Hydro Thunder: Difference between revisions

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A direct sequel called ''[[Hydro Thunder Hurricane]]'' was released in July 2010 for the [[Xbox Live Arcade]]. ''Hurricane'' was developed by Vector Unit, a new dev team formed by two people who worked on the "''[[Twisted Metal]]'' [[Recycled in Space|in the water]]" game ''Blood Wake''. Meanwhile, the arcades got a [[Spiritual Successor]] called ''[[H 2 Overdrive]]'' courtesy of [[Eugene Jarvis|Raw Thrills]] and Specular Interactive, which just happens to largely be the original ''Hydro Thunder'' development team.
A direct sequel called ''[[Hydro Thunder Hurricane]]'' was released in July 2010 for the [[Xbox Live Arcade]]. ''Hurricane'' was developed by Vector Unit, a new dev team formed by two people who worked on the "''[[Twisted Metal]]'' [[Recycled in Space|in the water]]" game ''Blood Wake''. Meanwhile, the arcades got a [[Spiritual Successor]] called ''[[H 2 Overdrive]]'' courtesy of [[Eugene Jarvis|Raw Thrills]] and Specular Interactive, which just happens to largely be the original ''Hydro Thunder'' development team.
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=== This Game Provides Examples of: ===


* [[All There in the Manual]]: If you had a console port of the game, you could read the story behind the HTRA (The Hydro Thunder Racing Association) and some kind of [[Excuse Plot]] as to why you (the player) would want to participate in such a group.
* [[All There in the Manual]]: If you had a console port of the game, you could read the story behind the HTRA (The Hydro Thunder Racing Association) and some kind of [[Excuse Plot]] as to why you (the player) would want to participate in such a group.