Hyperdevotion Noire: Goddess Black Heart: Difference between revisions
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* [[Alternate Universe]]: Par for the course for the franchise, but taken a few steps further. For starters, it's called "Gamarket", not merely another version of Gamindustri. Second, it uses a mix of Hyper and Ultradimension designs for characters. |
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* [[Bribing Your Way to Victory]]: Buying all the DLC makes the game nigh effortless, since most of it makes your characters [[Physical God]]s stat wise. |
* [[Bribing Your Way to Victory]]: Buying all the DLC makes the game nigh effortless, since most of it makes your characters [[Physical God]]s stat wise. |
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* [[Super-Deformed]]: The art style for the action parts of the game. All characters have big heads on tiny bodies. |
* [[Super-Deformed]]: The art style for the action parts of the game. All characters have big heads on tiny bodies. |
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Latest revision as of 19:47, 13 August 2018
Hyperdevotion Noire: Goddess Black Heart (超女神信仰ノワール 激神ブラックハート Chō Megami Shinkō Nowāru Geki-Shin Burakkuhāto?) is a 2014 tactical role-playing game developed by Sting. The game is a spin-off title of the Hyperdimension Neptunia game series featuring Noire as the main character. The game was released in Japan on May 29, 2014, and in North America and Europe in February 2015. It was originally a PlayStation Vita exclusive. A port for Microsoft Windows was released on April 26, 2016.
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Tropes used in Hyperdevotion Noire: Goddess Black Heart include:
- Alternate Universe: Par for the course for the franchise, but taken a few steps further. For starters, it's called "Gamarket", not merely another version of Gamindustri. Second, it uses a mix of Hyper and Ultradimension designs for characters.
- Bribing Your Way to Victory: Buying all the DLC makes the game nigh effortless, since most of it makes your characters Physical Gods stat wise.
- Super-Deformed: The art style for the action parts of the game. All characters have big heads on tiny bodies.