Hot Bar: Difference between revisions

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* As well as most real-time strategy games, where they allow you to select or jump to certain groups of units.
* As well as most real-time strategy games, where they allow you to select or jump to certain groups of units.
* Many computer FPS games also use hotbars to allow the player to switch weapons quickly.
* Many computer FPS games also use hotbars to allow the player to switch weapons quickly.
** This appears in all the ''[[Half Life]]'', ''[[Counter-Strike (Video Game)|Counter-Strike]]'', and ''[[Team Fortress Classic (Video Game)|Team]] [[Team Fortress 2 (Video Game)|Fortress]]'' games. You can also use the scrollwheel on your mouse.
** This appears in all the ''[[Half Life]]'', ''[[Counter-Strike]]'', and ''[[Team Fortress Classic|Team]] [[Team Fortress 2|Fortress]]'' games. You can also use the scrollwheel on your mouse.
* ''[[Diablo]]'' has a hotbar where you can assign your usable items (perhaps most importantly, healing potions) and spells.
* ''[[Diablo]]'' has a hotbar where you can assign your usable items (perhaps most importantly, healing potions) and spells.
* ''[[Neverwinter Nights 2]]'' originally included one hotbar at the bottom of the screen. Later patches added three more hotbars hidden by default.
* ''[[Neverwinter Nights 2]]'' originally included one hotbar at the bottom of the screen. Later patches added three more hotbars hidden by default.
** And [[Neverwinter Nights|its predecessor]] had three by default: the first is mapped to F1 through F12, and the other two used Shift or Control in combination with the previous.
** And [[Neverwinter Nights|its predecessor]] had three by default: the first is mapped to F1 through F12, and the other two used Shift or Control in combination with the previous.
* ''[[Arcanum]]'' had a hotbar that could hold skills and items. It also told the player how many of a particular potion remained in inventory. Items in the hot bar took up no space in the [[Grid Inventory]], though their weight still counts for encumbrance.
* ''[[Arcanum]]'' had a hotbar that could hold skills and items. It also told the player how many of a particular potion remained in inventory. Items in the hot bar took up no space in the [[Grid Inventory]], though their weight still counts for encumbrance.
* Thanks to its hybrid FPS/RPG gameplay, ''[[Deus Ex (Video Game)|Deus Ex]]'' features a assignable hotbar for quick inventory access.
* Thanks to its hybrid FPS/RPG gameplay, ''[[Deus Ex]]'' features a assignable hotbar for quick inventory access.
* Also appears in ''[[Minecraft]]'' and ''[[Terraria (Video Game)|Terraria]]'', the latter allowing you to lock it to prevent items from appearing in it.
* Also appears in ''[[Minecraft]]'' and ''[[Terraria]]'', the latter allowing you to lock it to prevent items from appearing in it.


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