Humans Are Survivors: Difference between revisions

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== [[Tabletop Games]] ==
* ''[[Dungeons and& Dragons]]'' 4th Edition uses this trope as part of its (successful) attempt to take humans from being simply [[The Mario]] to being [[Humans Are Special]], and it crops up all over the game's human-specific support material. In fact, it would not be far off base to wager that a full third or more of human specific feats, as well as the racial paragon path, are devoted to setting up human beings as hyper-adaptable, survival [[Determinator]]s, either (read: usually) by adding bonuses to saving throws, or occasionally more directly by adding HP or defense bonuses. Seriously, some of the humans' most iconic feats have names like: Human Perseverance, Die Hard, Human Resolve, Frantic Recovery, Don't Count Me Out...you get the idea.
 
== [[Truth in Television]] ==
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** And we're still here.
*** And for better or worse, there's more of us than ever before.
** More noteworthy is the range of biomes - from deserts to tundra and from waves to icecaps. The only other thing so all-pervasive is cyanobacteria, and even then depending on how you count.
 
{{reflist}}
[[Category:Humans Are Indexed]]
[[Category:Humans Are Survivors{{PAGENAME}}]]
[[Category:Tropes of Hats]]