles under conditions that make unfit soldiers a liability. Meanwhile, the defender is close to a place to recruit reinforcements and will likely outnumber the attacker soon. Conversely a real [[Badass Army]] is likely to be commanded by a conqueror, simply for the obvious reason that the way to become a [[Badass Army]] is to stay alive while killing a lot of people. The easiest way to do that is to be an army that serves the sort of ruler that likes conquering people for the heck of it.
 
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