Idiot Plot/Video Games: Difference between revisions

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(Created page with "{{trope}}Video Games really can't get away with [[{{BASEPAGENAME}}]]s, as they can cause brutal Gameplay and Story Segregation, but developers try anyway. If the player ch...")
 
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** Of course, even worse is the fact that Mario ''wasn't even on the island when the crimes he's accused of were committed'', and there were ''numerous witnesses '''right there''' who could attest to that''.
** Add in to ''Super Mario Sunshine'' that the point of the game is that the inhabitants of the Isle Delfino are in a panic because of the disappearance of their Shine Spirites...and a good chunk of said Shine Sprites are in the possession of said island inhabitants. If the various people would just give Mario the damned Sprites instead of making him win the watermelon contest or bringing them a pinapple or breaking all of the crates in the room, or forking over blue coins, the game would be over a ''lot'' faster.
* A very, very good example is the entire plot of ''[[Sonic the Hedgehog (2006 (video game)||Sonic the Hedgehog 2006]]''. It's not an exaggeration to say that everything, ''every single thing'' in the plot is the result of rampant stupidity on the parts of the characters. The examples from [[Creator's Pet|Princess Elise]] alone would take multiple paragraphs to explain. It got so bad that SEGA was forced to fire the then-current writing staff (which has worked out pretty well for them).
* The plot of the original ''[[Sonic Riders]]'' begins with Dr. Eggman appearing on public TV screens worldwide, announcing he's holding some races where entrants need to give him a Chaos Emerald. In what can only be explained as this, Eggman manages to get all seven of these all-powerful jewels, one of them from Sonic himself, in this manner.
* Another really good example is ''[[Tales of the Abyss]]''. A very large portion of the plot can be credited to most, if not everyone involved being either hypocritical, self-centered and short sighted, or astonishingly stupid.
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** Lan doesn't really help his own case, as he not only [[Bag of Spilling|regularly throws away his godly chipsets and configurations altogether]], but also [[Forced Tutorial|seems to forget how to battle or use chips at all]] after every world-saving. It's part [[Gameplay and Story Segregation]], but some fans offer some [[Fridge Brilliance]] <ref>Someone thought that maybe Lan received updates since his PET appears to have been updated and likewise the old chips probably wouldn't have been useful anymore</ref>...and in ''5'', he's actually acknowledged as the person who saved the world from the WWW.
* Many of the [[Story Arc]]s in ''[[City of Heroes]]'', especially when [[Villain Sue|Nemesis]] gets involved. A lot of it involves blatantly misplaced trust in blatantly villainous organizations with proven track records. None of it quite compares to the free comic books involving the Freedom Phalanx, however. They are depicted as total caricatures of their in-game selves, completely incompetent to a level that makes one wonder how they could have become the premier superhero group. They also get defeated by opponents that, in-game, would just go squish in a single attack from them. It has to be seen to be believed. It still bothers a majority of the players that these comics are, sadly, [[Canon]].
* The ''[[Dungeons and& Dragons]]'' computer game ''Death Knights of Krynn'' featured a stunning moment of idiot plot. For most of the game, the party have been accompanied by Sir Durfey, a veteran knight and expert undead hunter. Bear the latter in mind. During the penultimate dungeon (an evil tower in this middle of undead-infested countryside), the party rescues Lenore, a (very large and muscular) serving girl who is blatantly Kitiara (minion of the Arch-boss) in disguise. Durfey immediately volunteers to leave the party and escort her home on his own. Repeat: The expert undead hunter wants to lead the thinly disguised henchwoman home through undead country. He leaves (the player can't control this; he will leave the party regardless) and is, unsurprisingly, ambushed by the undead, killed and bought back as a zombie to fight the party. Note that he's only two rooms ahead of the room that he left from. That's right, he was killed, bought back as a zombie and positioned with an army of minions to fight the players ''in the time it takes to cross two rooms''. Imagine a Necromancer Nascar Pit Crew. Able to zombify a person in 12 seconds.
* ''[[Mortal Kombat: Shaolin Monks]]''
** Made especially [[Egregious]] when you realize it's an action-adventure remake of ''[[Mortal Kombat 2]]'', where our heroes aren't nearly as moronic. Whereas our heroes' foolish actions in MK2 is forgivable due to their unfamiliarity with Outworld and distractions of other important things (like taking revenge for the death of an entire shrine or rescuing a fallen comrade), ''Shaolin Monks'' everyone are so brick-stupid as to fall for a [[Gambit Pileup]] that could've ''only'' succeeded if they weren't smart or perceptive enough to realize their "friends" are [[Not Himself|not themselves]]. Well...''Johnny Cage'' retained enough [[Genre Savvy]] to realize what was going on, but his keen insight unfortunately didn't rub off on anyone else.
** In particular is the fact that "Raiden" makes a big point of the fact that Shang Tsung grows more powerful the more people die and yet sends Liu Kang and Kung Lao to go kill a bunch of powerful warriors - that should have been a huge red flag on its own when dealing with a [[Shapeshifting|shapeshifter]], but it gets even dumber when you consider how often he got angry at the two for asking any questions whatsoever and actively worked to turn them against each other.
** Also ''Deception'', the plot of which basically happened because [[Unwitting Pawn|Shujinko was so gullible.]]
* ''[[Resident Evil Code: Veronica|Code Veronica]]''.
** In his spectacular [http://lparchive.org/LetsPlay/RECV/ Let's Play], The Dark Id takes colossal fuck-up Steve Burnside to task - noting that the game is significantly longer due solely to his screwing up...
** He refuses to hand over gold-plated guns needed to open a door unless you can give him "something fully automatic" - which sends you on a wholly unnecessary [[Fetch Quest]].