Immune to Fate: Difference between revisions

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* Ginji in ''[[Get Backers]]'' might be this. One thing for sure, not even Makube X could predict what he would do.
* Ginji in ''[[Get Backers]]'' might be this. One thing for sure, not even Makube X could predict what he would do.
* The Spiral Power in ''[[Tengen Toppa Gurren Lagann]]'' is, as Viral puts it, the "[[Hot Blooded|burning blood]] that [[Screw Destiny|cuts through Fate]]".
* The Spiral Power in ''[[Tengen Toppa Gurren Lagann]]'' is, as Viral puts it, the "[[Hot-Blooded|burning blood]] that [[Screw Destiny|cuts through Fate]]".
* In ''[[Bleach]]'' Inoue Orihime's powers are introduced as [[Barrier Warrior|barrier abilities]] that cut, heal and shield. As an [[Actual Pacifist]] she only heals and shields. Her powers are eventually revealed to [[Screw Destiny]] by rejecting events - injuries are rejected as ever having occurred rather than being healed. The catch is that her powers are limited by what she believes is possible or impossible and her pacifist nature. For a long time she thought restoring something that had been completely destroyed was impossible until shown she was mistaken. It was all she needed to be able to do it herself. She doesn't like seeing others hurt, so her ability to kill is weak and undeveloped {{spoiler|(even her upgrade relies on turning her enemy's powers back on their source [[Technical Pacifist|effectively making her enemy hurt himself]]).}}
* In ''[[Bleach]]'' Inoue Orihime's powers are introduced as [[Barrier Warrior|barrier abilities]] that cut, heal and shield. As an [[Actual Pacifist]] she only heals and shields. Her powers are eventually revealed to [[Screw Destiny]] by rejecting events - injuries are rejected as ever having occurred rather than being healed. The catch is that her powers are limited by what she believes is possible or impossible and her pacifist nature. For a long time she thought restoring something that had been completely destroyed was impossible until shown she was mistaken. It was all she needed to be able to do it herself. She doesn't like seeing others hurt, so her ability to kill is weak and undeveloped {{spoiler|(even her upgrade relies on turning her enemy's powers back on their source [[Technical Pacifist|effectively making her enemy hurt himself]]).}}
* In ''[[Vision of Escaflowne]]'', the [[Big Bad]] is desperate to capture Escaflowne because it is the one thing his Fate Alteration Engine can't control the future of.
* In ''[[Vision of Escaflowne]]'', the [[Big Bad]] is desperate to capture Escaflowne because it is the one thing his Fate Alteration Engine can't control the future of.
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* [[Time Travel]] on ''[[Lost (TV)|Lost]]'' follows, for the most part, the [[You Already Changed the Past]] model. The exception is Desmond, thanks to how the Island's electro-magnetism messed up his head. When he sees a vision of Charlie dying, he's able to prevent it, but has to keep on saving Charlie's life as destiny keeps finding new ways to off him. And when Daniel Faraday tells Desmond something in the past, present day Desmond shoots up in bed, suddenly remembering a conversation that, until just then, hadn't actually happened.
* [[Time Travel]] on ''[[Lost (TV)|Lost]]'' follows, for the most part, the [[You Already Changed the Past]] model. The exception is Desmond, thanks to how the Island's electro-magnetism messed up his head. When he sees a vision of Charlie dying, he's able to prevent it, but has to keep on saving Charlie's life as destiny keeps finding new ways to off him. And when Daniel Faraday tells Desmond something in the past, present day Desmond shoots up in bed, suddenly remembering a conversation that, until just then, hadn't actually happened.
* The Doctor from ''[[Doctor Who (TV)|Doctor Who]]'', [[Depending On the Writer]].
* The Doctor from ''[[Doctor Who]]'', [[Depending On the Writer]].
** "The Waters of Mars", however, provides a particularly chilling [[Deconstruction]] of the trope.
** "The Waters of Mars", however, provides a particularly chilling [[Deconstruction]] of the trope.
* Clark Kent in ''[[Smallville]]'' is implied to be this in the episode ''Hereafter''.
* Clark Kent in ''[[Smallville]]'' is implied to be this in the episode ''Hereafter''.
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* [[Player Character|The Fateless One]] in ''[[Kingdoms of Amalur Reckoning (Video Game)|Kingdoms of Amalur Reckoning]]''. Seeing as how s/he [[Back From the Dead|starts the game off dead]] and comes back to life, there's a lot of ways s/he can break the world around him/her.
* [[Player Character|The Fateless One]] in ''[[Kingdoms of Amalur Reckoning (Video Game)|Kingdoms of Amalur Reckoning]]''. Seeing as how s/he [[Back From the Dead|starts the game off dead]] and comes back to life, there's a lot of ways s/he can break the world around him/her.
* In the ''[[Legacy of Kain]]'' series, Raziel is essentially this trope. {{spoiler|The only way to escape fate is to cause a paradox and take action right at the paradox, but Raziel is a spirit carrying his own spirit from a different time on his arm, so he's a paradox on legs, and everything he does alters history or, to put it another way, he's the only character who has real free will.}} However, being immune to the power of destiny does ''not'' make him immune to being manipulated in more conventional ways, and he spends a huge amount of the series as an [[Unwitting Pawn]] to various factions.
* In the ''[[Legacy of Kain]]'' series, Raziel is essentially this trope. {{spoiler|The only way to escape fate is to cause a paradox and take action right at the paradox, but Raziel is a spirit carrying his own spirit from a different time on his arm, so he's a paradox on legs, and everything he does alters history or, to put it another way, he's the only character who has real free will.}} However, being immune to the power of destiny does ''not'' make him immune to being manipulated in more conventional ways, and he spends a huge amount of the series as an [[Unwitting Pawn]] to various factions.
* A book of background fluff in ''[[Baldurs Gate]]'' references a ''[[Forgotten Realms]]'' folk tale; when something is born the Goddess of bad luck calls a coin toss by the Goddess of good luck and the victor decides the newborn's fate, but sometimes the coin [[Heads Tails Edge|lands on edge...]]
* A book of background fluff in ''[[Baldurs Gate]]'' references a ''[[Forgotten Realms]]'' folk tale; when something is born the Goddess of bad luck calls a coin toss by the Goddess of good luck and the victor decides the newborn's fate, but sometimes the coin [[Heads-Tails-Edge|lands on edge...]]
** Both a Hermit in Baldur's Gate and a fortune teller in Baldur's Gate II tell the main character that their coin landed on the edge. The fortune teller also gives them a refund.
** Both a Hermit in Baldur's Gate and a fortune teller in Baldur's Gate II tell the main character that their coin landed on the edge. The fortune teller also gives them a refund.
* The Nameless One in ''[[Planescape Torment|Planescape: Torment]]''. A fortune teller flat-out tells him as much, before giving him a full refund.
* The Nameless One in ''[[Planescape Torment|Planescape: Torment]]''. A fortune teller flat-out tells him as much, before giving him a full refund.
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[[Category:Fate and Prophecy Tropes]]
[[Category:Fate and Prophecy Tropes]]
[[Category:Immune To Fate]]
[[Category:Immune To Fate]]
[[Category:Trope]]